
A cute, nature-focused vertical puzzle platformer in which a powerless young wizard chases after the dragon Eldaria for his stolen abilities. Combining the exciting abilities & puzzles of Zelda with the thrill and risk of Getting Over It/Jump King!
Modeled estimate, not a reported figure. How we estimate →
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About
Take in the world of Eldoria as you climb, explore, and solve puzzles in a quest to regain your lost abilities! Use tools at your disposal such as the Twining Tendril, a vine that can propel you towards mystical targets, or the Glacial Glare, allowing you to freeze any moving object in midair!
Gameplay
Echoes of Eldoria is an adventurous puzzle platformer that involves precise movement and thinking outside the box to climb to the peaks of various mountains and environments. Along the way, you will gain abilities that allow you to swing, fly, and manipulate the environment to your needs! Use:
Fleetfoot Amulet: A necklace that imbues the wizard with immense speed, activatable for moments at a time.
Twining Tendril: A magical vine that latches onto targets in the environment, allowing him to fly long distances and activate switches.
Glacial Glare: A powerful beam of ice that freezes moving objects in midair, creating platforms on the go!
Gravity Grasps: An enchanted pair of boots that flip the wizard's gravity, giving him freedom on the undersides of platforms.
Key Features:
Precision Platforming: Test your reflexes and skill with tight controls and intricate level designs that push your abilities to the limit.
Innovative Gameplay Mechanics: Use tools like the Twining Tendril and the icy power of the Glacial Glare to traverse challenging terrains in unique ways.
Speedrunner's Dream: Compete for the fastest times with gameplay that rewards creativity and mastery.
A Tale of Triumph: Developed as our very first game during high school, Echoes of Eldoria has already claimed first place in an international game competition.
Story
Long ago, under the glow of a fading sun, a child was abandoned in a field of golden wildflowers, left to the mercy of fate. The winds carried whispers of sorrow, and it was on such a breeze that a wandering wizard came upon the infant. With compassion in his heart, the wizard took the child in, vowing to raise him as his own.
Years passed, and the child grew beneath the wizard’s watchful care. Magic seemed to flow through him, unbidden yet undeniable, as though the stars themselves had marked him. Recognizing the boy’s extraordinary potential, the wizard began to teach him the ancient arts. The child’s mastery came swiftly, his spells imbued with a purity and strength that astonished even his mentor.
Moved by the boy’s boundless promise, the wizard sought the wisdom of Eldaria, an ancient dragon and guardian of the realm. In the glow of the dragon’s fiery breath, the wizard proclaimed his apprentice as his successor, a future protector of the village and steward of balance in the world.
But destiny took a cruel turn. The wizard, weakened by age, grew ill and soon passed into the great beyond, leaving his apprentice to grapple with the weight of his loss. Grief consumed the young mage, unraveling the teachings he once held dear. Anguish turned to resentment, and he abandoned his duty to the village, retreating into his bitterness.
In time, the mage’s once-kind heart hardened. He began to use his magic for selfish ends, manipulating the villagers and hoarding their resources to fill the void left by his master’s death. The village, once awed by his talent, now feared the very power they had celebrated.
At last, the villagers, weary of his tyranny, rose against him. Retrieving the wizard’s sacred staff, which the young mage had stolen in his descent into greed, they confronted him as one. United by their determination, they drove him from the land he once swore to protect.
Platforms and Backgrounds partially created using AI
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Very fun game that's a little unpolished at some points. Had a lot of fun trying to get a faster run
2D Platformer game with some puzzles, the game is really fun with play time about 1 hour or so, maybe less if you can complete each stage quickly. I love the 5th stage Sylvan Sanctuary, where we can swing with the vine rope skill, i think its really fun to swing.
I am a really big fan of the visual side of the game, as well as the music. It makes for a immersive experience, with peaceful isolation. A neat game that's worth a try.
Had a super fun time playing. While the game itself is not very long, you can still spend countless hours perfecting the different movement techniques and trying to get a perfect time. Overall I would recommend to anyone looking for a new platformer to play.
Great game! Hard but fun!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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