
THE CRITICALLY ACCLAIMED FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 93% | #38 | $935.2M |
| $59.99 | 180Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3755 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game. Runs very well on my budget pc.
PEAK, but i can't date any waifu
作为一款魂游,我认为它还是美中不足。不得不说,在美术和特效方面的确是有极大的提升,显著地加强了战斗的爽快感与史诗感,人物机动性的提升也开发出一些更加意想不到的隐藏路线,开放世界式的探索风格也是为传统魂游注入了新的元素。不过boss战的设计实在是不敢恭维,部分boss的招式设计我实在是理解不能,不过也有出色的boss战,比如与初代艾尔登之王的战斗,我个人认为是涵盖战斗爽与背景精彩的一战。武器的强弱倒是可以放在一边,玩法是可以更改的选择,为玩家提供更简单的通关之路并非不可取。开放世界难免会导致一些地点是空荡荡的,这对于习惯了箱庭式玩法而选择去探索每一个地点的我来说,也是浪费了一些探索的时间。最后我个人比较看重人物装扮,装备我只穿符合审美的,但是很显然这一部的装扮更加偏向奇幻风格,我比较喜欢黑暗之魂系列的中世纪风格,这一点是我个人不满意的。 总而言之,推荐。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $811.6M | 1.2M | 96% | $59.99 | |
| $616.8M | 1.2M | 76% | $39.99 | |
| $484.4M | 377.2K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $460.1M | 369.2K | 64% | $69.99 | |
| $454.8M | 379.4K | 86% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $313.2K | 2.5K | 45% | $4.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $18.8M | 19.5K | 78% | $39.89 | |
| $1M | 4.7K | 83% | $11.99 |
Latest in each market: best JP #26, worst FR #100 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $59.99 |
| 55.2Kratings |
| 90% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
W game
不赖
goated
fun game
cinema
difficult but so worth it
In the name of the warrior, I charge you to be brave. In the name of the father, I charge you to be just. In the name of the mother, I charge you to defend the innocent. also horizon_tal approves!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.