
THE CRITICALLY ACCLAIMED FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 93% | #38 | $935.2M |
| $59.99 | 180Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3675 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
is scary
fun but hard
You die a lot.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best JP #17, worst FR #100 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $59.99 |
| 55.2Kratings |
| 90% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I highly recommend this game. I'd personally give it a score of 10/10 I've sunk 60 hours into the game since I've bought it two weeks ago.
After too long invested in this game, finally got to the DLC, fought the DLC a few times just to be reminded that this game is BS. I can't believe that ANYONE at fromsoft actually has fun fighting bosses like this. You must die 50 times to know the boss perfectly to do well in a boss fight at this point. FORGET trying to do it the first time. You could be the best player in the world, if you don't know the boss and walk into that room, 100% no chance of survival. Now, you need to learn the boss. That is elden ring. DIE 50 TIMES, LEARN HIS MOVESET BY HEART, THEN YOU CAN BEAT HIM. that is NOT fun to me. Sick and tired of these cheap delayed attack, infinite combos, no time to buff up or heal, relentless and unpredictable, crap camera... it is not fun anymore. If you like studying bosses, this is for you. Anyone else, honestly, forget it.
I highly recommend Elden Ring. Elden Ring is easily one of the best games I've ever played. The world is huge, beautiful, and full of secrets that always kept me exploring. The combat is challenging but incredibly satisfying, and every victory feels earned. One of my favorite memories was playing through parts of the game with my friend, getting invaded by countless players, including SwarmyboyoLIVE. Those unexpected PvP encounters made every session exciting, unpredictable, and often hilarious. Throughout the entire journey, it felt like my friend was Frodo and I was Sam, always sticking together no matter how difficult the path became. Exploring together, helping each other defeat difficult bosses, and surviving invasions made the adventure even more memorable
Big Dark Souls 10/10 all around. Love the build variety in this one!
This game is way too long. Every type of side dungeon or activity is repeated dozens of times. Almost every boss is fought twice, and many just repeat all over the map. Every Fromsoft 3rd person action game has gotten faster and faster, and the tanky, slow builds that made me love the first 2 Dark Souls games has become basically worthless in this game. Many enemies and even bosses are copied whole-cloth from earlier games with one or two additions to their movesets. When Capcom pulled this kind of lazy reuse of assets in the oughts and 10s everyone rightly criticized them for it. Unfortunately they're reusing parts of some of the best games of the last 20 years, they're experts at their craft, and the art ties it all together in such a way that makes it yet another one of the greatest action RPGs of all time. But man, what if it was as easily and quickly replayable as Dark Souls.
greatest game of all time and melina is the best i have got all achievements on xbox.
The Best Game Ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $308.7K | 2.5K | 45% | $4.99 | |
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| $1M | 4.7K | 83% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $811.6M | 1.2M | 96% | $59.99 | |
| $616.3M | 1.2M | 76% | $39.99 | |
| $469.4M | 440K | 94% | $59.99 | |
| $459.2M | 369K | 64% | $69.99 | |
| $454.8M | 379.3K | 86% | $59.99 | |
| $434.2M | 401.1K | 87% | $44.99 |