
ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 191.4Kreviews | 82% | — | $111.6M |
| $39.99 | 40.4Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3388 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
that is a good game
Elden Ring nightreign a pesar de que al principio no le tuve muchas espectativas me sorprendio, los bosses los escenarios fueron cosas bastante increibles y hermosas para la vista, un boss en especial que me encanto fue el boss final Healstor la pelea junto a otros usarios siendo derribados y ayudandolos a continuar fue una gran experiencia que me gustaria compartir con amigos y conocidos ya que lastimosamente me toco jugarlo con pura gente desconocida pero de igual forma aunque no se tenga con quien jugar es un gran juego
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Arabic, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
horrible
Not a traditional souls game, but great if you ever wanted to play a souls game with friends. Does it's job perfectly
队友不给力啊~~~再来一把 怎么断节奏啦~~~再来一把 草怎么又死了~~~再来一把
野排140小时深3,黑夜...结束了...吗...
nice game
回头看去,我能玩这么久也算是我对魂游爱的深沉。 局外成长一坨大便,但偏偏局外成长也是影响你能不能轻松一点通关的决定性因素。 服务器是卡爆的,组队基本上不用考虑玩弹反,但凡遇到队友没有开加速器,你就享受吧。 还有最逆天的局内随机事件,天胡局水泡给你传送到圈外,扛着毒打BOSS,好不容易打完了,发现圈内离你十万八千里,最后死在跑毒的路上。 你如果已经评鉴过这个游戏,一定要喊你朋友一起来吃史。
유기할거면 도대체 왜 만든거냐 그 시절이 그립다...
Si
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $319.6K | 848 | 89% | $11.24 | |
| $2.7K | 7 | 100% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $12.6M | 12.6K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 217.5K | 91% | $29.99 | |
| $112.1M | 91.9K | 84% | $39.99 | |
| $111M | 85.1K | 93% | $59.99 | |
| $113.9M | 240K | 94% | $24.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $114.1M | 126.6K | 96% | $29.99 |