
ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 129.5Kreviews | 83% | — | $111.6M |
| $39.99 | 40.4Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3351 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i don't recommend
无与伦比,跨时代的玩法创新,也遇到了很多印象深刻的人,石岐淳也さんに厚く御礼申し上げます,my night will never end.
Si bien todavía tenía mucho más potencial que explotar, juegazo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Arabic, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Elden Ring boss rush mode. It's perfect.
⠀
good ass game even when solo. wish there were more bosses tho
Pretty Peak,
Could be better
只要你能接受一个联机共斗游戏内容少并且没有后续更新的话也可以入了玩玩,质量是有的就是内容少了而且没有后续更新,一个联机共斗游戏tm的居然不做后续服务运营真的有圈钱的感觉反正这点让我及其不爽,哪怕收费我都能接受但是真接受不了这种不负责的行为要么一开始就别做联机共斗,而且你又不是销量低活不下去了真的想不明白。
当然と言えば当然だが工丿レテ゛ソリソワ゛ではない。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $319.6K | 848 | 89% | $11.24 | |
| $2.7K | 7 | 100% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $12.6M | 12.6K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 217.5K | 91% | $29.99 | |
| $112.1M | 91.8K | 84% | $39.99 | |
| $114M | 136.3K | 96% | $29.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $114.1M | 353K | 94% | $24.99 | |
| $109M | 79.1K | 72% | $39.99 |