
ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Arabic, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 781 reviews with recorded playtime.
Reviews
Themes across 779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
evil ass game
非常好玩大家快买
good game with friends
别玩,依托啊我们rouge like 魂
An amazing combination of souls-like and rouge-lite mechanics. Great bosses, great music, great gameplay.
The relic system is frustrating. Most of the relics you get are either useless or don't match the color slots you need. The map feels cheap and boring, seeing the reused assets from Elden Ring. I also don't enjoy the overall gameplay loop. Constantly racing against the clock means you need to run all over the map, killing enemies as quickly as possible. This removes the sense of exploration from typical FromSoftware games and makes the character Guardian basically useless. It's no surprise that it's the least-picked character. For a co-op game, not having in-game chat is a huge oversight. The combat is still fun, but it's essentially the same as Elden Ring. Overall, this feels more like a DLC than a standalone game.
goated game every character is good and is very fun. game itself has no problem, its just the players. randoms will be the most retarded people you've seen, the better you get the worse they do.
Great if played with friends, but honestly just as great if you play solo. If the developers provided consistent updates, this would undoubtedly be the greatest co-op game of this generation. I initially owned the game on PS5, accumulating 350 hours; because it lacks crossplay, I had to compromise on my choice of platform. I was recently gifted a copy on PC to join my friends, and it has honestly provided the best Souls experience I've had in a long time. The game requires very little commitment, with the average run taking around 40 minutes. As a massive fan of the roguelike genre, I love how each playthrough is dynamic enough and avoid feeling repetitive. It launched during a hectic period when my work schedule was much heavier than usual, making it the perfect game to squeeze into a spare window every few days.
cured my autism and gave me erectile dysfunction, 10/10 :thumpsup:
搞不明白为什么共斗游戏没有交流功能,除此之外,战斗延续了原作的风格,肉鸽玩法很不错,很上瘾,爽的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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