
ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Arabic, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 742 reviews with recorded playtime.
Reviews
Themes across 740 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
multiplayer plays better than any soulslike out there, 11/10
It does a really good job of condensing the feel of Elden ring into 45min matches. It is especially fun if you enjoy coop in Elden Ring.
ich wurde von einer Ziege misshandelt kann ich nur weiter empfehlen
Регулярные вылеты/лаги с не отображением всего и вся. Буквально только что произошло следующее.. Сняло 600 очков рейта за то, что просто меня автоматом выкинуло. Я пытался присоединиться, все равно выкидывло. Это не первый случай.
Wurde von einer Satans Ziege abgezocken und gnadenlos Misshandelt (Skill vs. Spam). Sehr empfehlenswert Erfahrung ;)
mis
weno, na q decir
An amazing combination of souls-like and rouge-lite mechanics. Great bosses, great music, great gameplay.
大空洞は正直面白くない。 それ以外は星5です。
Yes
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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