
Eiyuden Chronicle: Rising is an action RPG set in the same world as Eiyuden Chronicle: Hundred Heroes. Features town-upgrading mechanics, fast-paced combat. A prequel to the world of the Eiyuden Chronicle: Hundred Heroes.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 11 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 2.5Kreviews | 86% | — | $163.4K |
| $14.99 | 3.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A lot of fetch quests but really enjoyable and improving the town was fun for me.
Je recommande un petit jeux vraiment sympa.
할인해서 4천원대에 샀는데 만족합니다. 재미있습니다. 스토리도 이만하면 괜찮습니다. 플레이시간이 다소 짧은 게임이지만 이정도 길이가 여러모로 딱인 게임 같아서 만족합니다. 조작면에서는 누구나 하기 쉽고 콤보 연결도 별다른 조작없이 가능해서 이 부분은 호불호가 나뉠 거 같습니다. 그렇지만 소울라이크게임은 상종도 안하는 저 같은 발컨은 무조건 호 입니다. 횡스크롤인지 모르고 샀는데 횡스크롤게임 안좋아해서 처음엔 조금 억지로 하다가 금방 재미는 붙었습니다. 다만 아쉬운 점은 엔딩 보고 난이도 변경 지원과 꽤 괜찮은 장신구를 주길래 이거 뉴게임플러스 지원되나 했다가 아니어서 조금 실망했습니다. 끝났는데 어디다가 써요...... 물론 서브퀘가 와다다다 생기긴 했지만 엔딩 스토리를 끝내면 흥미가 식는 타입인지라 그냥 종료 눌렀습니다. 당연하겠지만 위쳐같이 서브퀘도 뭔가 스토리가 있다던가 이런 게 아닌 그냥 단순 반복 서브퀘인데(재료 가져오라, 사람 찾아줘라 같은 심부름퀘스트) 굳이 하고 싶진 않기도 해서요. 이렇게 된 거 그냥 받은 장신구들은 트로피같은 엔딩 보상이라고 생각하니 뭐 그렇게 아쉽진 않네요. 그나저나 이 게임이 꽤 재미있어서 이 게임의 본편인 백영웅전 상점페이지까지 들어가 봤는데 그 게임은 악평이 너무 많더라고요. 플레이방식도 이 게임하고는 다르다 하기도 하고 외전격인 라이징은 칭찬하면서 정작 본작 평가가 박한 걸 보니 이유가 있겠거니 싶었습니다. 또한 딱히 그 게임의 전신이었다던 환상수호전을 해보진 않았어서 그 게임에 대한 향수가 있는 것도 아니라 조용히 뒤로가기 눌렀습니다. 그냥 이 게임에 대한 좋은 기억만 안고 가려고요. 그래도 최근 해 본 게임 중에는 상당히 재미있게 플레이 해 본 게임이라 만약 이 게임사에서 뭔가 다른 작품이 나온다면 흥미를 갖고 지켜보게 되긴 할 거 같습니다.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
简中和繁中都是毫无润色的英翻中 看着恶心 切日文玩那个吊字体看着又累 不推荐
(6/10)
los fondos son preciosos. El juego es aburrido y lento como pocos.
good
喜欢做任务的有福了
love it. wanna try another ver after finishing this game
Pretty good. A little easy on the 1st playthrough. Hard mode should just be a setting instead of a NG+ option. The characters and plot are ok. The dialogue is coherent. Some of the stories and interactions were humorous. It's definitely a charming game. The combat is fun and full of bursts. They could have tightened it up a teency bit by getting rid of combo delays. Progression is a bit underwhelming, with abilities that get better but stay teetering on the edge of being truly useful for the level design. 8/10
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67 | 2 | 50% | $1.99 | |
| — | 0 | — | — | |
| $1.6M | 4.6K | 75% | $14.99 | |
| $1M | 3.2K | 89% | $14.99 | |
| $1M | 2.1K | 83% | $24.99 | |
| $117.2K | 299 | 62% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $163.4K | 510 | 81% | $14.99 | |
| $163.4K | 625 | 75% | $9.99 | |
| $163.5K | 122 | 84% | $39.99 | |
| $163.5K | 2.6K | 79% | $2.99 | |
| $163.5K | 886 | 73% | $6.99 | |
| $163.5K | 269 | 68% | $14.99 |