
Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 10 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.7Kreviews | 75% | — | $1.6M |
| $79.99 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eiyuden Chronicle: Hundred Heroes clearly takes inspiration from the legendary Suikoden series, but it also brings some unique twists of its own. One of the standout features is the battle “gimmicks,” which add an extra layer of strategy and make fights more engaging. Another notable aspect is the variety of mini-games required to recruit certain characters. While this is fun at times, it can also feel like an obstacle if you’re aiming to collect the full roster of heroes. I completed the game in around 70 hours. Overall, I think the game shows a lot of potential for future development. That said, the story didn’t resonate with me as much as I hoped—it lacks the strong sense of friendship and emotional drama that made the classic Suikoden series so memorable. For now, I’d give Eiyuden Chronicle a solid 7/10. It’s definitely enjoyable, especially for fans who miss the Suikoden vibe, but there’s still room for growth in terms of storytelling. Hopefully, we’ll see a sequel that builds on this foundation.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $14.99−70% |
| 1.1Kratings |
| 66% |
| — |
| not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Backed this game originally. Enjoyed my time in it. Well worth playing.
this game is an unexpected gem. I am loving every bit of it if you played octopath traveler and the OT2 then you will love this
The game is fun and I've almost beat it, but there are things that the devs need to come back and fix, or someone needs to mod. For me, the biggest it rune allowance and the next is unskippable animations. Rune Allowance: If you want a party of fun characters, you are going to have a really rough time in fights as the fun characters have the worst rune allowance. Runes have a strength from 1-4 stars and characters have 4-8 rune slots that have an allowance from 2-4. The problem is that fun characters have 4 slots with 3 having an allowance of 2. Want to use the luchador? Great, just make sure you are ready to rest him every fight. Want to use the cool samurai? archer? Awesome, just make sure you don't mind her barely doing damage. What about the bazooka lady? She can't use any of the runes to make her helpful. Rune allowance take most if the fun characters and make them unusable. Unskippable Animations: War battles, eggfoot races, and card battles become a true slog and push you away from wanting to engage with them when most of the time spent on these minigames is spent watching the game sloooooooooooowly get to the point where you can act again.
It's the Suikoden revisit that I've wanted for so long. Not as comfortingly straightforward, and a bit more grindy, but satisfying so far.
Terrible game. It's impossible to become attached when there are so many characters all with almost no back story or inspiration. All the screwing around for no reason. All the bloat. Magic is meh. Miss-able characters. Not even going to play the story from the other two's perspective.
The controls on keyboard SUCK! and you cant remap them. The combat gets REALLY repetative. Its beautiful but the controls are really a pain in the but. Also not enough save points. I want to be able to put t down and come back with out having to go through a million random encounters... idk I am only 11 hours in.
セールにて購入 幻想1,2は未プレイ バグやフリーズなどもなくすんなりクリアまで。2週目をやろうとは今のところ思わないかな 仲間が多すぎて逆にめんどくさい。ストーリーに絡んでくるミニゲームがじゃまでしかない。 他にも多少不便だなぁと思う部分はあるけれど上記2点が一番のストレスと感じたのでおすすめできないになりました
Absolutely beautiful graphically, in the vein of the first two Suikoden games.
键位太恶心了,还不能改键
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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