
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good building game but there alot to learn
I really wanted to give this game a positive review. I was very interested in it because of its cooperative aspect and how each player’s specialization makes everyone rely on each other. Unfortunately, I can’t even judge those aspects properly, since my friends and I just can’t manage to play together — we keep running into connection issues, and some of us even crash. It seems these problems have been known for years and still haven’t been fixed. I’m still hopeful that one day the devs will address this so we can give it another shot. But for now, I’ve requested a refund.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sehr gut gemachtes Spiel
Très bon jeu mais qui semble trop "artisanal". C'est l'un des seul jeu où on peut parler à des dizaines de personnes accueillante et se faire quelques amis. L'entraide est crucial et ECO est le seul jeu à ma connaissance qui apporte un gameplay unique avec une communauté toujours ouverte et active ! bref petit résumé: ---{ Graphics }--- (pour moi en 1080p avec une RTX 3060 Ti) ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS Info: attention aux lag qui pourront être régulier lorsque vous chargez des zones ou que votre partie est déjà bien avancé) Pour moi: je suis à 90-110 FPS en début de jeu et sa peut chuter autour des 60 Fps si je regarde une zone assez charger (pensez à réduire la qualité des ombres, c'est ce qui fait le plus lag !) ---{ Gameplay }--- ☑ Very good (on devrait dire: "unique") ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good (il manque encore trop de petit bruit de nature pour l'immersion) ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma Il faut être mature pour jouer, comprendre le gameplay et surtout la communication ---{ PC Requirements }--- ☐ Potato ☐ Decent ☑ Fast (le jeu manque d'optimisation surtout niveau ombre et texture) ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls Vous comprenez le gameplay qu'a partir de 3 à 4 partie, soit 200 à 300h mais ne vous en faite pas, les gens vont vous guider ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding Dépend du métier que vous prennez. Il existe 2 grande catégorie: Les "farmer" (ceux qui récolte bois, pierre, minerai et nourriture) → il travaille énormément (>4-6h /j) Les "crafteurs" → vous acheter et vous revendez, vous pouvez juste vous connecter une fois par jour pendant 2 à 3 h, sa suffit ---{ Story }--- ☐ No Story ☑ Some lore (un peut cheap, mais il y a la météorite. Le plus important c'est le jeu, pas le lore !) ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long (partie entière: 15 à 30 jours max, selon votre vitesse et les paramétrage de jeu) ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale (un peu trop cher, mais les dev ont besoin de financement car il n'y a presque pas de micro transaction ou abonnement) ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs (bug visuel essentiellement, un simple déco/reco suffit) ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{Rating ?/10}--- Cant give it higher because its a demo, cant wait to play full release. ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 Très bon jeu, manque un peu de gameplay à ajouter. Le plus gros problèmes c'est que quand on commence à jouer, il faut jouer 20 jours de suite…. démotivant pour certain.
ΑΠΛΑ... ΓΑΜΑΕΙ
I orignally bought this game at release YEARS ago, it was more of a game i bought too play on the potato computer at work, turned very much into a game i played at home, Now that said it is NOT for everyone, if you can't deal with repetitive task and what feels like doing something for nothing, dont waste your time, i personally love and enjoy every aspect of this game, it's not hard but its also not easy, it's also a game that very much requires all your time, if you're going to skip 3 days and come back you're wasting your time, you'll be way too far behind too even be able to continue with the season, my only complaint and it really has nothing to do with the game itself or anything the devs can change, but it would be once you destroy the astroid the game kinda becomes pointless, we destroyed the astroid with 8/9 days left in the season and after that the server went dead as there is no point to continue playing after that, all and all great game, ill dump more and more hours into this game with pleasure
great
[h1]Une simulation écosystémique profonde et collaborative ![/h1] J'ai eu la chance de jouer à Eco avec plusieurs communautés, une moyenne avec une cinquantaine de joueurs et une petite d'une dizaine de personnes. Le gameplay est hyper complet, chaque joueur compte et chaque action a un réel impact. Graphiquement, le jeu a son propre style qui n'est pas désagréable, et il y a des centaines d'heures en perspective grâce à des sessions de jeu personnalisables et des défis uniques à relever. [b]Les points forts :[/b] [list] [*] Gameplay et impact : Un système ultra complet où chaque joueur compte et chaque action impacte directement le monde. [*] Communauté et rejouabilité : Parfait pour jouer en groupe (petites ou moyennes communautés), avec des centaines d'heures en perspective, des sessions personnalisables et des défis uniques. [*] Visuels : Un style graphique qui lui est propre et qui reste très agréable. [/list] [b]Les points à améliorer :[/b] [list] [*] Optimisation : Le jeu est beaucoup trop gourmand en ressources et manque d'optimisation. Même avec une bonne carte graphique, on est obligé de relancer le jeu toutes les heures, surtout à certains stades, sous peine de se retrouver dans un "diapositive simulator". [/list] Un jeu fantastique qui demande juste un effort de la part des développeurs sur l'optimisation.
The number of interactive systems makes this such a layered game. Definitely best when played with other people either a group of friends or on one of the dedicated official servers. Each server gets its own outside website link that lets you view info on your world's successes and failings. Make a nice house and eat lots of varied foods to get skill stars faster! Hunt a species to extinction to make a quick profit or become a responsible custodian of the planet. The game is more open ended with users defining their own experience. There is a mission to shoot down a meteor but if you don't want a world ending event you can customize it in your server settings. This game is about making the world your own. Hopefully you'll enjoy it as much as I have!
Super Jeu, mais à jouer en Coop.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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