
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Idk yet, might be good
ECHT HEEL ERG LEUK!
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game
Was great, not anymore. 8 years and still early access? Holy cow.
c'est super bien
Eco is one of my all-time favorite games and I’ve never gotten close to completing it. I’d put this in the cozy, survival, building and management category. The premise is that you need to build a working city to protect the planet while not destroying the planet at the same time. It is incredibly detailed in the processes and systems that you need to progress through technological levels. I love the care that has gone into every step of the game. That being said, there is one massive flaw in this game which I hope they flesh out a little bit. The game mostly relies on playing with friends or on a server. All of my 200 hours in the game have mostly been alone but it’s a real slog and you have to manually tweak everything to be just right. There are some settings at the start to allow for single player games, but it just doesn’t sit right. The last play through I started and got a few hours in before giving up. The storage systems are just a nightmare when you’re alone and there are so many aspects to the complex system that is meant to be played by dozens of people. I know I could just join a server, but I don’t really like playing with people I don’t know, and I don’t have time to consistently be on to support a village in a specific role. I think once the game overcomes that problem it will be amazing. Right now, it’s great and I definitely recommend this to anyone who likes cozy, calming, building games. They’re also still developing it which is great and constantly adding things.
Mal otimizado,confuso e não tem uma alma brasileira jogando essa COISA
very grindy game, but still fun! The hours of time are worth it and feel rewarding, new update too.
This is such a great game. They have so many cool mechanics I've never seen in other games and they're implemented so well. All the tools of creating any number of economic styles ranging from a barter economy to full blown capitalism. Governing tools allowing for the fine grained creation, and enforcement, of laws. And the way the game can be fairly solo, or heavily multiplayer community interdependent without compromising the gameplay is a master stroke of game balance.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 9.3K | 38% | $59.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.6M | 13K | 66% | $39.99 | |
| $11.6M | 21.9K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 50 | 56% | $9.99 | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $7.2M | 44.1K | 89% | $5.99 | |
| $65.1K | 102 | 66% | $19.99 | |
| $46.8K | 78 | 65% | $19.99 |