
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 4.1Kreviews | 47% | — | $11.7M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly an overall good game not everything you would hope for but probably the closest feeling game to an actual SAO experience out of the SAO games that are out right now i wish they would let me actually be a SOLO player like Kirito was for the most part and i feel like they advanced the relationship between kirito and asuna further than it was in the anime by this point honestly hope the game get alot more traction and popularity so the devs can add onto the game. most disappointing part of the game is that there is only 2 floors and the devs said it would take 10 years to make a 100 floor game which i think is fine i feel like they could complete the first 10 floors and release them 1 time a year for 10 years expanding to 100 floors like the later season in SAO decided to do when bringing Aincrad back i do feel like they could have made more floors as i think some of the areas are way to large in comparison to the anime yes i know floors were huge but this is not a full MMO style game i think if they condensed some of the areas down the game would feel about the same as it is now and also would greatly thrive if they added a free roam option overall though if you are a fan of the anime and you like soulsborn games i think this is a great combination of the two and would recommend giving it a go atleast to play through the story if not to challenge yourself and run through on death game mode
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 24.5K | 59% | $23.99 | |
| $11.7M | 9.4K | 38% | $59.99 | |
| $11.7M | 14.1K | 81% | $29.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.7M | 113.2K | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 773 | 86% | $59.99 | |
| $21.2K | 48 | 79% | $19.99 | |
| — | 0 | — | — | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $989.9K | 2.1K | 83% | $24.99 | |
| $357.4K | 1.1K | 69% | $15.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 535ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
게임은 무슨 노멀 난이도가 다른게임에 어려움 난이도 입니다. 스토리모드 난이도로 해야 할만해요. 출시초기라 아직 장비종류도 적습니다. 그리고 실제 유저 포함 1만명이 플레이하는 설정인데 어떻게 마을에는 AI들이 많은데 정작 마을 밖 몹이 있는 필드에는 나 혼자 있는거죠? 굉장히 쓸쓸합니다. 필드에 AI플레이어들이 몬스터 사냥하는 연출 있었으면 좋겠습니다. 게임은 꽤 재밌습니다. 다른 소드 아트 온라인 IP 게임들보다 재밌어요. 빨리 더 많은 패치와 업데이트가 있으면 좋겠습니다.
good game
Repetitivo hasta la saciedad con una historia muy mediocre
太多負評 所以先玩完demo再買的 玩完覺得完全沒大家說的那麼差 把他當遊戲的話可能只有5分 但把他當SAO觀光工具的話我給9分 有些地方他選擇了還原度 所有變得不好玩 所以很多人玩得不爽 有些地方他選擇了遊戲性 所以不夠還原 不夠還原的地方 我覺得其實很小事 其實都能接受 選擇了還原度的地方 雖然變得不好玩 但我還是很爽 因為這就是SAO SAO可是個住一萬人的地方 可是個要你生活數年的地方 地圖當然超大 結果就是會要一直跑圖 跑圖是會好累 但好爽啊 因為這就是SAO
El juego esta bueno el nivel adaptable progresivo diria conforme 1 va subiendo nivel los monstruos igual yo no e tenido ningun dama que se me atore el juego o se cierre repentinamente
ein gutes Konzept das mit mangelnder Quest Kreativität abgeschlossen wurde wir haben hier eigentlich ein reines karte erkunden und Monster kloppen spiel, was aber auch durch die quest abhängigen gebiete leider schwächelt (wen man in den entsprechenden Questen die karte nicht voll erkundet und alle Kisten holt darf man sich später wen man das noch machen will durch die einzelnen questen wühlen da es keine Quest/Karte gibt wo man das Komplete gebiet hat) Story ja wir hätten auch einfach Kiriko und seine freunde sein können, da den Schreibern leider nix eingefallen ist -,- anstatt die erwartete Geschichte aus der sicht der neben Charakter sind wir die "Auserwählten Beta Spieler" mit einer besonderen quest deren End Boss nicht mall in der Story direkt sondern erst nach langen Farmen im End game bekämpft wird am ende wirkt es als wer der Eigene Char am Ende erst geplant und in die Story rein geschrieben worden Charaktere ja die sind ein gutes Beispiel dafür das der eigene erst Später geplant wurde den viele davon die auftauchen sind absolut egal wen man in einen Inhalt kurz ein Char begegnet der mit der Hauptstory zu tun hat und danach nicht mehr vorkommt obwohl er ein item hat das ja eigentlich wichtig ist frag ich mich warum? Verbindung aufbauen mit Charakteren (außer Iori, die ja der eigentlich Hauptchar ist) tut man mit keinen also wen dir das kämpfen und erkunden in der Demo gefallen hat ist das spiel gut wen du Story haben willst dann ehr nicht Endgame: ja einfach erklärt sehr oft ca 30min lange ini´s laufen bis du Stark genug bist um dann den lvl 200er Boss zu killen ps. ich fand es gut dafür das ich nur 42€ bezahlt habe für 70€ hätte ich es aber nicht geholt xD und zulässt für alle die den Todes Modus haben wollen, es ist kein extra Schwierigkeitsgrad also könnt ihr auch so spielen und wen ihr sterbt einfach euer Spielstand löschen xD
Ich bin zwar noch lange nicht durch aber bisher habe ich meinen Spaß (fast 30 Stunden). Es gibt natürlich negative Aspekte wie fehlende Quest-Vielfalt und teilweise recht leere Gebiete/Räume aber die positiven Aspekte überwiegen für mich. Falls sich meine Meinung ändern sollte wenn ich mit dem Spiel durch bin, werde ich meine Review überarbeiten.
Maximálně spokojený
so after 50 hours of gameplay i can honestly say i love this game. its not for every one and i can acknowledge that. the rpg in missions zones is open enough to feel like open world but closed enough to get over whelmed or lost. the weapon skills are fun and the difficulty is just right for casual play. death game is fun And challenging. i love the original story of the game and finally being able to play your own character.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.