
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 4.1Kreviews | 47% | — | $11.7M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
服了,刷个钥匙石一直闪退,成就刷不了就刷不了了,总比白费时间好
探索真的是又臭又长,无限重复的怪,每层都一模一样的地牢,大世界探索要盲目摸索开图然后再跑一遍拿宝箱,全都是超长的路加上一路的重复怪,我二十多个小时,刚上二层,剧情基本等于什么都没说,全都是垃圾战斗和痛苦的探索。
la historia esta increible, jugabilidad maravillosa
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 535ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É uma vergonha total, só terminei essa coisa por gostar da saga mas é um jogo medíocre, preguiçoso, sem profundidade, você percorre mapas e mais mapas e não vê nenhum NPC jogador, história cheia de buracos. Seu personagem parece um Pet só mexendo a cabeça ao dar respostas, e tanto faz o que você escolhe não influencia em nada, não tem sistema de relação entre os personagens tudo que você faz é ir ponto A ao B coletando tudo que tem na frente e matando criatura, o único desafio real é sobreviver aos bugs, esse jogo não vale nem 80 reais.
Honestly, I think a lot of people expected WAYYY to much out of this game. It's not perfect but it's the best SAO game we have gotten to date and that should be very clear to anyone else who has played the previous titles in the series. While I have my own frustrations with the game overall it's a really good game with a lot of content for the money you are paying. Play the demo first, it was there for a reason.
<3
...
El juego no te explica las cosas. Te hace crear el personaje después de la beta, y empiezas la partida, y vuelve el atontado de la demo. Hasta que no aparece el malo y se pone el cielo rojo no puedes usar tu avatar y eso no te lo explica nadie ,saca el espejo y ahí ya si. Después esta el tema de la IA, no quiero un Soul's yo he venido a divertirme, la dificultad me parece exagerada aun en el nivel más flojo. No te puedes cambiar el equipo , ni subir los stats, ni crear pociones, si no estas en la ciudad. Me parece ridículo. Lo seguiré jugando pero me toca mucho la moral y no se disfruta bien así.
Anime Dark Souls with adjustable difficulty and an iron man mode. Excellent visuals. Has a discernible plot (unlike Dark Souls) No corpse runs, no roguelike. Works great on gamepad.
after playing the demo of the game i thought that it did seem unpolished but that this was merely what we are dealing with in the demo the full release will have these issues fixed i was far from mistaken i had hoped that this sword art online game like many others had hoped that we would be able to free roam fight anywhere and fight against others online or atleast be able to talk to other npcs besides the only neccessary ones but no the devs couldn't even do simple text lines for random npcs roaming that game felt lifeless and way to linear for a world that is most fun as a free roam maybe if there was a post game free roam could it be forgiven but from what i hear not even that is allowed this game when i first heard about it i thought if this game fails than hope of a great sao game is gone i just hope that another team is allowed to make the next time because this is not at all what the players or watchers wanted and because of the time spent trying to find something about this game to like steam is now no longer required to refund me
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 24.5K | 59% | $23.99 | |
| $11.7M | 9.4K | 38% | $59.99 | |
| $11.7M | 14.1K | 81% | $29.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.7M | 113.2K | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 773 | 86% | $59.99 | |
| $21.2K | 48 | 79% | $19.99 | |
| — | 0 | — | — | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $989.9K | 2.1K | 83% | $24.99 | |
| $357.4K | 1.1K | 69% | $15.99 |