
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.3Kreviews | 48% | — | $15M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1351 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First thing first. This game is not open world, and the exploration is limited. The only way to leave town is by accepting a quest, this can be both good and bad deppending on your taste, some of the maps are large and offer some exploration. The good. The game has a visual style I enjoy. It runs well, no issues, no crashing. Controls are good, feels responsive. The characters you quest with are likable, not annoying. So far I am enjoying the story. Neutral. Only by selecting a quest will you leave town. This can make things more focused but also feel limiting. The combat is okay, not great, not bad, just okay. The bad. The character creator is a bit limiting. Some bosses feel unbalanced. And oh boy do they use the same bosses over and over. Monster variation is, to put it mildly, not great. A lack of passive weapon skills, as well as only being able to select 3 weapon skills feels bad. Also having two weapons to switch between would have been nice. No option to just leave town and explore outside quests, why not? The game is not perfect, but neither is it bad. An option to leave town outside quests would have been nice, and allowing you to look around an entire area, perhaps random quests you could find while doing that. More armor options would also have been nice. As for having 100 floors rather then 2, I do not see how that would have been possible, it would also have resulted in this game having a lot of floors looking similar, but a few more floors each with their own climate and look could have been nice, let us say a winter floor, a jungle floor, a island floor. If the game is worth the asking price, that is up to you. It was worth it for me since there are some hours here and I am entertained.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9M | 40.3K | 98% | $14.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $15M | 31K | 93% | $14.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $14.9M | 33.4K | 90% | $19.99 | |
| $14.8M | 31.3K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 773 | 86% | $59.99 | |
| $21.1K | 48 | 79% | $19.99 | |
| — | 0 | — | — | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $989.9K | 2.1K | 83% | $24.99 | |
| $357.4K | 1.1K | 69% | $15.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 537ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juste une masterclass, franchement la meilleure adaptation de sao en jeux video pour le momment Le jeux est juste pour moi un peu trop naratif et noffre pas assez de champ libre
Simplesmente o melhor jogo da franquia Sword Art Online! Muito divertido de jogar, com ótimos gráficos e a imersão que a série sempre precisou. Ainda assim, existem alguns pontos que precisam de polimento, mas o core gameplay está lá e é muito sólido. De todos que já joguei, esse é de longe o melhor. Ele não é desnecessariamente complicado com uma árvore de habilidades gigante e sem sentido (alô, Hollow Realization), e finalmente abandonou aquelas cutscenes estáticas cheias de texto chato. Agora temos cutscenes dinâmicas de verdade e uma dublagem em inglês excelente. Super recomendo, inclusive para os beginners que estão chegando agora no universo de SAO. Nota: 8/10
das spiel ist wirklich sehr gut, bestes sao spiel bisher klar könnten noch ein paar dinge hinzugefügt und angepasst werden aber spielt die demo (spielstand wird übernommen) und macht euch euer eigenes bild macht richtig bock
good game 8/10, there are a few things that could be better, and i hoped it would be mmo, but still a good game, first sao game that dont suck
Wish they made it an MMORPG like the anime series. Would've been cool. I know the devs said it would take 10 years to make a quality game with all floors, but now days we as gamers are kind of used to seeing games that just get DLC on to of the base game. They could've just kept adding to it over time and really made a good game we SAO fans wanted and deserve honestly. Do the demo and save yourself some time in game.
맵은 ㅈㄴ 넓은데 계속 달려서 이동해야하고 세이프존은 후반에는 무조건 필드 끝에 있어서 한번 필드 끝까지 갔다가 다시 돌아와서 보물을 찾는데 보물 보상도 뭐 상점에서 구할 수 있는 것들로 나오고 봄 스톤 써서 들어갔는데 플레임스톤 보상으로 주는 건 무슨 경우인지 모르겠다. 왜 굳이 세이프 존 에서 만 이동이 가능한지 모르겠다. 그냥 맵에서 해제한 세이프 존으로 이동 시켜 주는게 그렇게 힘들었나 진짜 지금 까지 소울류 하면서 졸면서 한 건 이 게임이 처음이다. 비싼 돈주고 하지 마세요
画质是刀剑游戏系列最好的 马拉松模拟器(前期没有移速词条跑图太折磨) 战斗系统想法好,但仍有很大进步空间。 怪是换皮的,洞窟是换色的。 UI和艾恩葛朗特设定雀氏还原,体验很棒。 ps:不是粉丝不建议玩
Ist bis jetzt das SAO Anime ähnlichste Game
se trata de correr de aquí para allá siempre viendo los mismos enemigos, con un mapa inmenso pero completamente vacío. una completa decepción.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.