
Echo Grotto is a virtual reality experience that lets you explore unique and intricate cave systems using a range of caving gear and tools!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i was really in two minds as to whether or not i should recommend this game. at the end of the day i would say if it looks like some thing you would enjoy and its on sale go for it. that said im going to give it a thumbs down because although the game is a great idea and in some ways pulled off really well, in others its a nightmare. my main problem and what got in the way of my enjoyment were the terrible controles and interaction system. you're constantly grabbing things you dont mean to and dropping everything else. your equipment belt always seems to be in the way and the movement system relies on throwing a small marker. while i can understand the thinking behind the idea it is not done well at all. there is however a grappling hook you can use instead but the sound of the thing shooting every time you want to move is hugely immersion breaking. there you are down in the dark depths of this spooky cave system, water can be heard dripping slowly from the stalactites around you as a gentile rush of air through the tunnels causes a soft howling. then you go to move and SHZZZEEEGAGHKKKK SHZZZEEEGAGHKKKK SHZZZEEEGAGHKKKK it killed it so bad! id love for these problems to be fixed so i can give this game the positive review it deserves.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]移動すること自体をゲームに組み込もうとしたVR洞窟探検ゲー。[/h1] よくある放物線を描くポインターで移動先を指定するテレポートやごく普通のスムーズ移動もサポートしているが、作者が遊んで欲しいのは他所にはない独自デバイス"Teleporter lamp"を使った移動らしい。 掌サイズのゴルフのティーみたいな外見で、手榴弾のようにプレイヤー自分が投げてその落下点にテレポートする仕組み。ただし底の見えないクレヴァスに投げ入れたりするとテレポートに失敗する。 うまく作動する度にその位置が記録され、これまで通ってきた軌跡が現在地まで繋がる一筆書きの折れ線で表示される上に、手に持ってActionボタンで一個前の地点に戻ることも可能。ボタンを連打するだけで行き止まりから分岐まで簡単に戻れるわけだ。 またオプションには壁面を掴んでの移動を可能にするかの項目もあり、なんと掴む対象として自分の周囲すべてをも設定できる。綱引きのパントマイムがごとくなにもない空間を掴んで引っ張れば、世界全体を引き寄せて自分が前に進むのだ。 余談だが、この世界まるごと引き寄せ機能はえっちなVRゲームにこそ欲しい。カメラ位置の微調整がものすごい楽だ。想定された竿役の頭の位置とかどうでもいいので、こっちで調節させて欲しい。 それはさておき、先人の遺品なのか洞窟内では時々メモ書きや探索用の道具が見つかる。拾得することで実質的なアップグレードを果たし、便利になったり行動半径が広がっていく。……のだが、このゲーム、うまい中断と再開の仕方がわからない。 おそらく新装備の獲得時にそれだけ保存されて毎回入り口から再スタートだと思うが、これまでに通ったことのある、言わば調査済みの穴を記録する方法がないので、何度も同じところで迷うゲームになってしまう。Teleporter lampの軌跡も一度ゲームを終了したら再開時には残っていないし、登ったり降りたりする立体洞窟を完全に記憶だけで把握しろはつらい。 どうせそこら中にケミライトを撒き散らしながらの探索なんだから、もっとガッツリと入り口まで繋がるなにかを設置しながら行きたい。
Outstanding. Proper PRESENCE!!. A rare thing.
Obwohl es sehr simpel ist (simple Höhlenerforschung), macht das Spiel erstaunlich Spaß. Das liegt an der tollen Steuerung und der perfekten Soundkulisse. Das Höhlen-Feeling ist perfekt gelungen! Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=ttlg3KXrWzM
Some years ago i had one experience in cave exploration, i have great memories from that day and loved the experience... Echo Grotto took me to that day again, what a great feeling, this is those kind of games that where made for VR and makes us loving it. The immersion is total when you dive in those caves and find yourself way bellow ground surface...my wife suffers from claustrophobia and she tried the game and took her 3 minutes until she was gasping for air, that's the kind of realism this game offers. As for me, i would like to thank that snail that made me give that jump scare and that scream like if i was a little scared girl, what a pu ssy. The price asked is more than justified, on sale like it now theres no excuse to not buy this.
Amazing cave exploration game with procedurally generated levels. A bit buggy, but it's one of the VR hidden gems, really. I had no interest in spelunking, but enjoyed Echo Grotto a lot. Pros: + Great environments: they look really well-designed, despite being randomly generated. And the game makes the most out of low-poly visuals, especially with it's dynamic lighting. It feels incredibly good to throw a glow stick into the abyss and watch how it travels through the darkness + Great sound effects: from the water dripping to spooky wind howling. And when you descent to the very bottom of the cave, everything gets so quiet, it's just feels amazing. But for some reason, there is no echo for thrown objects, despite the game's name) + Immersive throwing-based locomotion, kinda like in the In Death + A lot of comfort and locomotion options Cons: - Very common and annoying bug: glow sticks and teleporter can fall through the floor - No visual effects for water: it just look like blue semi-transparent area - Drawing distance is too short: in bigger caves lighting sources just disappear, when you look at them from afar
I have index controllers and don't know what the game was like before the recent update but this is a must buy insane value work of genius
бродил бродил...вааще не понял ..это что просто релакс? мне нравится как сделан грот, звуки , но не понял пока цели, вижу карты 6 штук, но как их найти хз и компания вроде есть, кароч на большее терпения не хватило, может... когда нибудь вникну..
I won't say much about the controls, as others have covered that, except to say that they worked for me, and I thought the lamp system worked well. While graphics are simple, they're plenty immersive. I found myself ducking under low ceilings, and scrunching my shoulders together in narrow passageways. Best part was my first abyss; I couldn't see down with the flashlight, and found myself almost inching loser to the edge. I dropped a glowstick down the pit, and had a tiny little freakout when it disappeared without me seeming to see the bottom. That's when I really knew I was into the experience. Anyway, I'd say it definitely delivers on the experience for the price point. I got it on sale for $4, but I'd say I'd definitely pay more than that.
There are certainly a lot of positive things to be said for the asking price as per other reviews being that it has multiple modes and is randomly generated but manoeuvrability in the game world is less than stellar and was my major gripe every time I launched the game. The fact that you cannot reorient your view other than physically moving is appalling – please fix this somehow and it will be a recommended title on my end. Would also have liked the teleporting harpoon to be more convenient and to work on more surfaces but that is a minor issue.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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