
Detective story in a hand-painted, surrealist world of science-fiction. Full of riddles and puzzles, with a tone of pulp, horror and comedy. Inspired by movies and TV shows like: Donnie Darko, X Files, Stranger Things, Twin Peaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 196reviews | 77% | — | $18.6K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buggy as ♥♥♥♥ high cpu usage
Very glitchy, game play wasn't terrible but the glitched made me stop playing halfway through. Not worth the money.
No!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Polish, English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
说实在的,有点邪门了 中评。 (恐怖元素剧透:从商店页面也能看出来,比较恐怖的地方在于某些场景的触手和触手人,还有鲜血、骷髅,不过手绘画风下也没那么可怕;反倒是BGM比较渗人,配上第一次切换场景时的文字倒是给人一种玩恐怖冒险游戏的感觉;游玩过程中最让人吓一跳的还得是主角的“灵机一动”:点击某个物品时声音一变突然出现一个铅笔画的恐怖小图,真比前面几点还吓人) 无中文,英文不难,把握关键信息很容易(反正大多数解密地方也不需要文字)。游戏内容很简单:主角私家侦探Daniel White受邀去一座小岛上调查小女孩Linda失踪事件,意外发现岛上有很多奇怪的触手(即earthworm),并在调查中逐步揭开触手的背后真相。游戏就是简单的指向点击解谜,每个场景就那么点东西,寻找线索并揭开谜题不难(谜题无外乎一些算数接水管之类);剧情也比较老套,玩了一半差不多能猜个七七八八;主角有个高能预警的能力,并且可以在右下角那里看到,然而事实上对于解谜没有帮助,只是在完成之后回想起来明白原来如此。值得一提的是本作主角可以跑的飞快,根本不用担心浪费时间在赶路上。 几个槽点:第一是比较恶意的视角设计,游戏中某些遮挡物主角是可以穿过去的(比如树丛之类的),然后作者就会把某些线索藏在后面(重点指某一处的五个开关);第二是某些bug,点击谜题之后小概率会动不了,重新读档倒是可以。 游戏剧情和三个结局的个人猜测(含剧透):[spoiler] 很显然将军(General of Steel)一伙人就是幕后黑手。他们有个人被传送门传送到其他维度后回来就被寄生变成触手怪的模样,结果他们想尽办法也没法彻底将触手消灭,很多人包括将军的妻子也被感染了(岛上有个地下室里有两人的合影,妻子已经成了触手怪的样子),无奈将军只能将妻子肉体毁灭记忆移植在机器上。于是他们一边寻求恢复方法一边把触手加工成肉食通过传送门卖给不知情的岛上的居民以获取暴利(开头岛上的Barmaid和最后车间的姑娘显然一个人,肉从酒吧地下室的触手人身上来,岛上那处地下室里有他们的传送装置),使得寄生触手也蔓延到了岛上;触手通过传送门来到了老人所在的维度(战场上的尸体),老人的恢复魔法也受到了影响(复活的死老鼠身上也有触手);除此之外将军他们还做了其他尝试,比如囚禁科学家为其研究(监狱里的科学家尸体身上的小方块正是解锁真结局的关键道具),绑架了老太太的丈夫(墙后的尸体和老头的幽灵,老太太给的水袋也是真结局关键)。最后他们绑架了老人试图利用他的恢复能力转换,然后三个结局就出现了: 坏结局(negative ending)里助纣为虐帮助将军他们完成转换,结果回到自己的世界发现触手怪掌控了地球;普通结局(normal ending)里用老人给的药粉看似杀死了触手怪,然而并未彻底解决触手怪问题(游戏中碰到的那个侦探衣服和死尸或许就是阻止失败的侦探);好结局(positive ending)里用解锁的武器杀了触手怪,彻底解决触手怪问题。 啊?你问我Linda呢?笨蛋小姑娘无意间激活了传送装置来到了别的维度,被侦探先生中途带回来了啊。[/spoiler] 乐子:游戏里的将军叫“General of Steel”,喜欢穿军装,结合长相很容易让人想到某位慈父(他的名字在本国语言里的意思也是钢铁);还有最后那个密码——“喜欢穿绿色制服的是谁?”“是黄瓜!”;结合游戏制作者又是波兰人,想黑谁简直不言而喻吧,就差直接报名字了。 总评:挺一般的解谜游戏,BGM有点邪门了。
Soy el único que se quedo dormido jugandolo? Pros - Buena ilustración - Muy buena música (no se si lo hicieron a proposito pero tanto la ilustración como la música daban muchas ganas de dormir y hasta tengo horas contadas porque tecnicamente me quedaba dormido) - Es una aventura gráfica cumple con los estandares de ser correcta - La historia está correcta - Sirve para aprender Ingles o Polaco - Se hace digerible de pasar debido a su sencillez - Ayuda a la gente con insomnio Contras - Puzzles y mapas muy básicos - Linealidad en el juego - Todos los Personajes grises y apagados - Historia aburrida (por lo menos para mi) - (spoiler) Aprecio mucho la posibilidad de tener 2 finales pero tampoco es intuitivo el pensar que te vas a aliar con alguien solamente porque le diste una cerveza para así tener la llave y por ende mi pico no funciona para romper una pared. Tipo de público: Se lo recomendaría a personas con un problema de insomnio y otras que jugaron muy pocas o ningun point and click y necesitan uno para conocer el género y no complicarse con los puzzles.. Petición: Me gustaría que sacasen la música por separado o subirla a alguna plataforma porque la escucharía para dormir. Conclusión: Earthworms es un juego correcto y simple que no destaca, ni tampoco pareciese que se esfuerze por ello. Quizás la idea de ayudar a la gente con insomnio haya sido de verdad, en ese caso felicitaciones.
The game is good. But I ran into a bug. After looking it up, others seem to have the same issue and it blocked me from the good ending.
Earthworms es una aventura gráfica experimental como lo menciona su descripción, pero al momento de jugarlo me llevé una decepción, una historia sin sentido, una música mal hecha y los escenarios siempre sumidos en una niebla que parece cambiar el escenario, aunque tiene su razón de ser simplemente marea. Intentaron crear una historia al estilo Lovecraft, pero fallaron estrepitosamente. La dificultad es mínima casi no hay consecuencias de tus acciones, es la aventura gráfica más sencilla que me topé en la vida y no me quejaría de no ser por la historia y la música. Definitivamente no es recomendable. Calificación: 1/5
;]
Lame
Excellent, weird, intriguing, fascinating, well made game. Done all three endings. Looking forward for more of this developer!
Players by region
Where this game's players are, estimated from review languages.
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