
“Master, Master! I did it!!” "I can hear you, no need to shout! Oh, my! This is a rather firm Kidney." My Organic Garden is an avant-garde organ-clicking game. Whether it’s to get Master’s praise, or to please the customer, click away and ship those organs!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]可愛い絵柄と狂気が混在するクリックゲーム[/h1] 全実績解除済です。 [h1]どんなゲーム[/h1] じょうろから臓木(誤字ではありません)に水をやって、 果物のように見える臓器を収集する。 少しずつ種類が増えたり、並→上→特上とグレードが高い品を作れるようになる。 実のところゲーム性らしきものがほとんどなく 作業ゲームそのものである。 [h1]長所[/h1] ・無心で遊べるかつ後半になるとドンドン快適になるゲーム性 最初は木に少しずつでしか水を上げる事が出来ない ↓ ワンクリックで満杯まで水をあげられる 実を取るのにそれぞれクリックする必要がある ↓ ハサミをクリックで画面上の実を全て刈り取れる ・可愛さと狂気が入り混じるストーリー 一番印象に残ったのが、お喋りしたいが為に飼っている猫を殺した女の子と 喋れるようになったものの生意気になった猫のサブストーリーです。 [h1]短所[/h1] ・ペットの制御が面倒 例としてカエルをいちいちじょうろの前に移動させないと働きません。 じょうろは一つしかないのだからずっとじょうろの前で待機して欲しかったです。 ホムンクルスも他の機器に移動させたくてもプレイヤーとしてはクリックしか出来ないので 思うように移動がさせられなくてモヤモヤしました。 ・終盤が同じことを繰り返すだけ 数を稼ぐだけの作業になるので、人によってはガイド見て セーブデータを改造しての達成になるのも頷けます。 [h1]総評[/h1] 手書きの可愛い絵柄に臓器と狂気と相反する要素が織りなすストーリーに 忙しいクリックゲームという無心で遊べるゲーム性が魅力です。 人を選ぶ要素がありますが、受け入れられる人は遊んで欲しいと思います。
Sometimes (often) pretty eerie, but also relaxing and engaging. Clients' stories and the main plot are all very interesting and touching and gameplay helped me with anxiety a lot, making me think more of collecting items and less of scary and upsetting things irl. As others had said, you should be aware that there is no automatization like in some other clickers, you have to do stuff manually till the end, but the tools are progressing, making the process easier and really satisfying. Overall, the game despite its short length is neat and very well done, highly recommend.
+Interesting concept +Surprisingly wholesome +Good art and music -The sound effects are horrible as they play all the time and repeatedly. The first half sounds like a zoo and the second game's half sounds like you're in the shower but with a gardening hose -The pop-ups are atrocious. You're in the middle of things and they cut you off for 5 seconds to tell you the same piece of info for the 20th time -The grind isn't much fun, and it's hands-on. So you have to manually repeat, unlike other clickers where you can passively wait instead. Good game, albeit weird. I didn't-enjoy it more than I did enjoy it.
both bizarre and wholesome (if that's even possible...?) this is essentially a farming clicker game with a sadistic, and macabre story line. getting the "true ending" was a grind, due to how much money was required for final quests/ shop items, however it was a nice surprise and interesting ending to the story. some strategy required regarding sap and quest management.
Beautifully strange and strangely beautiful, this is a game that everyone that searches for new ways to tell meaningful narratives needs to play. As such is the nature of this kind of bizarre allure, guarded by the obscurity of being a small indie game in a huge market domineered by towering hydras, it would be a disservice to comment on the story or characters in a review. But, please trust me when I tell you this game has something to say, and all it asks in return is your time and a few hand cramps. The grind, while arguably drawn out, has a great payoff, and if you truly find yourself struggling with the excessive clicking, I don't find any shame in using an autoclicker, which will be made obsolete by the end game either way. So, what are you standing around for? We have deliveries to prepare!
Can say I haven't played a clicker like this before. The story is good, although a little confusing, which could be due to a translation issue. It is long, tho, and the very end becomes a grind, but, worth it to get the true ending. I do wish there was maybe a little more automation in the game because you get things much, much later in the game to help, but it's still something you have to keep clicking to water a plant, and keep clicking the shears. Finishing a quest achievement is also a little long with the animation that plays for about 3 seconds, but that's just a nitpick on my end. I bought this game back in... 2016, I think, and I played about 2 hours of it back then and just left it on my Steam games list until 2025. I'm glad I came back to it. It's a sweet little game, quite bright if I'm being honest, maybe a black/grey background could help when you play late at night, but otherwise it's everything you expect it to be. Get it if you're interested.
Completed every quest and unlocked the true ending - harvested 35,274 total organs. Not really a good incremental game, but I found myself really interested in the little vignette storylines and they were enough to get me to push through the end. I would have liked to see some more ability to automate tasks, because the end-game is a lot of clicking and repetition. A decent game to keep up on a second monitor while you do other tasks, it's satisfying to progress through the stories and unlock new aspects of the greenhouse. With that said, I'd find this game hard to recommend to most players.
魔力が込められた臓器を取り扱う店の不思議な話ですが、気持ち悪さはないです。 キャラクター、BGM、ストーリーがとても良いのでプレーをお勧めします。 難しいところはなく、特に詰まることなく全実績達成できる難易度です。 (真エンディングはゲーム内のアチーブメントにある一枚絵を見ることで店内に入れるようになり、店内に入るとエンディングが始まります) 植物に実った臓器を収穫する際にマウスクリックするので、数が多いとかなり疲れますが中盤ぐらいで収穫物を一気に刈り取る便利道具が手に入るのでそこまで頑張りましょう。
放置できないクリックゲームを初めてプレイしましたがこんなに忙し楽しいとは思ってもなかったです。かなりのクリック量とマウス移動ですので手首にお気を付けください ストーリーはコンパクトでありながら続きが気になる要素満点 7時間でエンディングを迎えましたが真エンドではなかったので残りをちまちまとやるつもりです お師匠様が美人すぎて最高だった
片手操作難易度:易しい 不思議世界の臓物クリッカー 内臓屋さんで内臓を作ってお客さんに用意する何とも言えない設定のゲーム。 ひたすら水やり>収穫を繰り返すのがメインで放置ゲームではないです。 ストーリーはありますが作業ゲームなので人は選びます。 とにかく不思議可愛い世界なのでストアページの感じが好きなら触ってみてもいいかと思います。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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