
Earth’s Dawn is looming and the fate of the planet hangs in the balance! Dive into frantic side-scrolling combat and take the fight to the alien horde before destroying hulking bosses!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I enjoyed it more than I should. It would be better if they cut out the mandatory side missions and make it less farmy. Ok, you can skip them, but you have to wait like 20 min to do so. Just why? Anyway, for its price, it is really great fun, and the anti-gravity map is just pure awesomeness.
Нормальный Аниме Экшен слешер от инди разраба, напоминает игры на Ps Vita. А Здесь будет кошка, люди, которые будут пролистывать страницу, могут погладить ее. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
JUEGAZO 😎👍💛🌟
This feels like a game that was created to fill the digital backcatalog of various consoles. A lot of professional work went into it, but it remains soulless and it almost looks like it was voluntarily maintained below the potential it could have achieved in every department. Also the price went from $30 to $3 in the last couple years. The levels graphics are 2.5D, a rather pleasant mix of hand drawn and 3D decors. The player characters are atrociously designed (just look at the screenshots), and suffer from puppet-like procedural animation, which never worked in any game. The enemies on the other hand look rather nice. During the cutscenes, the static character images are nice but constantly floating back and forth for no good reason. The story is your usual japanime fanfare, dumb, but at least it doesn't get in the way. And I'm sure some people will enjoy the scifi tropes. The game plays like an arcade sidescroller with a complex combat system, kinda similar to Bayonetta (in the rare segments of bayonetta that aren't a movie or a QTE), but it doesn't really work in 2D, with a lot of aiming or distance problems. Most of your attacks and shoots go orthogonally or diagonally, and miss the enemies. The weapons are varied and interesting, but as I said they don't work well. You have to grind a lot to enhance weapons, or get new weapons and abilities, which means you have to replay each level a dozen time through boring fetch quests, without any change in the levels' layout, and the same few enemies repeated ad nauseam. The levelling interface is needlessly hard to navigate, and practically incomprehensible. I just spent a ten hours backtracking through the same two levels and grinding, and I don't think I'll go much further. When faced with a grindy game, always ask yourself if you won't be having more fun playing an actual MMO for free, and in this case the answer is positive. [h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
I got this game on sale-- I think I paid about a dollar for it, give or take. With the understanding that it used to be sold for a LOT more when it came out, I think it's current price is more appropriate. I might have even been inclined to pay a few dollars more, because it was way better than I ever expected it to be. The best features of Earth's Dawn are its art and its combat. The art speaks for itself-- the characters and environments are beautifully illustrated in full animated 2d. Characters look good in motion (aside from some NPC talk portraits, which are questionable), and the enemy designs are fantastic, beautifully blending the sci-fi and horror setting. The final boss is particularly well designed (visually). The combat is responsive and dynamic, while not being over-complicated. There are dozens of skills to unlock and connect together, and several different types of weapons to explore. I really liked the way every item/weapon had unique art as well, and how that art appeared on your character in gameplay. The levels can be repetitive (since free missions are essentially mandatory during some parts of the game), but the main quest levels are overall designed well. Each area comes with a unique challenge or mechanic, and it felt rewarding to explore and figure it all out. There aren't many music tracks, but the ones that do exist are pretty good and lend themselves to the action well. Sometimes, the music would just stop, leaving the game as silent, but it was usually during free missions. This is a good game to play while enjoying a movie or voice call anyways-- it doesn't require most of your attention 90% of the time. My largest complaint is the status effects. There are several status effects that are... very annoying. You can negate most of them with items, but you can only have one active at once. Freeze lasts entirely too long (around 5 whole seconds), and putting confuse on the final boss is downright diabolical, especially since it's an area with lots of places to fall to your death, and to my knowledge, it CAN'T be negated. I wish the plot was deeper, since the world lore is interesting, but the team was clearly more focused on other aspects of the game. As a surface-level narrative, it's Just Okay. I also wish the female character could wear pants instead of battle-panties, but as we know, this game came out in 2015 and women's pants were not invented until around 2018.
什么大头娃
ดีไซน์ปุ่มกดที่คีย์บอร์ดโคตรแย่ ขยาย FOV ให้กว้างกว่านี้ก็ไม่ได้ ไม่มีปิดหรือลดหน้าจอสั่น สั่นจนน่ารำคาญ
It's pretty grindy and some of the levels are a bit annoying to replay, but it's rewarding most of the time. It's a pretty alright Odin-Like.
LT,RT認識しない、回復手段乏しい画面がまぶしい
Suporte pra controle mediocre e os dev's não arruman, shame
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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