
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 41% | #45 | $10.7M |
| $69.99 | 5.3Kratings | 60% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1420 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What's the point of RTG when you have to play for years, in game at your school of choice, to even try to be the starter. The starter I'm competing against has 12k coach trust as a Freshman(RS). I'm almost at the end of my first season with 6.4k coach trust and I've restarted to get gold on every practice. It is moronic to lose years of playing in the game this way.
i bought this game solely for the road to glory and just have a fun single player experience. but thedefensive end controls are just bad. push and hold the stick to do swim or shed block moves and guy just sits there and keeps playing patty cake, then when you do the move it doesn't count towards to moments count. idk how many times i wasted retry moments to get them to count. get close to ball carrier, hell even run into him a few times, my player just keeps running or doesn't make the tackle or start tackle animation. maybe i'm just bad at sports games but watching my player just run into RB or QB and just keep running is mad frustrating.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #50, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was excited for this game, but alas, even though I have never used ReWASD, apparently something on my computer has, and evern through about 30 attempts to remedy whatever it was, disabling drivers, clean boots, etc. I could never get this game to launch. Apparently I have somehow played for 28 minutes. Not sure how since it never launched. I just wanted to play dynasty and road to glory modes. I don't care about ultimate, or online gaming, but for whatever reason, They have determined that something on my computer is a cheating app. I now have concerns that none of my other EA games that i haven't played in about a year will launch.
Great Game, I give it a 9/10 or maybe even a 10/10. I play on the hardest difficulty also. Its way better if you have friends to play with. There is a few things I would change or tweak. Players getting sucked into blocks on defense is annoying. And the offensive blockers AI isnt the smartest when it comes to who to block and how long. Sometimes a blocker is just sprinting downfield or the opposite direction which is crazy. But good game overall i love it.
stupid ahh game
it's a fun football game.
O jogo é horrível e a progressão é bizarramente ruim, o jogo foi pensando para que houvesse uma progressão por microtransações (bizarrice) e agora que tiraram não substituíram por nada melhor, ou seja, agora a progressão é absurdamente demorada e horrível
The game is extremely buggy and scripted is dynasty and rtg. Plus micro transactions.
This'll probably be the last EA game I'll pay for, the nostalgia of playing when I was younger just isn't enough to cover up the glaring deficiencies in the actual product that have piled up over time with the EA sports titles.
terrible as always
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.8K | 81% | — | |
| $210.3M | 107.5K | 51% | $69.99 | |
| $3.8M | 941 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 11.9K | 97% | $39.99 | |
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $10.7M | 6.6K | 80% | $59.99 | |
| $10.7M | 15.9K | 78% | $16.49 |