
Powered by Football™, EA SPORTS™ FIFA 22 brings the game even closer to the real thing with fundamental gameplay advances and a new season of innovation across every mode.
Modeled estimate, not a reported figure. How we estimate →
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English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Danish, Dutch*, Japanese*, Korean, Norwegian +9 more
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wild how EA shuts down servers and thus breaks access to portions of their game that THEY CHOSE to put behind mandatory online requirements. Baffling choices. More corpo garbage taking away access to games that people have PAID FOR.
It's a shame that they force you to keep buying new titles, which are the exact same thing but ♥♥♥♥♥♥♥♥, and the 90% of the game is unplayable. Screw you EA. Never purchasing anything from EA
If you thought the PC community was angry about FIFA 21, FIFA 22 took that frustration and amplified it. Despite PC hardware being more than capable, EA once again decided to treat PC players as an afterthought, delivering the old-generation version of the game while hyping up their new HyperMotion technology exclusively for PlayStation 5 and Xbox Series consoles. Let that sink in: if you bought this on Steam, you were paying full price for a game that was intentionally missing the biggest marketing feature of the year. It was essentially FIFA 21.5 with updated kits and rosters, making the PC player base feel completely disrespected. As for the actual gameplay we got on PC, it was a very strange mixed bag. The goalkeepers were buffed to an absurd level inside the penalty box, making point-blank saves look like scenes from an action movie. Yet, ironically, you could score finesse shots from 30 yards out with incredible ease. The pace-abuse meta was slightly toned down compared to the previous year, giving passers a bit more room to breathe, but the notorious momentum shifts and heavy scripting were still glaringly present. Competitive matches often felt like they were decided by the game engine rather than pure skill. For offline players, Career Mode introduced the Create a Club feature. It was a step in the right direction and fun for a few seasons, allowing you to design your own kits and stadium, but it ultimately lacked the deep, immersive customization needed to keep it engaging long-term. Ultimate Team, as expected, remained the primary focus of the developers, continuing its aggressive trend of heavy monetization and pay-to-win mechanics disguised behind shiny weekly promos. Objectively speaking, looking at the overwhelming community consensus, it was a deeply disappointing port for the PC platform. It functions as a decent football game if you just want to kick a ball around offline or play locally with friends, but the decision to deny PC players the next-gen engine completely ruined the reputation of this specific release.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feel Don't Fail Me Now
Had a lot of fun in offline gamemodes for 400 hours, but then the game decided to just not launch anymore. No fix available. THANKS EA!
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
iyi oyun bence en iyi fifalardan birisi
No me canso de jugarlo, muy bueno.
good
this is a good fifa game wish all the achievements were still possible
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.