
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 41% | #45 | $10.7M |
| $69.99 | 5.3Kratings | 60% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1420 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cut the crap and make dynasty a sandbox mode. Stop holding back on giving options. Greedy company
one of the best EA sports games in recent memory
The AI in this game is so crap, it’s laughable. Running backs will run directly into defensive players when there’s open space to run, WRs drop balls with the slightest contact, sometimes WRs just stand there and don’t even go for the ball, and other times they’ll run their route without making any attempt to go after the ball. When the AI actually works the game can be pretty fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 11.9K | 97% | $39.99 | |
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $10.7M | 6.6K | 80% | $59.99 | |
| $10.7M | 15.9K | 78% | $16.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.8K | 81% | — | |
| $210.3M | 107.5K | 51% | $69.99 | |
| $3.8M | 941 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #50, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
AI simulation in this game is awful, Madden is in the same BOAT; the over the top pretty visuals mean nothing if the gameplay and AI is awful. And sorry to say, the gameplay and especially the AI is awful here. There isn't a mode that isn't ruined by the god awful attempt at "realistic" simulation in this game. There have been several occasions of open receivers dropping passes, not just in general but players at the Big10 level are dropping opens passing, Overalls not mattering in one on one lineups, O-line not picking up the correct blocking assignments, player defense AI not playing the correct assignments in ANY zone coverage, in addition to several other core AI issues. The games "simulation" also runs off of the several '100' animations this game has baked in to the gameplay which can ultimately decide games; the game is way too reliant on these awful animations. Some can take you 4-5 extra yards, so on a 4th and 5 it can be super frustrating trying to tackle or hit stick someone in a animation gifting them the free 5 yards. This is especially prevalent in AI games, as mentioned before, which ruins both Road to glory, and dynasty. 2 of the 3 game modes pitched to the consumer to justify the $70 price tag are ruined by the games awful AI that they pile a new title onto every year for $70. Ultimate team is also unbearable, the awful AI is a marketing strategy to get players to buy more cards in the store, and continue to buy them as there are always better cards releasing. So CUT & MUT are not worth the time and money. Overall I'd avoid buying and or playing future Madden or College football titles under EA altogether.
I knew better, and still bought it anyway for the PC modding community. The game worked fine for the first few days but has been totally unplayable the last week or so, constant crashing and freezes. Cannot recommend, save your hard earned dollars, EA does not deserve them.
Great Game! Glad they put it on PC
Every pass you throw gets dropped. Horrible, even if they are open they are gonna drop it.
I have not seen a microtransaction and this is the best dynasty mode I've ever played. Every EA title has lots of bugs that affect gameplay, though. This is one of EA's better releases--which is not saying much because EA sucks donkey ♥♥♥♥.
Pretty cool to finally see CFB on PC. It looks better and runs great compared to console (assuming your PC isn't powered by hopes and dreams). That said, EA's obsession with shoving CUT in your face was incredibly annoying. Trying to squeeze microtransactions into Dynasty and RTG was peak corporate greed. Huge props to the community for giving them so much backlash that EA actually removed it and, for once, listened. The game is still pretty buggy at times, but overall it's a solid start for CFB on PC.
mid
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.