
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 40% | #59 | $10.6M |
| $69.99 | 5.3Kratings | 60% | #11 | not modelled | |
Updates
Engagement
Reviews
Themes across 1383 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Horrible gameplay, ai players do not work correctly, stadium impact is way over played, kicking sucks, recruitment sucks, game difficulty changes so much making game un playable 60% the time, very unsatisfied and let down how bad the gameplay is buyer beware for 74$
good game biblical greed
good college football wish everybody stop complain about every darn thing
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #59, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TRASH! Madden gonna be crap too. Man EA SPORTS is terrible. PLEASE let someone else make football games. This is so bad it is trash. DO NOT BUY THIS! Game play is the same as it was when it first came out. Its just copy and paste. 2K would do so much better and I dont even care about the micro transactions anymore as that is a part of all trash games.
They need to add back the things they took out to make money
They removed the microtransaction option but didn't add the sliders we want back into the game. Really EA? I'm done I wish I hadn't played so much so I could refund
This positive review is dedicated to the brave Mujihadeen CFB 27 modders EA sucks and they fumbled this with their greedy money grubbing but hilariously they tried to shill out with the same game that they also decided to release on PC???? If this was another console release, then yeah I would recommend boycotting over their terrible business practices. But there are no terrible business practices that compare to making console exclusive games. By being on PC, this game is miles better than the others, and it is genuinely a great CFB experience that will only get better on the back of the community's labor. It's too bad that EA is too good at preventing circumvention of their anti-cheat that modding is impossible. You definitely cannot do the exact same thing people definitely have not been doing to the Sims 4 and its microtransactions for a decade now. Please do not look up anything about that. Pay all of the microtransactions to grind in Dynasty. DO not look for some hypothetical group of modders who might hypothetically have perfectly safe tools that EA is too incompetent to detect. Please do not do all of that because you might end up enjoying this game - which is easily the best of the new CFB titles, and which, because it is on PC, and because PC players end up doing ALL of the company's for them, it will have a shelf life of a decade, and next year's release will probably feature scuffed versions of the community made fixes and tools.
do i really need to say anything?
Great game. Engine is amazing. Mascot Mashup is ethereal. Haven't had any problems with lag. Changing settings helps a lot, especially when it comes to defense. Overall a really great game, if not the most fun football game I've played to date. It had a issue with micro transactions on initial release but EA removed most of the single players ones in a unprecedented move by the company. I can more than recommend!!
They really messed up with the single player microtransactions. If they don't make something to edit dynasty players within my refund window I'm refunding this game. Convenient that they didn't mention any of this upfront in anyway.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $209.2M | 107K | 51% | $69.99 | |
| $3.7M | 905 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 15.4K | 60% | $23.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $10.6M | 15.9K | 95% | $19.99 |