
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 40% | #59 | $10.6M |
| $69.99 | 5.3Kratings | 60% | #11 | not modelled | |
Updates
Engagement
Reviews
Themes across 1374 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The last college football game I played was NCAA '14. When I found out College Football '27 was getting released for PC, I immediately pre-ordered it. While I think the game is a lot of fun and it has some good mechanics and even reminds me of '14, I CANNOT recommend this game simply because there are paywalls in it. If EA is going to force people in to spending more money to access additional content, just don't even put it in the base game. What a slap in the face to their customers. I shouldn't have to have an EA pro whatever subscription, or buy Madden to unlock extras in this game. Why can't we buy a game and have it be 100% of what its supposed to be anymore? I'm sick of constantly being asked to shell out more and more money for things that should be ALREADY INCLUDED!
The game needs mods to just be worth the $40 I paid for it. Last NCAA title I’m buying for years. Thanks for finally bringing this to PC so the boys can turn it into a quality product.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #59, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Most doghshit goyslop ♥♥♥♥♥♥ produced garbage ♥♥♥♥♥♥♥♥ slop EA has ever produced. Terrible do not buy or waste your tikme on this half assed horrible EA produced game. absolutely ptiful and sad how horrible this game is.
Do not buy. EA MTX Slop. LOOK WHAT THEYVE DONE TO MY BOY!
EA fails again at delivering a game that isnt a buggy pile of crap.
Microtransactions in single player modes, come on EA what are we doing? games alright though
After game screens take 20 minutes for no reason, and micro transactions out the wazoo
add back sliders you bastards
Absolutely terrible game made by a even worse company have to pay real life money to progress in any game mode
The negativity around the MTX stuff is a real shame, because you can tell a lot of care and attention went into the PC version of the game. It's the most polished sports game launch I've ever seen on PC. Now that they have said they are going to reverse the worst parts of their decision, it's time to be more positive about the game, or companies won't bother putting in this much care into the platform again.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $209.2M | 107K | 51% | $69.99 | |
| $3.7M | 905 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 15.4K | 60% | $23.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $10.6M | 15.9K | 95% | $19.99 |