
Experience The World's Game like never before in EA SPORTS FC™ 26. Go for glory in a 48-team international tournament mode, take on themed Manager Live Challenges, and step into Player Career with new international ICONs and Heroes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 578.4/day in the week to Jul 19 → 421.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 107.5Kreviews | 51% | — | $210.3M |
| $69.99 | 188.7Kratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
依托
I bought this game hoping to enjoy the new season, but it has been an absolute nightmare to play. Despite trying every performance fix under the sun - including tweaking in-game graphics parameters, altering Nvidia Control Panel configurations, and adjusting render scales - the game suffers from constant, atrocious frame rate drops that completely ruin the gameplay experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #47, worst UK #99 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Dutch*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese* +9 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love
我真的服了,傻卵EA APP,每次都有不同的进不去方式,进你妈个游戏要半个小时,无语
i have 12.9 hou8rs on this game, half of that is me falling asleep while downloading updates, the other half is trying to play clubs with my friends while the servers were down if ur looking to play fifa right now, just wait for fc27
too good
FC26 = Force Close 2026
Sistemim iyi olmasına rağmen bir maç attıktan sonra yrrak gibi kasıyo optimizasyonunu skeyim bu oyunun.
con le mod diventa meglio
Game is terrible
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 107.2K | 53% | — | |
| $1K | 4 | 50% | $6.99 | |
| — | 94.4K | 58% | — | |
| — | 55.7K | 76% | — | |
| — | 119.8K | 81% | — | |
| $307 | 1 | 0% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $205.8M | 234.9K | 98% | $35.00 | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $216.2M | 137.4K | 88% | $49.99 | |
| $202.3M | 279K | 95% | $39.99 | |
| $201.7M | 316.8K | 98% | $19.99 | |
| $220.4M | 839.8K | 94% | $19.99 |