
First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.
Modeled estimate, not a reported figure. How we estimate →
About
IMPORTANT: Enjoy enhanced visuals, a remastered soundtrack, and graphical improvements with the Retouched Update — available for free to all Dying Light owners.
Dying Light Essentials Edition contains:
Dying Light (base game)
The Bozak Horde DLC
Cuisine & Cargo DLC
Ultimate Survivor Bundle
5th Anniversary Bundle
10th Anniversary Bundle
Harran Ranger Bundle
Gun Psycho Bundle
Volatile Hunter Bundle
Retrowave Bundle
Shu Warrior Bundle

From the creators of hit titles Dead Island and Call of Juarez. Winner of over 50 industry awards and nominations. The game whose uncompromising approach to gameplay set new standards for first-person zombie games. Thanks to its legacy and seven-year post-launch support, today it goes down in history as one of gaming's greatest zombie titles.
Survive in a city beset by a zombie virus! Discover the hard choice you will have to make on your secret mission. Will loyalty to your superiors prove stronger than the will to save the survivors? The choice is yours…
VAST OPEN WORLD
Roam the city with unprecedented freedom and bask in its unique atmosphere. Use parkour to scale every building and reach remote areas.
CREATIVE COMBAT
Engage in gory combat and discover limitless options to confront your enemies. Use the environment paired with various weapon types and abilities to gain an advantage.
DAY AND NIGHT CYCLE
Experience the dramatic shift in the world, as you change from a hunter to hunted at sundown. Face the coming threat or run away without wasting your time to look behind.
4-PLAYER CO-OP
Join forces with other players and raise your chances of survival in an exciting co-op mode. Tackle the story campaign together and see how far you'll go as a team.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian, Korean, Simplified Chinese, Spanish - Latin America +5 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 860 reviews with recorded playtime.
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
не понимаю почему этот кусок говна так нахваливают. игра по типу принеси подай приди в эту цитадель и иди снова приносить фильмы для поехавшего деда ради каких то сраных таблеток. почему я не могу скрафтить патроны, но оружие могу? диалоги кривые, смысла в них 0. если хотите от этой игры сюжет, даже не ждите. когда я играл в метро мне реально заходил сюжет и геймплей. игра на пару вечеров помясить зомби и прикольно попрыгать.
10 de 10, chutei uma criança de cima de uma torre, quebrei e explodi a cabeça dela. 10 de 10
bom de mais!
Total play time was about 15 hours, ignore the counter, its always bugged. 1 hr in: Having fun, enjoying it 10 hrs in: Wait a minute, this actually sucks. This game seemed to debut, or at least spread, many negative design decisions that have now gone unchallenged. The Bad 1. Yellow Paint contagion may have begun here. 2. Weapon durability is a awful joke. 3. grinding for unlocks to be allowed to play the game 'correctly' 4. Cancer multiplayer 5. Unskippable, excessive animations 6. Superman 64 Parkour And now the good: 1. Melee combat is visceral and weighty. You really feel like every swing counts. Buy on sale and play once to experience GOOD combat, besides the toilet paper weapons 2. World / Level design is good. lots of verticality, alternate routes, thoughtful placement of obstacles 3. Runs fine, using docked Steam Deck with kbm, external monitor. Turned the resolution down to 1600 x 900, only occasional framerate drops when loading And the ugly: 1. Why does it take exactly the same amount of time to recharge stamina, as a stunned enemy to stand back up? Seriously, within 0.1 seconds of being exact same duration. Theres even a stamina recharge delay. That had to be intentional, and its sadistic. I can understand why they designed it like that, but its not fun, its not enjoyable, it feels like a treadmill or a circus game. 2. Oops, teehee, that quest objective just triggered an ALARM, have fun. 3. Have some bandits with inexhaustible throwing knives, and better melee skills than you ever will, have fun. 4. Its been 19:59 for an hour, now heres a story event, its night now. No, you cannot simply sleep it off or wait it out. Death March in the dark, slave. 5. Boy, theres an invader out for you! It would be a real shame if you had to turn your light on to see in the dark at all, cause they can see that from across the map! If I kept playing, i KNOW there would be more for this list.
Good game
从小学就看coco玩消光,当年给我的震惊无法用语言表达。今天通关了,送给小时候的自己
ДААААА ЛУЧШАЯ ИГРА В МИРЕ!!!
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ BÃO ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ po compra ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
还不错
would absolutely dropkick a zombie off of a roof again, 10 outta 10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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