
Build a fortress and try to help your dwarves survive against a deeply generated world. Keep your dwarves happy, grow their community and beware of digging too deeply. The deepest, most intricate simulation of a world that's ever been created.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.33/day in the week to Aug 4 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare for the deepest, most intricate simulation of a world that has ever been created.

Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay.
Now with beautiful pixel graphics!
Learn the basics with in-game tutorials
A lifetime “living” project - created/updated since 2003, with no end in sight
Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise.
A new endless hobby, just for you!

The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness.

In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.
The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.
It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.
Remember: Losing is fun!

This is still good old Dwarf Fortress, but with graphics support and music provided. A few bells and whistles won’t change its essence.
Classic Dwarf Fortress mod-artist Jacob "Ironhand" Bowman collaborated with artists Carolyn Jong and Neoriceisgood to create an all-new sprite pack for the game, which they continue to add to regularly.
Dwarf Fortress also has hours of music in a two-volume soundtrack by Dabu and Simon Swerwer, including tracks in the Dwarvish language!
It's never been easier to start playing! We've improved the new player experience with the addition of tutorials to guide you through building your first fort and keeping your dwarves happy.

Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead.
Craft treasures and furnitures from various materials
Establish a barony and support the increasingly demanding nobility
Read your dwarves’ thoughts to keep them happy
Build floodgates to divert water for farming, and/or prevent magma mishaps
Build structures and watch your dwarves discover and build their culture, like taverns, libraries, temples, honey, wax, pottery, animal training, bookbinding, and more.
Go anywhere! Explore any civilization, earn a reputation, and recruit followers to join you
Experience your fortress and the simulation in a new, more embodied way
Explore mythical dungeons to find magical items, artifacts, and fill your quest journal
Hints of mythology and magic as a start of future simulation enrichment to come
An additional hour of music from Dabu and Simon Swerwer, presented as a second volume of the original soundtrack

The original inspiration for RimWorld, Prison Architect, Minecraft and more.
One of the first video games acquired by the Museum of Modern Art in New York
Updated for over 16 years by two brothers, Tarn “Toady One” and Zach “Threetoe” Adams, and with the support of Kitfox Games since 2020.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
search "xkcd dwarf fortress fun comic". Decide if that sounds like something you want to play.
Most engrossing simulation ever. You can play it as a city simulator, and empire simulator, a combat game or a rogue-like. Competitively priced!!!
pain
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.4M | 278.1K | 97% | $9.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $35.2M | 19.1K | 80% | $69.99 | |
| $35.6M | 28.8K | 69% | $49.99 | |
| $35M | 34.4K | 98% | $29.99 | |
| $35.8M | 32.6K | 85% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $340.6K | 413 | 58% | $24.99 | |
| $3.5M | 4.9K | 88% | $22.00 | |
| $1.3M | 2.1K | 80% | $19.99 | |
| $308.9K | 436 | 81% | $18.99 | |
| $59.8K | 76 | 78% | $19.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The level 2 autistic grandfather of so many games, dwarf fortress is less a game and more a simulation of a fictional world…a simulation that doesn’t particularly care about your sense of fun and simply keeps on running the world around you, and gives you the tools to set your own goals. It’s like a really involved toy, like Lego, and the fun is discovering things, following the lives of these weird little people, and finding exciting new ways to see a fortress die be it from breeding too many cats and turning them into hats (thus pissing off their owners) or accidentally flooding everything trying to make a pump or maybe even discovering a circus deep underground. Here be masterworks. Come and find them!
accidently dug too deep and let's just say i had to make a new fort very fun dwarf game a must have in any dwarf chad's collection
Played adventure mode. Ate coins. Died.
Great sandbox
UX, конечно, оставляет желать лучшего. Да и фиг с ним, баги бы поправили, которые живут из релиза в релиз )
Are you ♥♥♥♥♥♥♥ kidding me? FORGET A REVIEW, JUST PLAY THE GAME. IT'S THAT GOOD. Plus Tarn Adams is a goated legend. Also, dino update dino update dino update dino update dino update dino update
[h1]complex masterpiece[/h1] I began playing this game with high expectations. I'd viewed a few videos and reviews about the game before I first played, so I had a basic understanding of what I was getting into, but the videos didn't do justice to the pure complexity and ingenuity of this game. I was, quite frankly, blown away by how much attention to detail this game has. the game simulates every last dwarf, goblin, cat, insect, or any animal at all times, every nation, town, or goblin outpost, its stunning how this game pays attention to things most games would just glance over. complexity aside, THIS GAME IS PRETTY HARD! well, hard isn't really the best word, more like, it has an INTENSE learning curve, you have to be maintaining EVERYTHING earlygame, and if your not prepared, your gonna get your butt kicked pretty hard by the numerous enemies in the game, even now, at almost 100 hours in this game, I wouldn't even consider myself halfway decent at the game, I'm always discovering new dangers that completely derail my attempts at a successful fortress. Nonetheless, I keep playing, because the game is MAD mad addictive, like, it will steal your free time from you, one of the most fun games I've played, 10/10 on replayability. TLDR, super complex, super addictive, hard, confusing, and one of the best games ever created in my humble opinion.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.