
Build a fortress and try to help your dwarves survive against a deeply generated world. Keep your dwarves happy, grow their community and beware of digging too deeply. The deepest, most intricate simulation of a world that's ever been created.
Modeled estimate, not a reported figure. How we estimate →
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Prepare for the deepest, most intricate simulation of a world that has ever been created.

Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay.
Now with beautiful pixel graphics!
Learn the basics with in-game tutorials
A lifetime “living” project - created/updated since 2003, with no end in sight
Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise.
A new endless hobby, just for you!

The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness.

In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.
The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.
It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.
Remember: Losing is fun!

This is still good old Dwarf Fortress, but with graphics support and music provided. A few bells and whistles won’t change its essence.
Classic Dwarf Fortress mod-artist Jacob "Ironhand" Bowman collaborated with artists Carolyn Jong and Neoriceisgood to create an all-new sprite pack for the game, which they continue to add to regularly.
Dwarf Fortress also has hours of music in a two-volume soundtrack by Dabu and Simon Swerwer, including tracks in the Dwarvish language!
It's never been easier to start playing! We've improved the new player experience with the addition of tutorials to guide you through building your first fort and keeping your dwarves happy.

Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead.
Craft treasures and furnitures from various materials
Establish a barony and support the increasingly demanding nobility
Read your dwarves’ thoughts to keep them happy
Build floodgates to divert water for farming, and/or prevent magma mishaps
Build structures and watch your dwarves discover and build their culture, like taverns, libraries, temples, honey, wax, pottery, animal training, bookbinding, and more.
Go anywhere! Explore any civilization, earn a reputation, and recruit followers to join you
Experience your fortress and the simulation in a new, more embodied way
Explore mythical dungeons to find magical items, artifacts, and fill your quest journal
Hints of mythology and magic as a start of future simulation enrichment to come
An additional hour of music from Dabu and Simon Swerwer, presented as a second volume of the original soundtrack

The original inspiration for RimWorld, Prison Architect, Minecraft and more.
One of the first video games acquired by the Museum of Modern Art in New York
Updated for over 16 years by two brothers, Tarn “Toady One” and Zach “Threetoe” Adams, and with the support of Kitfox Games since 2020.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very nice
I finally found this game. So much to do its insane. Would love to see another graphics update in the future for the top end computers. RTX/on
"Проигрывать - весело". Именно этот слоган описывает данную игру про дворфов и их крепость. Игра позволяет создать вымышленный мир, наполненный столь большим количеством событий за многие годы, что может конкурировать с реальной историей реального мира. И самое интересное - ваши дворфы также могут попасть в легенды созданного вами мира. Итак, ваша группа из 7 дворфов начинает осваивать выбранную область на обширной мировой карте. Возможно рядом с вами будут соседи в виде людей, эльфов-каннибалов или кого-либо похуже, а также регион выбранный вами неблагоприятен настолько, что шкурки животных нападают на вашего мясника, но не стоит переживать, ведь у вас с собой есть важнейший элемент игры - КИРКА. Вы можете зарыться под землю и вырубить в камне величественный подземный город, найти множество минералов и руд, отлить крепчайшие доспехи и оружие и снарядить ими ваших стражников, напасть на соседей, а после прокопать тоннели столь глубоко в поисках драгоценных камней и руды из легенд, что вашей крепости уже не поможет никто. Хотя, быть может, вы хотите чего-то другого? Так вот - игра вам это позволит. Простор фантазий огромен и количество историй, которые вы можете пережить - крайне велико. Не бойтесь проиграть, ведь как такового поражения здесь нет и всё это - лично ВАШ опыт возведения дворфийской крепости.
pog
I have had such a blast playing this game, and you will too after a few tutorials. I'll admit the game is a bit beginner hostile, but that should absolutely not stop you. If you get bored of base game or feel like some mechanics are a bit too unrewarding or obtuse, there's a million mods to simplify, adjust, and change the gameplay experience for you without sucking the fun out of it. The only criticism I have is that the dwarves, industrious and creative as they are, are also dumb as the rocks they mine, so I would also heavily recommend DFHack so you can take a bit more direct action in maintaining your forts Now you may ask yourself "Well if I have to modify and change and cheat in the game is it even that fun?" and let me tell you, no amount of cheating will ever make this game "Too Easy", and that's why I recommend all of these bells and whistles. It's still a grind, but it's a relaxing grind that will suck you in for hours at a time.
De los city builders más complejos que hay. Es como Rimworld pero más completo y en un mundo de fantasía. Buenérrimo.
Limitless possibilities of [strike] dwarves finding ways to die [/strike] fun. World generation and RP potential are *chef's kiss*
I like the rich and detailed simulation
The level 2 autistic grandfather of so many games, dwarf fortress is less a game and more a simulation of a fictional world…a simulation that doesn’t particularly care about your sense of fun and simply keeps on running the world around you, and gives you the tools to set your own goals. It’s like a really involved toy, like Lego, and the fun is discovering things, following the lives of these weird little people, and finding exciting new ways to see a fortress die be it from breeding too many cats and turning them into hats (thus pissing off their owners) or accidentally flooding everything trying to make a pump or maybe even discovering a circus deep underground. Here be masterworks. Come and find them!
L'une des simulations les plus complètes qui soit, avec une phase d'apprentissage assez ardue , mais qui en vaut la peine pour les amateurs du genre
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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