
ARE YOU READY FOR CLASSIC REALTIME TACTICS? Be the nameless heroine in the wastelands of DUSTWIND's story campaign or find with two friends a new home or fight against and with human players in the elaborate Multiplayer mode or design your very own story campaigns and maps in the mighty map editor!
Modeled estimate, not a reported figure. How we estimate →
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About
Civilization is gone. The wasteland is all that’s left. In Dustwind, survival depends on quick thinking, smart tactics, and making the most of your character build.
LAST RESORT

You play a nameless heroine left for dead after a violent ambush. Fight your way towards revenge and rescue someone very important to you. Survival demands patience, tactics, and smart use of every weapon at your disposal. As a side effect, you end up founding a new stronghold of hope in the brutal wastelands. Not bad!
In this campaign, 16 missions and around 10 hours of gameplay await you.
TWO FRIENDS
A separate mini-campaign where you and Bob make your way toward the Last Resort camp. Expect unexpected obstacles, hard fights, and no easy roads. Buckle up and get moving.
Jump into multiple game modes: play solo, dominate co-op missions with your friends, or beat them in competitive modes. The apocalypse is better when shared!

Combat runs in real time, but you can pause at any moment to issue precise orders. Turn panic into strategy and chaos into control.
Dogs can throw grenades and lay mines, deploy turrets and barricades, drive vehicles, fire mounted guns, heal allies (bring your DOGtor!), repair equipment, and rip enemies apart. Wuff!

More gun = more fun
Create your characters with Dustwind's flexible system. Build specialists or generalists to match your tactical style.
Create your own missions, stories, and multiplayer maps using the powerful map editor. Share your creations with the community through Steam Workshop.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish, Russian, Czech, Hungarian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
At a discount of 85% for like 3 euros yeah sure. It's a really simplistic and dumbed down version of something like Fallout Tactics: BoS mixed with ATOM RPG and a really uninteresting plot. If it's not at discount don't bother.
Esse jogo é uma gema escondida na steam. RPG fantástico com visão isométrica. Não é de turnos. Está com legendas em portugues. Sistema maravilhoso de skills, ranged, melee, chute para derrubar, pode mirar a parte do inimigo a ser atingida para obter efeitos de derrubar, tirar arma, cegar... Armas, munição a gerenciar, itens de cura, sistema de cover, abaixar para melhorar precisão... Ou seja, o jogo tá muito rico. Unico defeito é o grafico, o jogo é indie. Simples, mas não achei feio. E o tutorial explica tudo bem direitinho. Maravilhosa gameplay, peguei num desconto de 90% .
Great game!
Dustwind is a solid post-apocalyptic tactical game with RPG elements. The gameplay is well done, it's the strongest value of the game. I liked how everything is reminiscent of the old classics like the Jagged Alliance games and it also reminds a tiny bit of the legendary Fallout 1 (but just a tiny bit, this is a very minimalistic and short game while Fallout 1 is a huge masterpiece). Graphics and sound are ok. It has a sandbox feeling about it, with some imperfections and bugs from time to time but I feel like giving it a positive review if you consider that a small indie team made this game. And they clearly care for the player's feedback and often respond to reviews and questions. The story, the level of interactivity with the world and the dialogues are very modest. It's clear they invested all their energy in the combat mechanic, which I found really fun and satisfying. You have a lots of skills and attributes to level up and lots of weapons to chose. I liked how you can manually save the game. On normal difficulty it's challenging enough, because it has some difficulty spikes and I suspect that the initial idea was to make this game co-op only. You can see it clearly in some situations in combat: for example it happens sometimes that the main character gets knocked out or crippled in the legs/hands and just lies down. In multiplayer someone would come to heal you quickly, but in single player you can't do anything about it, your character is down and you can only reload a previous save. But the good thing about it is that you can pass any combat situation by saving frequently. They invested too much resources and time in making many multiplayer scenarios, but that aspect is dead because no one is present in the servers. Perhaps they should have focused on making a longer single player campaign, without any multiplayer aspects.
Gutes Game man muss erstmal rein kommen dann mach es richt bock!
Great little game, has recieved support for over 7 years!
好游戏,但是有点糙,莫非这就是废土风?是多人联机版废土+俯视角辐射+盟军敢死队
Неплохо
XUnity.AutoTranslator-ReiPatcher-5.1.0で日本語化しながらプレイ。 続編はチーム性RTSの様になってますが、私がプレイしたストーリーモード(発売後実装?)ではほぼ一人旅です。 リアルタイム版UnderRailの様な感じ。 戦闘、探索、スキル育成とバランスが取れており楽しんでプレイしています。 見下ろし型戦略ゲーが好きな方はハマるんではないでしょうか。 よろしくない所としては、進行が多少単調になりがちで人によっては飽きが早いかもしれません。 基本 探索→基地に帰ってタワーディフェンス の繰り返しです。 また、敵のほとんどがレイダーで余り変化がありません。 たまーに出てくるボスっぽいのもいますがかなり少数。 せっかくいろんな武器があり、サウンドや発砲感も良いので歯ごたえのある戦闘がしたかったです。 できればこのスタイルでアップグレードした続編希望。 公式でストーリーモードは10時間で終わると記載ありますが、探索していたらとても終わりません。 現在終盤で、プレイ時間が20時間ぐらいになってます。
Pior jogabilidade para jogo de estratégia que já vi
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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