
Dustland Delivery is a post-apocalyptic survival business simulator. Scour the wastes for profit, complete missions to grow your trading empire, and assemble a rag-tag band of adventurers to turn your city into the capital of the Dustlands. Danger lurks around every corner—but no risk, no reward!
Modeled estimate, not a reported figure. How we estimate →
About
Dustland Delivery is a post-apocalyptic survival business simulator. Scour the wastes for profit, complete missions to grow your trading empire, and assemble a rag-tag band of adventurers to turn your city into the capital of the Dustlands.
Dustland Delivery 1.0 features an all new map—Twilight Valley—with tons of new main story and side story events, new recruitable characters, new bosses to fight, and even more places to explore.
A vast game world with a rich narrative to explore
Establish trade routes across unique settlements to become a kingpin of the wastes
Control resource flows to build magnificent cities
Create your own mobile base to cruise through the Dustlands
Install mods to turn your truck into a deadly weapon against infected swarms
Recruit a rag-tag group of adventurers with distinctive traits
Assign different roles to help build your city
Tool up and train animal companions to boost your team's stats
Undead? No excuse not to show up for work...
Countless random events: armored motorcades, undead raids, unknown signals from mysterious locations...
Your Dustland, your way: become a warrior for justice, a money-grubbing merchant, or an infamous bandit
6 major factions with a web of complex relations
Exploit power struggles and trading rivalries to come out on top
Form alliances, stir up trouble, and build your own power base
Forge a path through the Dustlands while fighting storms and hidden dangers
Set up camp to shelter from the elements, then ride out at daybreak
About the game mechanics: please check Steamcommunity - guides
We would like to express our heartfelt gratitude to the player who contributed to the guide of the game, with special thanks to XJ.Chen for the invaluable input.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 1.3Kreviews | 88% | — | $392.1K |
| $29.99 | 115ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The UI could use some work and there is a lot of grinding. The Settlement UI is especially not very good. A method to get a fair degree of base-materials would help make the crafting ladder easier. I'll admit that I resorted to save-file editing to get cores after 36 hours due to the iron/connector bottleneck. I'd also suggest an option to craft an item if you have the base material to craft all the items leading up to it. For example, if you click craft on a bolt action rifle and you have the material to make 4x steel pipes, a musket, a pipe gun, a pistol, then a bolt action rifle, then it would craft them all in sequence automatically. The game itself is fun as long as you can distinguish the truckers who are meant to be truckers from the truckers that belong in your settlement. There is a bit of an issue with repetitiveness in the late-game, but I couldn't think of a way to fix it and I enjoyed the game quite a bit.
oregon trail but if it was in phoenix 250 years later
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a very cozy game having roots in the "Of Mice and Sand" Game but with an more unique flip on it. Do not expect mayor overhauls or a Big modding community. What you see is what you get...
This game is highly enjoyable and incredibly addictive. It offers a lot of depth, but in my opinion, encountering zombies while scavenging is a bit too easy. I would love to see more environmental variety in the city and a deeper relationship system. Overall, I rate it 8.5/10. It is absolutely worth the money. 👍👍👍
It's challenging enough, but some of the crafting requirements are dumb.
不糾結成就達成的話,是個殺時間的好遊戲 主要是太多成就不能在同一輪達成,還有的成就甚至不知道觸發條件 這遊戲都多久了,一堆成就達成率都在10%以下
I can't stop playing it helpppp
repetitive and addictive, not very much replayable or interesting
[废土快递]是由中子星于2023年发行的跑商游戏(没错,这个版本比简体版迟发行大约一年)。你扮演一个商人,到处结交朋友,倒卖便宜货,升级你的卡车,打丧尸等等。 -自定义玩家角色,但只是数值上的差异,跟npc们类似,没什么独特性 -有三个图可以玩,难度逐渐提高。可惜图都是不通的,每换一个图就得重玩,非常的肝(我打算只玩一个图,太肝了 -多样的卡车升级机制。有各种各样的配件,这部分作者做的非常好,这很可能是我唯一愿意肝下去的最大原因。看着卡车越来越大越来越强,感觉真的很好。 -有简陋的基地建设,完全是用来赚钱的,没有深度 -有装备系统,回合制战斗,整体非常的简陋,其实是单纯拼数值。没什么操作空间 -大地图随机事件,主线和支线剧情非常的有意思! -生存机制,有饥饿,疲劳,压力,和口渴4个表需要管理。这里面没什么深度,就是给玩家上压力的东西。 这游戏对我来说,其实是一个叫[尘末dust to the end ]的游戏的完全下位替代。尘末有过场剧情演出,这游戏没有。尘末有很好玩的小游戏(市场占有率),有很漂亮的人物半身图和捏人,很灵活的战斗机制和装备,这游戏都没有。在这游戏里面管理4个队员的吃喝拉撒,是很烦闷的事情,我的钱都被吃光了,想靠做菜赚钱是很难的。武器都比较无聊,大家都想用狙击枪。升级武器是个恶梦,肝到要命。跑商方面,作者也很聪明的设计了货物溢出,保证你没办法靠大量买卖同一个商品快速至富,我很讨厌这种聪明。因为作者用这份聪明给玩家制造了很多垃圾时间。坦白说,这游戏唯一比较强的,就是卡车配件系统做得比较有意思。再加上便宜的售价,那还是给推荐吧。先说好游戏肝死了,不想肝的人自己开CE 。
Great relaxing game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.7K | 170 | 80% | $11.99 | |
| $3.4M | 5K | 97% | $14.99 | |
| $3M | 4.5K | 94% | $19.99 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $808.9K | 2.3K | 86% | $14.99 | |
| $797.2K | 2K | 47% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $392.1K | 930 | 75% | $19.99 | |
| $392.2K | 1.2K | 90% | $14.99 | |
| $392.2K | 367 | 48% | $29.99 | |
| $392.3K | 2.3K | 79% | $14.99 | |
| $391.9K | 1.1K | 97% | $12.99 | |
| $392.4K | 779 | 59% | $24.99 |