
Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 19.1Kreviews | 95% | — | $7.5M |
| $14.99 | 42.9Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uno de los pocos juegos que casi consigue hacerme llorar con el final, además de tener una de las mejores bandas sonoras que he escuchado jamás. A pesar de eso, el resto del juego tiene un muy buen humor que me ha hecho reír en bastantes ocasiones. El combate es bastante satisfactorio y recompensante una vez sabes utilizarlo bien. Mi única queja con respecto a eso es que no se haya aprovechado al máximo, especialmente con los jefes, que, excepto el jefe final, todos son bastante fáciles e incluso los podría clasificar como malos. Eso no quita que sea un juego espectacular, especialmente teniendo en cuenta que lo ha hecho solo una persona.
On keyboard and mouse when you pick up dash ability every melee attack you do dashes and you have to spam the button to fight so your just dashing everywhere and cant even hit your enemies because you dash away every time. I checked the keybindings, which are unchangeable and it mentions this nowhere. So this makes the game unplayable and i tried for quite a while to figure the problem out and there is 0 answers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Japanese, German*languages with full audio support
| $5.99 |
| 949ratings |
| 94% |
| — |
| not modelled |
| $2.99−80% | 807ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a freaking awesome game. It has flavour. It has action. It has a chill vibe to it. I truly love it.
juego de mierda, me hizo llorar... 10/10
Y'know if I could, I would give this game a thumbs-side because art-wise, of course, it's freaking incredible. Like I don't know any other hand-painted game that looks as beautiful as this one like the artists really went to work. However... the gameplay is kinda repetitive. Like I don't know about you but I don't like doing the same exact combo over & over again for hours amount of time. And that's what you be doing in this game. Just constantly mashing the attack buttons over & over again. And to make matters worse, these enemies you be fighting are extremely weak. Like they may be in groups, but they get stunned from a light attack very easily, they take forever to get up once knocked down, and they have very low health like these enemies are too easy to beat. Also, another thing I don't like about this game is how the dust storm is weaker than the light attacks. Like how does that make any sense? I understand that it can enhance fidget's magic but her magic is weak as well. And on top of that, when you're doing the dust storm, you can't move. Like you're just stuck standing there while spinning your sword and if you do it for too long, you will get stunned and lose your chain combo. So basically, you got a move that doesn't allow you to move, you can't do it forever, it enhances fidget's weak magic that cost resources to do, meanwhile you got free light attacks that are much stronger. Overwatch 2's balance team would be jealous. Also, another gameplay mishap I like to point out are the treasure chests. Do not open these things. All they give you are money, food, and some blueprints. For money, you can just get that stuff from killing enemies. For food, you can find them throughout your journey and buy some chicken from the shops (chicken is the most affordable). And for blueprints, you can just buy good equipment from the shops. Like what is the point of these chests? I do like the minigame, don't get me wrong, but why would I waste keys on these useless chests when I can just use them to freed my friends from cages that permanently increase my health? Like do not open these things. But yeah, that's all I have to say. Don't get me wrong, I do love the art and music and all of that, but doing the same exact combo over & over again on these very weak enemies can get pretty stale after a while. Like honestly and the funny thing is, they do try to spice it up a bit. Like they add a variety of enemies, but they're all basically the same. They just do a slash, a jump, and are very easy to take down. It's like playdoh but in different colors. P.S. You can't get a magnet to attract money for some reason. P.P.S The boss fights suck.
Çizgi film tadında 2D bir aksiyon-platform oyunu. Tek kötü yanı, geriye dönerseniz öldürdüğünüz yaratıklarla tekrar karşılaşıyorsunuz.
Dust: An Elysian Tail is a nice game with fun combat mechanics. I really liked the music, story and characters. The artstyle (particularly the character designs) reminds me of Jazz Jackrabbit 2. This game is not long, but there's a lot of secrets in the levels which can take some time to find.
Though I generally dislike games in the Metroidvania genre, I found the combat in this game quite enjoyable, if not too complex. It is fun to juggle enemies! :) The game's presentation isn't my cup of tea, but it's far from terrible, and the story... well, it didn't capture me, anyway. 5/10?
A very beautiful game i really enjoy every second i played it, the art style is what actually got my eye even though my eyes burn me a lot but that's cuse i have very sensitive eyes... Over all i highly recommended to any metroidvania lovers
Metroidvania light with beat 'em up elements. Played with an x-box controller. What you need to know: -There is a world map, leading to discrete metroid style areas. Bite sized, easier to traverse, you'll be going back often as you unlock new abilities. -Otherwise, very linear. -Beat 'em up style. Hey, another group of 4-7 enemies in a row! Fairly mild with only a few combos all given to you at the start. -You can grind for xp, gold, and drops. There are rings that give bonuses for those. Shops stock new materials after you sell them, so sell away then save your gold and buy what you need when you need it. -Food heals you instantly and is nearly unlimited. Worst case scenario you can just stock up on healing items and tank till you win. -It's a decent story for an amnesiac protagonist plot. Character driven. -It's a cast of furries but it doesn't get weird. Good art and animation. -Read the notes, they are important. Some notes for a 12 year old game: What is wrong with the sound mixing? Some voices are very soft. Then, when it goes to a cut-scene, the audio is twice as loud! The long bridge treassure is very weird to get. FYI, you have to fly by jumping and using the dust storm near the right side of the bridge. Gather up lots of flying enemies.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
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| $1.2M | 5.6K | 81% | $9.99 | |
| $222.3K | 660 | 80% | $14.99 | |
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| $29.3M | 71.5K | 95% | $19.99 |
Related
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|---|---|---|---|---|
| $7.6M | 23.3K | 76% | $19.99 | |
| $7.5M | 5K | 95% | $29.99 | |
| $7.6M | 14.9K | 94% | $15.99 | |
| $7.6M | 15.6K | 85% | $19.99 | |
| $7.6M | 5.5K | 81% | $34.99 | |
| $7.5M | 1.5K | 67% | $99.99 |