
Pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.8Kreviews | 90% | — | $1.9M |
| $9.99−50% | 157ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
金属がきしむ音がトラウマになります
Genuinely tense and scary despite just being a top down digital overview of a map
I ♥♥♥♥♥♥♥ love this game. It gives you the bare minimum and then trusts you to figure out what you want to do. it's lovely~~~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game. Not exactly a crazy advanced programming sim (it's very simple 3-word commands) but it's a lot of fun.
can't wait the sequel, this is really good
this game ♥♥♥♥♥
Я не жалею, что приобрел и поиграл в эту игру, но спустя десяток часов я выяснил: - командное управление офигительное вначале начинает бесить, как лишнее действие. Вместо того, чтобы наехать на хлам и подобрать нажатием кнопки нужно писать gather. Много часов просто тратиться в никуда. - навигация постоянно сбоит. Как настоящие, роботы пылесосы постоянно застревают. - захватывающая по началу история буксует. Было ли интересно - да. Но доигрывать не буду точно.
I want to love this game, but it's kind of a pain in the ass. Your starting configuration is always basically one step from failure at the outset, The rooms are all cluttered, but that doesn't count as scrap? There are dead drones, but they don't count as scrap, or repairable? That feels wrong. I feel like your starting drones should all have minimal gather mode, and that they should all have minimal generator mode, or prybar mode, or something. And you should have some camera view overlay on the navigate screen. It looks like Duskers 2.0 will improve the view a bit (3D for the win?) but Duskers 1 is just not as cool as I would love it to be.
Amazing
its fun! the sound design really makes the game special!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 157 | 84% | $9.99 | |
| $44K | 159 | 64% | $9.99 | |
| — | 0 | — | — | |
| $4.5M | 78.8K | 95% | $1.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| $859.2K | 1.1K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.8K | 77% | $19.99 | |
| $1.9M | 7.9K | 90% | $9.99 | |
| $1.9M | 3.3K | 55% | $24.99 | |
| $1.9M | 3.7K | 92% | $19.99 | |
| $1.9M | 5.2K | 89% | $24.99 | |
| $1.9M | 4.5K | 91% | $14.99 |