
Build a heroic hamlet that warriors and merchants can call home!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Turkish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean +2 more
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun game for someone who doesn't play city builders. It's casual, it's fun, and it's not too long.
옛날 게임이라 지금 하는 건 추천하지 않음 심심하고 편의성이 많이 부족한 편임 안 그래도 카이로 겜 들은 편의성이 없는 편인데 이건 더 심함
[h2]游戏引入[/h2] 《冒险村物语》是我比较喜欢的一款开罗旗下模拟经营类游戏,它将冒险元素很好的融入到了这个像素世界里,好像在看一部冒险动漫一样的吸引你的注意力,随着你的探索深入,我们会看到越来越多的冒险者齐聚村庄,勇者战恶龙的故事将书写在村庄的历史中…… [h2]游戏玩法[/h2] 游戏中我们将经营一座小小冒险村,吸引各路冒险家们入驻村庄与村庄中的设施进行交易,从而获取资金,除此之外,冒险家们还会在村外探索,和村庄外面危险的怪物们进行战斗保护村庄的安宁,并获得战利品补贴收入,偶尔我们也会探索到各种各样危险但充满宝藏的遗迹,召集冒险家们进行探索说不定会有意外的收获。 游戏的设施包含一般的店铺,如防具店、武器店,特殊的休闲店铺,如面包店、咖啡店、玩偶店,还有各种装饰树木用以提高店铺的魅力、费用、品质,我们也可以通过道具来提升店铺的各项属性或是冒险者们的属性。 说到冒险者,除了常规的属性外,它们还设置了勤奋度和满意度,这个数值的高低将影响冒险家们入驻村庄的欲望以及外出探索的欲望,多多留意冒险家们的数值会让我们的收入更加可观。那么该怎么提高这些属性呢,除了居民们自主与设施互动和外出战斗外,我们也可以通过赠送礼物和举办活动来提高居民属性。值得重点提一下的设计是冒险家们可以转职成为其他职业,不同的职业会带来不同的加成,比如木匠能加快建造速度,商人能提高店铺收益,合理运用这个设计,能很明显的减小经营的难度,通过你的合理经营,你的村庄会越来越壮大。 [h2]总结[/h2] 最后总结一下,《冒险村物语》在我个人看来是开罗系列排名靠前的一部,除了模拟经营的休闲感体验外,还能获得冒险带来的沉浸快乐,非常推荐大家入手体验,当然萝卜青菜,各有所爱,相信大家心中会有自己的答案。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
除了前期缺钱后期没事干以外依旧神中神
ひまつぶしにはいいですよ。 操作に気になる箇所が割とあってまじめにやるとイライラするので、あくまでひまつぶし。
十年就差不多通关了,还要熬到16年4月才能结算,这后期职业强度远超前期的,最好转职几个后期的就能打赢那些怪了。
不用考虑房屋搭配或者装备搭配,数值怎么高怎么来,适合挂机,一开始思维固化了造了很多不同的房子,一直亏钱,只造几种数值刷高之后就可以挂机了,大概12年就能财富自由给人物都换上数值最高的装备,所以之后等到16年结算的时候很枯燥
초창기 작품이니만큼 지금 하기엔 편의성에 있어서 불편한 부분들이 존재하지만 그래도 출시당시 괜찮은 평을 받았던 작품인 만큼 여전히 기본적인 재미는 보장합니다. 기본 플룻은 마을을 발전시켜 용사들에게 좋은 장비를 착용시켜 주고, 마을 밖 몬스터를 토벌할 수 있게 도와준다는 내용의 게임인데 단순한 만큼 난이도도 어렵지 않아서 가벼운 마음으로 하기에도 좋습니다. 이 뒤 후속작인 던마2가 평은 더 좋지만 그래도 입문용으로 해보시는것도 괜찮은 것 같습니다.
依旧挂机类的经典开罗小游戏。这款缺点有点多,体验不太好。 前期非常缺钱,经常一不小心就负债,武器店防具店饰品店都是亏钱的,正确玩法是摆上四五个马戏团别的店全不要。中期很区,打一个小架就全村团灭,只能等挂机刷钱。后期转职开罗之后纯碾压,没啥玩的。整个游戏全流程下来居然都不怎么舒服…… 最逆天的地方是礼物系统和装备系统不是分开的,给小人换装备要经过长长的送礼动画,换下来的装备直接没了,你好不容易辛辛苦苦攒钱给小人送了一套极品装备,他回头在城里店铺买个垃圾穿上,气晕了。武器店防具店饰品店真的有存在的必要吗?狠狠坑害玩家,赔钱又赔装备。数遍全游戏真正有用的建筑就三个,旅馆,马戏团,城堡。 想挂机也挂不明白,经常有事件跳出来你必须点击。合战忍者村我能挂一晚上第二天猛猛升级,这个挂一会就被送勋章的老头卡住了。 给个中评,我不推荐购买。
After playing Game Dev Story for the 50th time I finally decided to play another Kairosoft game and it's another BANGER! It is both "idle" battler and city builder, and it doesn't really excell in either but it is still real fun. Something I have an issue with which I think is the same over all of Kairosoft's games is even though it looks like a game you can just leave on in the background and can just check on every little bit, it is not, they are not, at least 70% of your attention is spent on these games which is annoying because I wish I could just leave this on in the background while working on stuff or playing other games and see all the stuff the characters have done when I come back but no, there is a limited time to play the game and it also pauses every 2 seconds to tell you something the characters did or alert you of a new mission you can do, which again wouldn't be annoying if it was a game where you actually do things yourself but no the characters are autonomous, I wish there wasn't a limited time where the game just ends and that you can do things at your own pace, but that is also technically the type of game this wants to be and it's not the sort of game kairosoft seems to make so it's whatever. Another small issue is I was staying on top of most of my characters but around the mid game (which is the 10 year mark) the adventures I could do seemed to out class my characters, like the sort of thing a gacha game with micro transactions would do. Eventually I crawled up out of that hole but still, it was a weird bit where I would send literally all of my heroes, with the best gear (mostly), to take on a hoard of enemies and they would all instantly get one shot and now there is no money flowing and all of the characters are laying there knocked out. Apart from those things it's fun, and I am going to continue to play more Kairosoft games to see if they get better or worse ( hopefully the former )
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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