
A colony sim based dungeon crawler where you manage your expedition to build a settlement in barren land, provide food and shelter for your people, lead them deep into the merciless dungeon, overcome challenging combat by your strategy.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best PL #43, worst AU #99 · 14 markets collected
US · last 30 days
About
Dungeon Settlers is a dark fantasy strategy game that combines colony simulation and dungeon crawling. As the leader of an expedition sent by the Guild, your mission is to explore, conquer, and destroy the dungeon which is the source of all calamities. To do so, you’ll need to build a settlement in the barren land and prepare your people for the dangers ahead.
This is a ‘Hardcore Strategy’ game. Train your members strategically by considering their equipment, skills, and traits, then form a party of up to four. In real-time with pause tactical combat with no turn or round limits, analyze enemy traits and patterns to outmaneuver them and achieve victory. But remember once dead, there is no coming back...

Build a settlement in the desolate land, isolated by magical erosion. Design rooms freely by placing walls and doors to meet your members’ needs—create bedrooms and dining areas, and set up a forge with anvils and smelters. Cultivate fields to grow crops. Manage your resources efficiently to survive, and produce rations and camping supplies for the next expedition. Unlock new buildings and equipment through research.

Each member has six major abilities and talents, along with dozens of combat and life-related stats. They also possess various traits based on race, background, and personality—such as a curious Lizardman with a drifter’s past. Recruit promising candidates and help them grow through leveling. Equip them with powerful equipments and carefully build a four-member expedition party with synergistic skill trees such as sword/mace/bow/fire magic.

Combat takes place in real time, but you can pause at any moment to think strategically. Plan your tactics using a variety of effects and mechanics—stun, bleed, burn, provoke, vulnerable, charge attacks, summons, and more. Position your party wisely, exploit enemy weaknesses, and utilize your skills at the right time. Even hopeless battles can be overcome with the right strategy.

Each dungeon expedition is randomly composed, with floors and rooms changing each time. Regions apply different random environmental effects. The deeper you go, the rarer and more valuable the resources become—but so do the threats. You’ll encounter the remnants of magical experiments, such as towering golems or acid-spitting monsters. Secure wood logs, herbs, gemstone veins, and mysterious mandrake. Trade with dungeon merchants, and face ancient tree that demand blood to bear forbidden fruit.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 652 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Somehow fills the niche of wanting to play DnD and Rimworld at the same time, i see many reviews saying the difficulty is a bit high, but i would say it is only true in the first few levels until you catch on to how the combat works, right now it is an early access and it is quite noticeable here and there, but it is a really good game and i am looking for the next updates. I saw that they haven't really done much on optimization but really haven't noticed any problem with my build.
GOOOOOOOOOOOOOOOOOOOOOOOODDDDDDDDDDDDDDDDDDDDDDDDDDDDD
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 652 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
게임은 할만함. 다만 분량이 20시간 분량임. 나의 경우 컨텐츠를 최대한 늦게 소비하려고 힘을 올려주는 물약 10개이상 (현재 로웰 힘 95임) 먹을 때까지 저렙던전만 돌았지만 그래도 20시간 정도 하니 마지막 보스(현재 나온 2번째 보스)까지 깸. 솔직히 이럴거면 탐험단 레벨도 그냥 무제한 풀어놨으면 좋겠음. (나중에 다시 바꾼다해도) 그것만 풀어놔도 새로운 애들 영입해서 각각 다른 직업으로 키우면서 좀 더 즐길 수 있을텐데 아쉬움 적어도 3번째 던전은 개발된 상태로 출시 되었다면 크게 욕 먹지는 않았을 것 같음. 그리고 다른 분이 지적했듯이 석재는 왜 이렇게 수급을 막은것인지 모르겠음.
久々に期待できるロープレが出てたね 時間が溶けていくほど面白い レベルアップ時のスキル固定機能をなぜ消した おかげでガチャ回すの大変になったぞ
环世界搜打撤来的 双极难通关,感觉可以单角色奶水双修,就是麻烦点,奶T水弓过的 内容不够玩快更新吧
Picked this up after watching a streamer playing it. I really enjoyed what there is for the beginning areas. A lot more content is needed though as EA plays more like a Demo. Some balancing is still needed or some tweaks to how the AI works. For example if you have a Spear focused Hero, you shouldn't enable the auto using of skills because he will use his Anchor skill right as combat begins and end up just sitting there doing nothing because he's not near enemies. Once you get/unlock a healer, then it becomes a lot easier, almost trivial, and you're just pushing through the floors as quickly as you can. Looking forward to the updates and how it grows, as well as additional skills or classes and races. Worth supporting the Dev when on sale. Full price might be worth it when 1.0 releases and the game is complete.
All this is assuming the game continues being developed: Right now it's a good time. Playing on Hard gives a fun tactical challenge, and being forced to delve into the dungeon to progress is exactly right. If the game's aesthetic were a little more unique I would almost say it has a Kingdom Death tone and feeling.
The only thing I'm mad about is the fact that I have to patiently wait for more content to drop
It's a fun and enjoyable game. Very Rimworld meets RPG feel. However its strongest drawback is the lack of content atm. As long as they maintain or even improve quality as they add content, this will be a really great game in a year or two. For the amount of content there currently is in terms of objectives and builds, I can't really recommend it to other people for the current price currently but I also do not regret the time or money I spent on it so far despite the low amount of content.
内容就这么一点就开始砍开始平衡是吧,直接快进到都砍成瘸子打不过老鼠得了,东尼意思
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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