
A colony sim based dungeon crawler where you manage your expedition to build a settlement in barren land, provide food and shelter for your people, lead them deep into the merciless dungeon, overcome challenging combat by your strategy.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best PL #43, worst AU #99 · 14 markets collected
US · last 30 days
About
Dungeon Settlers is a dark fantasy strategy game that combines colony simulation and dungeon crawling. As the leader of an expedition sent by the Guild, your mission is to explore, conquer, and destroy the dungeon which is the source of all calamities. To do so, you’ll need to build a settlement in the barren land and prepare your people for the dangers ahead.
This is a ‘Hardcore Strategy’ game. Train your members strategically by considering their equipment, skills, and traits, then form a party of up to four. In real-time with pause tactical combat with no turn or round limits, analyze enemy traits and patterns to outmaneuver them and achieve victory. But remember once dead, there is no coming back...

Build a settlement in the desolate land, isolated by magical erosion. Design rooms freely by placing walls and doors to meet your members’ needs—create bedrooms and dining areas, and set up a forge with anvils and smelters. Cultivate fields to grow crops. Manage your resources efficiently to survive, and produce rations and camping supplies for the next expedition. Unlock new buildings and equipment through research.

Each member has six major abilities and talents, along with dozens of combat and life-related stats. They also possess various traits based on race, background, and personality—such as a curious Lizardman with a drifter’s past. Recruit promising candidates and help them grow through leveling. Equip them with powerful equipments and carefully build a four-member expedition party with synergistic skill trees such as sword/mace/bow/fire magic.

Combat takes place in real time, but you can pause at any moment to think strategically. Plan your tactics using a variety of effects and mechanics—stun, bleed, burn, provoke, vulnerable, charge attacks, summons, and more. Position your party wisely, exploit enemy weaknesses, and utilize your skills at the right time. Even hopeless battles can be overcome with the right strategy.

Each dungeon expedition is randomly composed, with floors and rooms changing each time. Regions apply different random environmental effects. The deeper you go, the rarer and more valuable the resources become—but so do the threats. You’ll encounter the remnants of magical experiments, such as towering golems or acid-spitting monsters. Secure wood logs, herbs, gemstone veins, and mysterious mandrake. Trade with dungeon merchants, and face ancient tree that demand blood to bear forbidden fruit.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 652 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一番最初にいっておくと おもしろくなる要素はあるけど現状買う必要はないゲーム 状態です。 たぶん速ければ15時間くらいで現在いける所まで進められて、それ以降はすることがほぼなくなってしまう状態です。アーリーアクセスとはいえボリューム不足が否めません。買うなら正式版実装してからがいいかも。 個人的に良いなと思ったのは、ヘルプがかなり充実してて分からないこと調べたいことはだいたいそこで済ませれるというゲーム内完結できてて素晴らしいと思った。育成面とかをもうちょいどうにかできれば最高なんだけどな といった感じ。
그래픽이 이쁘고 전투에서 할 수 있는 전략적 선택지가 많아서 재밌네요
I enjoyed the entire game as a whole, early game starvation was the only real wall that needed to be passed, after that point its smooth sailing. Growing up playing Starcraft kinda made all the micro/macro managing super easy for me. - Camping out in the dungeon was a cool aspect that should probably be built more upon, like setting up camp near a body of water gives bonuses, but you are more prone to attacks or see rare creature events. - Would be cool if there was a way to toggle to individual characters on demand to quick cast there skills.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 652 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
デモ版から好評だったので待ちわびたEA版の発売 難易度高め&ランダム要素多め&操作が独特なため、やや人を選ぶかもしれないが、(開発者の思惑通り)ハマる人はとことんハマるであろうゲーム 自分の思うようにキャラを成長させたり、入手アイテムなどに一喜一憂できて非常に楽しい 操作はまだ慣れないが、動作は軽く、建設要素も期待できる 難点は、とにかくボリュームがまだ足りないこと 2028年正式リリースに向けてのロードマップらしいので、それまでガッツリ遊んで待つしかない 開発方針がとにかく高難易度を指向しているらしいので、デフォルトでハードモードを推奨されたりするが、自信のない人はノーマル以下に落として遊べば良い 最前線までクリアしたらハード以上で遊べばいい 現時点で気になるのは、複数キャラの操作が面倒なこと 特に5キャラ以上になるとステータスウィンドウの全てを同時表示できない(最大4キャラまで)のでかなり不便 ただ、ダンジョンには4キャラまでしか同時に入れないので、あえてそういう仕様になっていると思われる それから自動収納機能に不備があるのか、倉庫に運んでくれないこともしばしば ダンジョンから戻ってくると、なぜか拠点の広場にインベントリのアイテムをまき散らす仕様なので、これが正常に働いてくれないと非常に鬱陶しい あと開始時の3キャラは固定(?)っぽいが、一応、途中から解雇して別キャラを雇用できる しかしできれば自分で作成(選択)したかった EAなので改善されることを期待したい ランダム要素多めなので、場合によってはリロードの繰り返しになる 情報が豊富な非公式ウィキが存在しているため、それを見てしまうと気になる人も多いだろうが、あえて情報なしで遊ぶ方がより楽しめるかもしれない 一度ウィキを見てしまうと沼ってしまう可能性が高い リロードに疲れ果ててゲームをやめたくなったら、セーブデータをテキストエディタで編集するという禁じ手も一応可能 どうしても理想のキャラにしたいとかがあれば、そういう解決方法もまあありますよということで(データ破損は自己責任につき注意) まだまだ長く遊べそうなので、未クリア段階ではあるがおすすめしたい
feels like... "DRAGON QUEST BUILDER"
Jeu incroyable surtout pour un accès anticiper Gestion rpg personnage même la petite histoire tous est très bien Acheter le il vaut largement le coup!!!
Good potential, I'm enjoying the character building and base building aspect of the game. Looking forward to future development :)
If you like old school RTwP combat CRPGs and colony sims, there is nothing better than this
So far I have not run into any ground breaking issues. The 5th wheel stays at home and does his research like a good little pawn. The 4 that go into the dungeon complain a bit but I allow them the luxury of tents so they don't hate thier lives. The base is coming along nicely. I have expanded it to about tripple the size. Other than that, I'm quite enjoying abusing my peons.
'얼리니깐' 어떤 게임이든 있는 무적기 아직 많은 발전이 필요한 것 같습니다 뭔가 플레이 할때마다 1렙정도의 다양한 컨텐츠와 과 그 이상의 2렙이 없는 깊이라고 해야될까 그냥 방치형 게임을 직접 손으로 플레이 하는 느낌입니다 뭐가 아직 없어 성장하는 재미가 덜하네요... 돌아왔을땐 잘됐으면...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 2.4K | 68% | $13.99 | |
| $1.6M | 5K | 89% | $14.99 | |
| $1.6M | 5.2K | 87% | $9.99 | |
| $1.6M | 1.3K | 90% | $24.99 | |
| $1.6M | 1.8K | 95% | $24.99 | |
| $1.6M | 1.3K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $195.6K | 427 | 89% | $11.69 | |
| $3.8K | 5 | 80% | $19.99 | |
| $997 |
| 8 |
| 100% |
| $4.99 |
| $399.2K | 594 | 75% | $19.99 |
| $204.8K | 313 | 88% | $17.99 |
| $75.8K | 72 | 74% | $24.99 |