
A colony sim based dungeon crawler where you manage your expedition to build a settlement in barren land, provide food and shelter for your people, lead them deep into the merciless dungeon, overcome challenging combat by your strategy.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best PL #43, worst AU #99 · 14 markets collected
US · last 30 days
About
Dungeon Settlers is a dark fantasy strategy game that combines colony simulation and dungeon crawling. As the leader of an expedition sent by the Guild, your mission is to explore, conquer, and destroy the dungeon which is the source of all calamities. To do so, you’ll need to build a settlement in the barren land and prepare your people for the dangers ahead.
This is a ‘Hardcore Strategy’ game. Train your members strategically by considering their equipment, skills, and traits, then form a party of up to four. In real-time with pause tactical combat with no turn or round limits, analyze enemy traits and patterns to outmaneuver them and achieve victory. But remember once dead, there is no coming back...

Build a settlement in the desolate land, isolated by magical erosion. Design rooms freely by placing walls and doors to meet your members’ needs—create bedrooms and dining areas, and set up a forge with anvils and smelters. Cultivate fields to grow crops. Manage your resources efficiently to survive, and produce rations and camping supplies for the next expedition. Unlock new buildings and equipment through research.

Each member has six major abilities and talents, along with dozens of combat and life-related stats. They also possess various traits based on race, background, and personality—such as a curious Lizardman with a drifter’s past. Recruit promising candidates and help them grow through leveling. Equip them with powerful equipments and carefully build a four-member expedition party with synergistic skill trees such as sword/mace/bow/fire magic.

Combat takes place in real time, but you can pause at any moment to think strategically. Plan your tactics using a variety of effects and mechanics—stun, bleed, burn, provoke, vulnerable, charge attacks, summons, and more. Position your party wisely, exploit enemy weaknesses, and utilize your skills at the right time. Even hopeless battles can be overcome with the right strategy.

Each dungeon expedition is randomly composed, with floors and rooms changing each time. Regions apply different random environmental effects. The deeper you go, the rarer and more valuable the resources become—but so do the threats. You’ll encounter the remnants of magical experiments, such as towering golems or acid-spitting monsters. Secure wood logs, herbs, gemstone veins, and mysterious mandrake. Trade with dungeon merchants, and face ancient tree that demand blood to bear forbidden fruit.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 652 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My Greatsword Lizard one shot my tank... I only found out after my tank hand fainted like 8 times... READ THE SKILL DESCRIPTIONS KIDS
weiss nicht so recht ... finde das spiel garnicht schlecht ...macht ansatzweise spass ... aber das gedränge voran zu schreiten nervt ... dann dies elendige enrgiesystem was nur dazu da ist einem die nerven zu rauben ... ich mags irgendwie aber das energie gekasper raubt einem den letzten nerv, einstell möglichkeiten gibs nicht dem entsprechend kann man das gameplay nicht anpassen. wenn es so bleibt, ist es für mich keine empfehlung meiner seits
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 652 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
中等偏上未来可期的评价,框架还行,但是战斗和基地全部都是刚刚开始更新,半成品都算不上
你这第二关boss打完了无法传送回据点,打了三次了还这样,第三区域开启不了。 你做游戏给我做好了啊!
I really enjoyed the game in the playtest, although it was filled with bugs, it was really fun. With the early access release I wasn't expecting much better to be honest, but I was clearly wrong, the game feels really good for its actual stage, and I really hope it advances and gets to the finish line as this is a pretty unique concept for a game.
Love the game, really hope devs add female lizardfolk
[h1] 장점 [/h1] 게임 자체는 재미있음. 던전 진입 전 필요 물자와 보급을 확인하고 포션이나 마법같은 주요 물자는 최대한 아끼면서 던전 중간중간에 모닥불과 침낭을 설치해 스트레스 및 욕구 관리를 하며 던전을 뚫어나가야 하는 재미는 독보적임. 캐릭터 성장만 하는게 아니라, 재정비 후 잉여자원을 캠프 시설에 계속 투자하고, 연구를 진행하며 더 나은 장비와 물자를 동원할 수 있게 되는 점이 플레이를 계속 하게 만드는 부분인 것 같음. [h1] 단점 [/h1] 물론 얼리 엑세스 게임이지만 시스템적으로 아직 개선의 여지가 상당히 남아있지 않나 싶음. 던전 파밍은 매력적이지만, 적 유닛을 모두 죽인 후 주변에 뜯어갈 자원이 있는지 확인, 귀환 이 시퀀스의 반복임. -1. 파티 구성에 따라 유리하게 흘러가는 구간이 있으면 좋겠음. 어떤 캐릭터는 던전 상인과 거래할 때 품목이 더 많아지거나, 할인을 받는다거나. 어떤 지역에서는 특정 스텟이 높거나 장비 구성을 가진 캐릭터가 있다면 함정을 쉽게 돌파 한다거나 지름길을 찾아낸다던지 하는 스킬 체크 구간 같은 것들이다. -2. 던전 진입 준비부터 철저하게 어떤 물자들은 더 유용하게 사용할 건덕지가 있음에도 데코 재료 말고는 이렇다 할 사용처가 없음. 지나가다 발견하는 여신상이나 고목이 무상으로 보너스를 제공하는게 아니라 특정 아이템을 요구하고, 플레이어가 그 아이템을 가지고 있을 때 보너스를 제공하는 방식이었다면 던전 출발시 더 신중하게 아이템을 준비하는 재미가 있었을 것. (횃불 등)
可以玩,但先別買,多等一季或是遊戲做完吧 玩了36小時扣掉暫停的部分,已經差不多沒新東西了。 內容優劣這邊不說,只覺得目前玩完進度,很解high。
아기자기한 첫 인상과는 다르게 다키스트 던전마냥 뒤지게 어려운 난이도가 Alt + F4를 누르고 싶게 만들게 함. 의도한 난이도 자체가 매우 어려워서 밸런스가 좀 안 맞는 부분이 느껴지다 보니 평가가 좀 박한 것 같긴 하다. 근데 내 취향에는 재밌는 요소가 많이 들어있고 얼리엑세스인걸 감안해서 앞으로 조금씩 발전하면 좋겠다.
Game has interesting mechanics and has great potential, since you likely will only manage 4 units at most, it doesn't get too tedious compare to other sims yet.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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