
Dungeon in a Bottle is a precision platformer about choosing the right kind of jump. The acrobatic thief, Reya, has gotten himself trapped in a magic bottle, and now he must use every jump at his disposal to escape the treacherous dungeon within! Hopefully he'll grab some treasure while he's at it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
1 ) Very short playtime thus far and I will definitely update this as I play more, but I just wanted to give a review to say it seems to run perfectly on Steam Deck and it really does some interesting things with platform mechanics that will appeal to fans of games like Celeste or N++ if you're into them. Definitely more on the challenging side, but a level select appears after the first "tutorial" levels and you can skip levels that are too difficult via that method, so it has a nod to accessibility as well without gating content. 2) Okay, a full 45 minutes of play in this game and I can say it's great if you like tough as nails platforming that follows a really tight and fair set of rules. I'm pretty good at platform games, so I enjoyed the difficulty and I felt like it ramped in such a way that worked perfectly for my skill level because it essentially taught me how to play the game better. It truly treats platforming like a puzzle in a way that can feel frustrating, but extremely gratifying when you accomplish a level you've been trying for several minutes. It's still holding up amazingly well on steam deck and I haven't had a single issue with it throughout my time with it.
Actually one of my favorite games I have played in a long time. Great take on platformer similar to jump kings or celeste. Highly recommend this game. Art style, level design, and music are all fantastic. Love it!
I'm not the target audience for this game. I don't like splatformers, generally (ie, very hard, generally single-screen, platformers with instant re-spawn). Playing a difficult game, for me, is not a pleasurable experience. So, while there's no way I will ever be able to fully complete Dungeon in a Bottle, I have played enough splatformers (I beat Celeste...that's impressive, right?) to know that fans of the genre will enjoy this game. Dungeon in a Bottle strips out a lot of nonsense to allow the player to focus only on what needs to be focused on: pixel perfect platforming. The music is beautiful, but it says back. The art style is beautiful, but it stays back. Even the color palette--mostly warm tertiary hues--stays back. If you like Celeste, Super Meat Boy, N++, and similar quick-death, quick-learn platformers, give Dungeon in a Bottle a chance. And if you don't like those games, give Dungeon in a Bottle a chance at least for the absolutely captivating animation.
This is possibly one of the most frustrating games I have ever played, but equally rewarding. The mechanics are interesting and the level designs are engaging. The soundtrack is an added bonus. Highly recommend.
I knew this was a great game when not even 20 levels in I was wishing death upon the developer. It's got a long list of features; great art, loveable music, smooth and engaging progression of challenge, the sweet screams of your friend on discord at 25% volume as he dies on a level named "beatings will continue until morale improves" for the 200th time. As someone who is certifiably bad at the game and only hopes to one day, maybe, finish it, I can still tell you this a treasure decked out in some hipster new-indie-game clothing.
This platformer offers a captivating and demanding experience, even for individuals who may not excel in this genre. The game implements a gradual difficulty curve that gradually increases towards the conclusion, allowing players to adapt and grow. For those who possess adept platforming skills, I highly recommend challenging themselves to collect all the coins, as this endeavor enhances the learning curve and amplifies the overall enjoyment derived from the game due to the heightened complexity. In terms of constructive criticism, the game's primarily lacking aspect lies in its musical diversity. Though the existing soundtrack is pleasing, the repetitive nature of the music becomes apparent after spending several hours within the same world, potentially diminishing the overall immersion. Additionally, it would have been an appreciated addition if the developers had incorporated some form of reward or acknowledgment for successfully obtaining all the coins, even if it consisted solely of a commendation at the end. Overall, this game stands out as a remarkable experience that I wholeheartedly recommend. I would rate it 8 out of 10.
Very good platformer game. Main mechanic of the game is wall jumping, which keeps expanding after each of the 3 artifacts you collect during the playthrough. The game keeps the focus on this mechanic, the complexity of the stages comes from stages hazards and the way they interact with the player and wall jumping. I like how there is a mechanic that punishes the player for pressing the jump button too many times, its like the game wants you to be careful with how you act, just like a thief should.
残り2ステージ…一つクリア方法がわからない段階 良質な高難易度アクション 一つ一つのステージがかなり短めなのでリトライするのが苦になりにくい 難易度もちょうどよくいろいろ試していればいつかクリアできるくらいのもの 落下スピードが早いのでそれに慣れればかなり楽しく遊べると思います
It's clear to tell from the discerning level design and precise controls, that the developers have an intimate relationship with platformers. Not an obstacle is out of place, but levels will often present more flexibility than one 'set path.' Platforming aside, everything from the animations to the music is just crammed with style. I've been fortunate to have had the opportunity to play the game in it's earlier stages. The final product is absolutely worth a look if you enjoy tough platforming. And, allowing the player to skip some of the more difficult levels is a nice accessibility feature. Overall, a great indie title with uber-refined platforming and tons of charm!
Difficult but in a fun and satisfying way. Played until my hand got too tired to do what my brain wanted it to but I will return!
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