
The award-winning board game of strategy and intrigue in the iconic universe of Dune. The Spice must flow.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 17 → 2.4/day in the week after.
About
Experience the ultimate blend of strategy and intrigue as you navigate the treacherous landscapes of Arrakis in the award-winning board game Dune: Imperium!
Battle online, locally with AI, or against the formidable House Hagal.
Earn Achievements that showcase your prowess as a leader.
Embark on more than a dozen Challenges that will test your wit and cunning.
Compete for badges in the rotating Skirmish Mode where no two games are the same!
Arrakis. Dune. Desert Planet. Raise your banner above the vast wasteland before you. As the Great Houses of the Landsraad marshal their forces and their spies, whom will you influence, and whom will you betray? A tyrannical Emperor. The secretive Bene Gesserit. The shrewd Spacing Guild. The ferocious Fremen of the Deep Desert. The power of the Imperium can be yours, but war is not the only way to claim it.
Dune: Imperium blends deck-building and worker placement in a deeply thematic new strategy game where the fate of the Empire hangs on your decisions. Will you seek political allies or rely upon military might? Economic strength or subtle intrigues? A council seat… or a sharpened blade? The cards are dealt. The choice is yours. The Imperium awaits.
In Dune: Imperium, you'll step into the role of one of the leaders of the Great Houses of the Imperium in a struggle to control the planet Arrakis and the invaluable Spice it provides.
The game plays out in a series of ten rounds, each of which is defined by a new Conflict on the surface of the planet; some award critical resources, and some provide Victory Points that will propel you to dominance. But choose your battles wisely: spread your forces too thin, and you'll find your enemies growing too strong to oppose.
Each round, you'll draw a hand of five cards from your deck, which will get stronger over the course of the game as you acquire new cards. Each card can be played in one of two ways: To send an Agent out into the Imperium to gather resources, or to Reveal at the end of the round to purchase new powerful cards. You must maintain a careful balance to get the most of the resources available to you. How will you find your path?
As your game progresses, you'll vie for Influence with four factions of the Imperium: The Emperor, the economically powerful Spacing Guild, the mysterious Bene Gesserit, and the ferocious Fremen of the deep deserts. Earning Influence among the various groups helps you to earn the Victory Points you need...but will you compete with your rivals for their favor, or abandon alliances to pursue other opportunities?
Many strategies are at your disposal, and many paths to victory. The cards are dealt. The choice is yours. The Imperium awaits.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only one thing needs to be looked at, changed or fixed somehow. There is like 4 expansions, and each having the CHOAM module available, that means that there are too many combinations/gamemodes which you can create when playing an online lobby.
I prefer real board games, but dang this is just so convenient. The game moves so much faster, the interface is ergonomic, and the challenges are quite fun. It's also nice to play online versus friends when we can't get together in person. This digital version adds a lot to an already world-class board game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 20 → 4.33/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Polish, Korean, Ukrainian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
帝国玩家千万别买这个游戏,出了起义dlc以后直接把帝国排位模式删除了,就为了卖他的起义dlc,吃相太难看,根本没把玩家当人,纯把玩家当提款机,直接差评
Probably one of the best implementations of a board game I've seen - if they fix a few minor things it would be nearly perfect. 1. No way to view individual cards/heroes. Why do I have to go through google search to find card info online? It just makes everything a headache when I'm trying to get deeper into the game, and it inherently makes the digital version worse 2. No digital implementation of rules - another lazy copout that forces you to search for information online, and in 20ish years will probably be a dead link. 3. Expansions and their implementation are extremely confusing - much like the board games, they make each one compatible with both versions (imperium and uprising) and you don't know where to start. Ifyou play with all three at once you're going to have a headache, guaranteed. While it may be nice to have freedom of choice, for the love of god you should give people some guidance on how to use these expansions to have the most fun. 4. Customization - this is where i think you guys are sorely missing out. People love adjusting backgrounds, game pieces, and rules in the original board game, and i think making this game steam workshop compatible would be a massive upgrade. Obviously this is a positive review bc the bones of the are are solid, the animations/art are great, it has wonderful tutorials, and the AI is insanely hard. I just think it could be even better with a few tweaks
Molto divertente!
super
Adaptation parfaite d'un des meilleurs jeux de plateau. Du bonheur !
Love the implementation. Dont play alot of multi around here but the scheduled ranked matches seem to work well.
Love the style of this worker placement boardgame. It makes you think about every turn on what you should be doing, and whether or not the current combat round is worth fighting for. ~ WARNING ~ You won't be able to play online much unless you have friends to play with, because everyone runs the expansion packs. The only con in this game is having to spend more money after buying the base game to play with real people. I understand buying expansions to a physical game, but an online board game should just update to newer packs..
Sehr gutes Spiel. Wer die Regeln erklärt und mal eine Runde sehen möchte: https://youtu.be/lemzjQ6-v5s
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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