
The award-winning board game of strategy and intrigue in the iconic universe of Dune. The Spice must flow.
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Experience the ultimate blend of strategy and intrigue as you navigate the treacherous landscapes of Arrakis in the award-winning board game Dune: Imperium!
Battle online, locally with AI, or against the formidable House Hagal.
Earn Achievements that showcase your prowess as a leader.
Embark on more than a dozen Challenges that will test your wit and cunning.
Compete for badges in the rotating Skirmish Mode where no two games are the same!
Arrakis. Dune. Desert Planet. Raise your banner above the vast wasteland before you. As the Great Houses of the Landsraad marshal their forces and their spies, whom will you influence, and whom will you betray? A tyrannical Emperor. The secretive Bene Gesserit. The shrewd Spacing Guild. The ferocious Fremen of the Deep Desert. The power of the Imperium can be yours, but war is not the only way to claim it.
Dune: Imperium blends deck-building and worker placement in a deeply thematic new strategy game where the fate of the Empire hangs on your decisions. Will you seek political allies or rely upon military might? Economic strength or subtle intrigues? A council seat… or a sharpened blade? The cards are dealt. The choice is yours. The Imperium awaits.
In Dune: Imperium, you'll step into the role of one of the leaders of the Great Houses of the Imperium in a struggle to control the planet Arrakis and the invaluable Spice it provides.
The game plays out in a series of ten rounds, each of which is defined by a new Conflict on the surface of the planet; some award critical resources, and some provide Victory Points that will propel you to dominance. But choose your battles wisely: spread your forces too thin, and you'll find your enemies growing too strong to oppose.
Each round, you'll draw a hand of five cards from your deck, which will get stronger over the course of the game as you acquire new cards. Each card can be played in one of two ways: To send an Agent out into the Imperium to gather resources, or to Reveal at the end of the round to purchase new powerful cards. You must maintain a careful balance to get the most of the resources available to you. How will you find your path?
As your game progresses, you'll vie for Influence with four factions of the Imperium: The Emperor, the economically powerful Spacing Guild, the mysterious Bene Gesserit, and the ferocious Fremen of the deep deserts. Earning Influence among the various groups helps you to earn the Victory Points you need...but will you compete with your rivals for their favor, or abandon alliances to pursue other opportunities?
Many strategies are at your disposal, and many paths to victory. The cards are dealt. The choice is yours. The Imperium awaits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Polish, Korean, Ukrainian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
又省钱了哈哈哈哈哈
Faithful adaptation of the board game. Serviceable AI, challenging enough for offline play. Games go much faster than the board game, which makes it an ideal choice for quick 20-30 minute sessions.
Probably one of the best implementations of a board game I've seen - if they fix a few minor things it would be nearly perfect. 1. No way to view individual cards/heroes. Why do I have to go through google search to find card info online? It just makes everything a headache when I'm trying to get deeper into the game, and it inherently makes the digital version worse 2. No digital implementation of rules - another lazy copout that forces you to search for information online, and in 20ish years will probably be a dead link. 3. Expansions and their implementation are extremely confusing - much like the board games, they make each one compatible with both versions (imperium and uprising) and you don't know where to start. Ifyou play with all three at once you're going to have a headache, guaranteed. While it may be nice to have freedom of choice, for the love of god you should give people some guidance on how to use these expansions to have the most fun. 4. Customization - this is where i think you guys are sorely missing out. People love adjusting backgrounds, game pieces, and rules in the original board game, and i think making this game steam workshop compatible would be a massive upgrade. Obviously this is a positive review bc the bones of the are are solid, the animations/art are great, it has wonderful tutorials, and the AI is insanely hard. I just think it could be even better with a few tweaks
Easily the most enjoyable strategic board game I have played. The cards and their functions are tailored and designed so that they resemble the actual lore, which is rather impressive. However, let us discuss some flaws that need improvement. First of all, not all card play effects are animated (draw a card, gain spice, move up with an alliance), and sometimes the icons are either displayed wrongly or not at all. The EVENT category has been there for years, and no visible progress has been made there. At the same time, a player I know received an email about a potential account termination for writing people in the matches and inviting them to tournaments - the same thing that should have been an EVENT (the same one that says "coming soon" for years) lead by Direwolf. I wrote Direwolf personally and, ironically, still received no answer when offering to collaborate on this project as I also asked if they offer education or training to improve their own product. I do hope this changes as to not cause a conflict of interest when players themselves decide to initiate what community needs, as it would be highly inappropriate and unfair to players. As for the game itself, the Competitive aspect needs to be updated as to include Uprising expansion and have at least two different and separate ELO boards. The timers for players run chaotically and unpedicatbly, sometimes ticking and tocking for minutes after the player played their turn. One surefire way to improve this game and experience is to utilize the already good community and to have Direwolf work closely with it. Then this game and gaming experience would be 5/5, currently it is about 4,3/5.
This is a fantastic digital implementation of the Dune: Imperium board game. It is cheaper than the physical game. Yet, it provides more valuable through the combination of online play against strangers, friends and/or AI opponents, local play against AI opponents, challenges, and tournaments. If you buy expansions for the game on Steam, and you also own the base game on iOS or Android the expansion is automatically unlocked on your mobile platform as well as Steam. Background music, effects and animation also engage the player during the game. Superb adaptation of the stellar board game.
J'aime
好玩
Шикарная игра с огромным тактическим изобилием и разнообразием путей к победе
Nästan lika kul som det riktiga"brädspelet" irl :)
Playing solo against AI, so far so good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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