
Frag like it’s 1996 – this time with even more asses to kick! Join the world’s greatest action hero in Duke Nukem 3D: 20th Anniversary World Tour as he saves Earth once again, kicking alien ass and saving babes across the globe along the way.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ein richtiges cooles älteres Spiel! War mein Favorit! Nur zu empfehlen!
a rerelease of Duke Nukem 3D with some campaigns but not all.
The new episode is pretty good, big maps with a lot of detail. The Incinerator weapon is quite OP due to extreme ammo efficiency and it prevents enemies from returning fire although metallic enemies are immune. Workshop support means you can download and play new maps easily. By pressing C you can go back to the old rendering style if you like the nostalgia or use the new true3D (a nice gimmick but I prefer the original). Total Playtime of the core game is about 16 hours. Sadly no Caribbean or Winter Episodes which is a big minus.
El juego tiene un input lag en el mouse que hace imposible jugarlo.
"Ich bin der Duke und nach mir kommt lange nichts"
Nobody steals our chicks... and lives!
Finished, Definitely Holds up right next to DOOM and Quake, Duke Nukem As a Character is just the Ultimate Giga chad of the 80s and 90s standard Action Hero with some Edge since I guess that’s what makes him standout from the Doom Guy and the Marine The Level Design is certain Stages Kinda Annoyed Me because getting certain Keycards and Where to go wasn't as noticeable as it should be and can get cryptic, It does Differentiate itself with using a lot Real World Locations throughout the various episodes like stripclubs, underground bunkers, even going into spaceships which was kinda cool, a lot of different buildings, etc and Having its own animations, Gameplay is solid boomer shooter, The Weapons are very standard with Pistol, Shotgun, Grenades, and Chaingun, But the Scifi Weapons are pretty cool like Shrinking Ray to step on enemies, Enlargement ray to make enemies explode, Devastator is really OP with holding Dual mini bomb launchers, And Freezing Ray is Actually pretty effective and kicking them to pieces was cool Lot of Fanservice which you didn’t really get in Boomer shoots like Pixelated Breasts and a lot of Posters of Strippers and even the women being trapped looking naked which definitely makes this game standout a bit Some Issues With the PC port is that there are a lot of instances where the Game would freeze for 1 Sec and that messes up the whole flow of the experience for me and it was very annoying, the Fullscreen Feature is kinda broken as it everytime my PC would go blackscreen from inactivity the game would go into windowed mode and it was very annoying 7.5/10
非常好,操作现代化,能随时切换旧raycasting视觉效果和真3D,失败之后立刻倒带很方便,在上面补完了童年。
straightforward retro shooter action, enjoying the action is the main goal, i find it also quite fun but im also biased by nostalgia, levels are not as good as i remember them but still good level design. Lots of content and challenge, can be cheesed to a fair degree, secrets sometimes are unfair.
The game is probably great but for me it is clunky and unfun to play. And yes I've played multiple boom shooters like it and none have felt this bad. Even so I still wanted to play the game and listen to developer commentary so I put it on easy and was going to enjoy the ride. Only one problem, the game has crashed around 5 times in nearly an hour.... After trying for 50 minutes I was done.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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