
Serious Sam Classic: The Second Encounter is a high-adrenaline single-play and 16-player co-operative arcade-action FPS and Gamespot's Game of the Month February 2002!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
данная серия игр всегда была эталонной жратвой для самых отъявленных и закоренелых копрофагов и второе пришествие семени не стало исключением. слабоумное хорватское быдло тщательно постаралось чтобы самые недалёкие и наиболее отсталые олигофрены не ушли разочарованными. если вам нравится такой геймдизайн, то ваша кишка уже давно шире чем коридор на последнем уровне. и хоть вряд ли вам подобное светит, но на всякий случай убедительная просьба: пожалуйста не размножайтесь.
I didn't know who I was until I beat this game 10/10 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh D4mn Kleers, there are still F3mboys to come
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 90 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра моєї юності. Не знаю, чи сподобається вона тим, хто взагалі не знайомий із серією, адже гра вже дещо застаріла, але для мене — це класика тих часів, у яку хочеться зазирнути час від часу, щоб просто відволіктися й розслабитися. Так, є HD-видання першої частини, Revolution, де перша і друга частини об’єднані (є ще й інші видання, у яких я не розбираюся, їх випустили забагато), але більше сказати нічого. Постріляти, розслабитися, знайти кумедні пасхалки — саме те, що треба. Філософії тут немає — тільки зброя та орди ворогів. А, ну і ще класна музика. Моя оцінка — ⭐️⭐️⭐️⭐️⭐️ Відгук написано: 05.08.2026 Михайло Punkel Кенебас ▬▬▬▬▬▬▬▬Thank you for your attention. I hope you all understand. ᅠᅠᅠᅠᅠᅠᅠᅠᅠ Сторінка захищена авторськими правами. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠЄ ліцензії та сертифікати. ᅠᅠᅠᅠᅠᅠᅠᅠ Будь-яке копіювання карається законом. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠВсі права захищені © Punkel ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ2002-2026
Тогда это было круто, сейчас не знаю. Не фанат серии, но притронуться нужно. Завезли и игровые карточки тоже.
Happy early 25th anniversary to the Second Encounter!
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ахриненная игра, красивые и вайбовые локации, новые враги которые не дают тебе расслабиться и игра всегда тебя держит на напряге, новые оружия и имбовая снайперская винтовка, которая шотает многих врагов сразу же намного лучше и интереснее чем first encounter, геймплей так же великолепен, локации очень порадовали и некоторые небольшие головоломки (если можно так сказать) небольшой трабл только в финальной локации, там прям постарались как можно, 12/10 "double shotgun = double fun"
JOGAÇO, tão bom quanto o 1° classico, porém, não pode esquecer do quicksave.
It continues directly from where TFE left off. It keeps the things I liked about the first game and builds on them with more weapons, enemies, power-ups, and much more varied levels. Serious Sam's classic chaotic gameplay is still here; you keep moving forward while shooting through huge hordes of enemies. I think the biggest improvement in the game is the level design. Leaving Ancient Egypt behind and fighting in completely different regions such as Mesoamerica, Mesopotamia, and Medieval Europe was a great change. Some levels also have very creative mechanics. The gravity mechanics in The Pit are especially surprising. Seeing something like that implemented in a simple-looking engine like Serious Engine is still impressive. Being able to walk on walls and different surfaces when the direction of gravity changes makes the level design feel more experimental compared to TFE. Having more traps and environmental hazards alongside the large battlefields also makes the levels more interesting. The new weapons are also good. The XOP Flamethrower works really well against Kleer Skeletons. The RAPTOR Sniper Rifle is also very useful for shooting enemies from a distance. The Serious Bomb is really useful when everything gets completely chaotic. The new power-ups are good too. Serious Damage and Serious Speed are especially useful during big battles. I recommend saving them for when you are in a difficult situation. The new enemies also make the fights more varied. Zorg Mercenary kept me moving with its ranged attacks, Zumb'ul with its rockets, and Fiendian Reptiloid Demon with its powerful fireball. I especially liked Cucurbito the Pumpkin. It is designed as a humorous parody of Leatherface, and I think it is a really cool enemy. Adding new abilities to some of the old enemies was also a great addition. Scythian Witch-Harpy carrying a Kamikaze was another detail I liked. The co-op side is also pretty fun when playing with friends. Especially during the big battles, playing together makes everything much more chaotic and fits the game's chaotic gameplay very well. However, the online side is unfortunately dead nowadays. I rarely saw only 1-2 people online, and if you don't have friends to play with, it is very difficult to find active players. The boss fights were good. Kukulkán and Exotech Larva offer different and fun encounters. However, I was a little disappointed with the final boss. After the huge Ugh-Zan III fight in TFE, facing a much smaller boss like Mordekai the Summoner at the end of this game felt a little underwhelming. Mordekai was also quite easy in my opinion. Summoning enemies and teleporting around is a cool idea, but I don't think it had the same scale or impact as the final battle in TFE. The game also has great references to classic FPS games and pop culture. The hidden phone booth conversation in the first level was especially good. Sam calls “Blondie” and asks when he is coming. After getting the answer “When it's done,” he says “I've been waiting forever.” “Blondie” is a reference to Duke Nukem. The words “When it's done” and “forever” are also making fun of the years-long development of Duke Nukem Forever. Sam complaining about waiting for him feels like a reference to the players who were waiting for Duke Nukem Forever. The small references to Quake are also nice details. Hidden and absurd things like the giant Kamikaze, the Santa Claus and Snowman jokes in the Medieval levels, and the “Crollywood” sign on top of the mountain also show the game's sense of humor very well. I liked TFE, but I had more fun playing this one. The variety of the levels, new weapons, and enemies make the game much more fun. The formula in the first game was already good, and this game keeps that same formula while adding more variety. You can think of these two games like Doom and Doom II. If you liked the first game, you should definitely play this one too.
Игра детства. Не знаю, зайдет ли тем, кто вообще с серией не знаком, тк игра уже старовата, но для меня - классика с тех времен, в которую хочется заходить время от времени и просто отвлечься да расслабиться. Да, есть HD издание 1 части, Revolution, где первая и вторая части вместе совмещены (есть еще и другие издания, в которых я не разбираюсь, многовато их сделали), но сказать больше нечего. Пострелять, расслабиться, словить забавные пасхалки - самое оно. Философии тут нет - только пушки и орды врагов. А, ну и еще классная музыка
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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