
Have you ever considered creating your own crime empire, without the legal and moral consequences? SIMULATE IT! Crawl into the dark alleys of the street business in this OG drug-dealing game, and make a fortune! A co-op sequel – DDS2 – is out NOW
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Have you ever considered creating your own crime empire, without the legal and moral consequences? SIMULATE IT! Crawl into the dark alleys of the drug-dealing business and make your fortune!
This complete DDS experience comes with SEVEN huge free updates that improve and expand the game, adding new environments, visual effects, mechanics, and characters. A co-op sequel – DDS2 – is out NOW!

Begin your story in a small, dirty hideout and make your way up to controlling the territory, hiring minions, opening labs and training the staff. Become a street business mastermind and climb to the very top.
But be careful! Nothing is easy in the world of crime...

Retrieve smuggled merchandise from outside cartels, avoid the police, and organise hideouts. Sell small amounts to singular clients, or do big deals with gangs.
Remember, you have to be smart, and you have to be sneaky. Enemies lurk on every corner, and the DEA never sleeps.
Scared yet? Don't be. The brave ones rule the world.

When the time comes, set up your own production labs. Convert your empty hideouts into laboratories to make meth, ecstasy, heroin, and more. Train your dealers into lab assistants and gain complete independence in your operation.
Remember, it does cost a lot of money, so better prepare!

Your goal? Power, money, and respect. Be careful with your actions. Don't screw with your clients... too much. Cooperate with the right people, don't get caught, and you might just live long enough to spend your fortune!
Who needs money if you can't spend it, right? Use your profits to either grow your gang, buy new equipment, hire some muscle, train them, or get yourself a mansion to show off your wealth.
Cash, drugs, and rock'n'roll... or something like that.
Receive smuggled shipments from the cartel;
Safely make your way to your hideout with the merchandise;
Create your own recipes, divide portions to prepare dope for sale;
Organise your distribution starting from singular junkie sales up to wholesale transactions with local gangs;
Strategically avoid police patrols and DEA ambushes;
Raise your influence and gain territory. Hire people, make deals with gangsters;
Set up labs, train lab assistants and produce your own hard drugs;
Fight against a rival cartel and gain independence in your drug business;
Buy a mansion, decorate it and show off your wealth;
Grow your business, invest your money and face new dangers and dilemmas as you climb the criminal ladder.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 21Kreviews | 86% | — | $931.3K |
| $24.99 | 687ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nejlepší hra
Drug Dealer Simulator 1: El verdadero simulador de "vivir a base de mate frío y paranoias" Si tu sueño frustrado siempre fue tener la piel color cartón mojado, vivir con las persianas bajas porque el sol te da amargura y que el cartero te mire con ganas de llamar a la brigada, felicitaciones: este juego es tu llamado sagrado. Drug Dealer Simulator 1 no es un juego de estrategia de mercado ni de economía seria; es un retrato crudo, rancio y maravillosamente falopa de cómo pasar de ser un seco total a convertirte en el mismísimo rey de la manipulación de sustancias en bolsas de ziploc. 1. El Catálogo del Fisura: Alquimia barata de pasillo Acá te das cuenta de que la pureza es para los giles que no quieren progresar. En tu mesa de trabajo, el verdadero negocio es la estafa hormiga con balanza digital: La Marihuana: Menos mal que el juego no te deja meterle mano para cortarla, porque si fuera por el fisura promedio, la terminarías mezclando con pasto seco del patio. El faso se vende puro, pero te sirve para enganchar a los primeros clientes antes de meterlos en el verdadero laberinto de la decadencia. Anfetaminas "Sabor ralladura de tiza": El polvo blanco por excelencia. Para triplicar las ganancias, tu cerebro quemado te dice que mezcles un 30% de anfeta real con un generoso 70% de bicarbonato de sodio, ibuprofeno molido y polvo para hornear. Si te pasás con el polvo de hornear, el cliente te manda un mensaje diciendo que cuando toma, estornuda burbujas, pero que "igual pega una locura, amigo, agendame tres bolsas más". Las Pastis de Éxtasis: Las molés en el mortero y les metés tanto corte que la pastilla termina teniendo más tiza que el pizarrón de una escuela pública. "Los clientes de este juego tienen el estómago de titanio. Les vendés una mezcla que es 90% ibuprofeno molido con un martillo y te vuelven a comprar porque flashean que es calidad premium." 2. Los Clientes: El desfile de los zombies sin alma Tus compradores son personajes que están más detonados que si se hubieran clavado veinte pastis de clona (Rivotril) con un trago de nafta. Te mandan mensajes al celular "shadycomm" (un aparato tan viejo que el ringtone te lija el cerebro y te da ansiedad) con pedidos re contra lógicos: "Che, amigo, rescatame por favor. Son las 4:48 AM de un domingo de granizo, estoy abajo de un puente peatonal sin zapatillas y me persigue un duende. ¿Me traés dos gramos de anfeta? Te pago con una Sube con dos pesos de saldo y un control remoto de DirectTV sin la tapa de las pilas". El tipo está en un estado tan místico que parece que se tomó una caja entera de Tranquinal de 2 mg vencida, pero ahí vas vos, corriendo por el medio de la calle para ganarte 15 dólares mugrientos. 3. La Gorra y el "Efecto Humo" La policía de este juego tiene un olfato místico para detectar el olor a pobreza y desesperación. Si caminás normal, todo bien. Pero si te da la paranoia y apretás el botón de correr, cagaste fuego. Se desata el protocolo antiterrorista y empieza la persecución: El banquete de la comisaría: Los canas corren a la velocidad de la luz, impulsados por el odio policial y el colesterol de los bizcochitos Don Satur salados que se clavan en la guardia. Mientras te corren, seguro van tirando migas por el piso de la adrenalina que llevan. El pulmón de chimenea: Tu personaje, que fuma tres atados de tabaco fuerte por día adentro de un monoambiente cerrado y sin ventilación, corre como un asmático en plena primavera. A los diez metros ya está jadeando como perro arriba de un capot al sol, con los pulmones pidiendo la quiebra y la barra de resistencia en negativo. El elixir del groncho: Hablemos de la bebida energética Rockstar. Que seamos sinceros: tomar esa porquería es más negro que el alma de un cana de la Federal o más groncho que andar descalzo en la vereda comiendo mortadela de oferta. Es mil veces peor que tomársela tibia en la parada del bondi a las cinco de la mañana, y mucho más grone que mezclar Cepita del Valle con café instantáneo en un vaso de plástico (sí, esa aberración la hice yo). Es un brebaje que califica como más grasa que canapé de mondongo o más ordinario que diente de madera, pero te deja el corazón haciendo tac-tac-tac a mil por hora y te devuelve las ganas de vivir por cinco minutos. La salvación rancia: Tu única escapatoria es tirarte de cabeza adentro de un tacho de basura, taparte con bolsas de consorcio con olor a pescado y rezar para que el cana gordo se distraiga con un perro o algo brillante en el suelo. 4. Del monoambiente de mala muerte a la paranoia total A medida que avanzás, el juego te deja alquilar propiedades más grandes para poner mezcladoras industriales. Pero la mística de fraccionar polvo blanco arriba de la mesa mugrienta mientras escuchás un trap todo saturado y con el bajo reventado no te la saca nadie. Te volvés tan paranoico que después de jugar cuatro horas seguidas, vas al quiosco a comprar unos caramelos y sentís que la vieja que está barriendo la vereda en la otra cuadra es un agente encubierto de la PFA pasándole tu ubicación en tiempo real a la brigada de investigaciones de la Federal.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Aug 5 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Turkish, Japanese, Portuguese - Brazil +1 more
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Currently building my own empire. Will update once I am the BOSS. no but seriously, A fun game, just like in real life, repetitive and can seem like a grind but keep the money on your mind. I like the aspect of starting very low level and building your empire. Cops are way more frequent than they are IRL. I did have to launch in the "other than normal" launch
cheesey narrator
comprei o jogo tem uns 40 minutos, e nesse tempo o jogo mal abriu e olha que meu notebook não é tão terrível assim, quando vão tentar melhorar a jogabilidade e usabilidade dele? Só ganham dinheiro e não entregam qualidade? Slc tá ruim demaisssss
Honestly one of the best games for the price I've paid. It will be compared to other games of course, but it was the first one of this genre I plaid and I've very much enjoyed it.
Awesome game and concept....BUT........ There are LOTS of bugs and QOL problems that should've been addressed by the developers long before they gave it controller functionality.. 1. There's lag when you turn on lights at late game houses. 2. Additives have to be added to jars, mills, and mixers one at a time which is too time consuming once you get late game and have a lot of product to mix 3. The police don't follow the exposition meters, meaning there are sometimes too many officers for you to have a low exposition meter, and sometimes no officers when it's high 4. They don't explain that you have a choice between the 2 gangs in the game. One is apart of a pop-up storyline so you follow it. When you find out about the other gang, it's too late. This leaves Bad Asia unable to be unlocked for the remainder of your gameplay. (This BADLY needs to be changed) 5. There are bags you can find with product labels but there is no product in them. At one time, there used to be a few grams of that product in them and they were great for giving samples, but now, they are only good to be flushed. (BTW...you still go to jail if police find them on you even though they are empty) 6. They don't tell you that regions only purchase certain product so you'll set up factories in regions that don't really need the product, forcing you to have to travel across town to sell them 7. Police sometimes rubber band, meaning the pairs will separate making you think there's only 1 officer and last minute the second one zips up to catch up to the first. Sometimes, you get caught in the middle 8. Police will attempt to search you when you're in your yard at night. Although the lands are supposed to be police and DEA immune, police will still try to search you and when you go in the house, it triggers a chase and raises exposition 9. Police can still take your weed plants off immune property. (I never understood why this wasn't changed. If the property is immune, the product planted there should be safe, but it isn't as long as police can see it. 10. Border police have too far of a reach. When you're crossing the border, you are often called for a search before you get there and again as you reach the other side, making them search you twice in less than 5 seconds. (I mean, does that make any sense? Why isn't there at least a 10 second timer on individual police searches??? 11. The gamma in the game is set too low. I get that they wanted to try to make the police blend in with the darkness a bit more, but the game is entirely too dark. We shouldn't have to go into scripts to alter the gamma. (This is a huge development snafu) 12. The game mentions armed robbers on the police radio, yet you don't run into any. I think that's a HUGE missed opportunity for a more immersive gameplay 13. The concept of "police hours" makes absolutely no sense. There is nowhere in the US where you go to jail just for being outside at night. Curfews are for minors...so why you go to jail just for being outside makes the game a bit unrealistic. If they got rid of that and put more police outside at night where they caused more chances for searches, it would be more realistic 14. You can't move property you purchased from the original apartment. Once you put new jars or lab equipment in the apartment, they are stuck there. You can't sell them, or move them to a new building, which makes absolutely no sense whatsoever. 15. There are fences in the game that you can't jump and others that you can jump from one side but not the other. This is a complete oversight by developers. Why take away a fence jumping ability to begin with? I think all fences should be able to jumped unless they have barbed wire. 16. You have item slots but they're only for doing drugs. Why aren't there more useable items in the game? And when it comes to drug use, there are literally only 3 useful drugs to use of all of them....amp, crystal, and cocaine. These make you run faster at the cost of stamina even while walking. The others don't help the gameplay at all so why even allow them in slot in the first place? What makes matters worse, you can't equip drugs that are in your pocket, which makes absolutely no sense. You would think someone would do drugs out of their pocket and not out of a backpack or duffle bag, but this is how the developers set it up....and it's STUPID. 17. MOST IMPORTANT: The complaints page is HIGHLY NEGLECTED. Again, the developers recently released this on PS4 and gave it controller functions and prior to that, released DDS2 and it's Casino DLC before fixing any of the above problems that steal from the fun of the game. It makes it difficult to trust buying new titles, especially when most complaints are dated back 3+ years and have promises from those developers to fix them. It's 2026 and the same problems from 2022 are still there. For those who like this version better, we feel completely neglected and that's problematic for a lot of us. (What's makes things worse is they advertised for us to nominate them for the Labor of Love award. WHY TF WOULD WE DO THAT??? NOTHING has been fixed in a long time. Overall I feel like the developers are cash grabbers and don't truly care about the gamer's experience or you wouldn't still see the same bugs in the game today. If I were you, I'd go get Schedule I before getting this. You'll feel more like you got your money's worth. The developer is constantly fixing and adding to the game to make it more fun to play. This on the other hand is completely neglected. I wouldn't waste your money on it unless it's on a Steam sale for $1.99
Годно,но могло бы быть лучше. оптимизация например
Liked the game, do not like the way they tried to sue someone else. But the review is for the game. Gameplay loop is difficult but enjoyble. Its not the best game in the World, but i had alot of fun with it.
the games alright as more and more cops start patrolling it get gets harder but i like the challenge and haveing my frist dealer is cool may look into 2 after i beat this one
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $7.4M | 5.9K | 70% | $24.99 | |
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| — | 0 | — | — | |
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| — | 0 | — | — | |
| $24.6K | 67 | 91% | $8.99 |
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| $931.2K | 992 | 78% | $24.99 | |
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| $930.6K | 1.4K | 86% | $24.99 | |
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| $932.3K | 2.1K | 64% | $14.99 | |
| $930.3K | 1.6K | 93% | $18.99 |