
Drone Sector is a futuristic gunship game. Provide close air support by firing variety of weapons at the enemies and guide your allied troops via commands. Keep your troops alive, complete objectives, collect resources and recruit engineers. Research better weaponry for the gunship and the troops.
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About
Drone Sector fuses the gunship close air support role with the drone's observation and mission command. Inspired by the real-life AC-130 gunship and MQ-9 Reaper drone, it merges these powerful roles in a futuristic setting, where advanced technology and heavier firepower enable you to take on more complex and dangerous missions. While not a pure military simulator, the focus remains on tactical planning and execution, with greater flexibility in mission design and weaponry.
Guide your squads as they advance through hostile environments to achieve mission objectives. Command with precision, helping them avoid traps and eliminating high-priority threats with your overwhelming firepower. Outnumbered by enemy forces, you’ll need to maximize your technological superiority to turn the tide.
During each mission, you’ll need to make strategic decisions about resource gathering. Send your ground squads into buildings or key areas to collect vital resources and research documents—but this comes with risk. Stay too long, and you may lose your squad to overwhelming enemy forces. Decide when to extract and when to push your luck for valuable rewards.
Between missions back at base, upgrade your gunship, squads, and weapons. Manage your ammo production and research new technologies to improve your chances in the field.
Fluid, responsive gunship weapon controls
Multiple camera modes: color, night vision and thermal vision
Commanding self-sufficient squads on the ground
A variety of infantry and armored unit types
Resource collection and ammunition management
Weapon research and manufacturing
Squad building and upgrades
Handcrafted levels with randomized missions
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 330 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's everything I wanted from a game like this
车辆寻路太垃圾了,就城市图车辆可以找到路,森林图一旦开到沟里就出不来了,一边要打支援一边要防止车辆卡住,而且敌人的支援是无限刷的,研究出来的车辆的40毫米火炮不管打步兵还是载具都很疲软,敌人打你却很快,还有40毫米自动炮的提前量是假的,根本打不到,困难模式敌人的支援从四面八方赶来,敌人载具快的要飞起来,不知道咋想的撤离点那条路居然还刷敌人支援,还源源不断的刷 总之刚开始玩还很上头,越到后面越无聊,而且也不爽了
按住左键不松手,某种高级抢滩登陆, [spoiler] 正反馈拉满 [/spoiler]。 真正的问题不是游戏【不好】【有BUG】【半成品】, 而是不知道自己想做什么。 最令人诟病的寻路问题,其实是设计问题——小车要躲开树木,模拟城市和树林里艰难的行动,还有避开敌人的残骸,还有高速行驶的时候转弯不减速导致转弯不足飘去出了。还有地面部队拿着一堆烧火棍半天打不死人(因为地形复杂没有枪线)。 这些在精细操作的RTS里都是常规乃至惊艳的设计。但在这个游戏里不合适。 这游戏实际上上做成什么样子?首发打个折六十多RMB,你指望做武装突袭吗? 如果是连营级的RTS,专业如红龙、断箭,车辆单位在树林里是数值上的减速而不是瞎寻路。而且如果是精细RTS,那为什么开局没有高精度等高线?没有等高线我怎么看高地摆火力网?全员装甲车冲锋完成任务然后跑路吗?那和打丧尸有什么区别? 如果重心在无人机控制,那就做好无人机移动目标瞄准,现在高度不同,瞄准点是不同的,一堆装甲车冲锋榴弹炮都打不死,怎么控制地面小队周边敌人的数量?地狱火要持续瞄准,怎么不是射后不理?地面的事情就地面的指挥官现场去办,我要把注意力集中在[strike] 割草 [/strike] 空中支援上。 如果重心是空地协同和深度战术策略,那就做好地面的等高线,细化地面单位的配置,摆好火力阵地,而不是天天上演进城被埋伏。平衡好敌方单位的击杀难度和数量,打磨好战术战法。 实在不行,弹药降价移动瞄准提升,让玩家在空中射个爽也行的。 这几十块钱的独立游戏,千万不要想着大包大揽,不要磨叽,找到自己的初心。 祝大卖
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Ukrainian*languages with full audio support
Hours played at review time, across 330 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
灾难级的车辆寻路系统,你随时可以看到一个一直在撞墙的战车,一直撞,一直撞,子么控制都没用
見ろ!人がゴミの様だ! はっはっはっはっは(・∀・) 総論としてはこれ。たのしい。 ・ずっとCoDのAC-130状態です。制空権握るってだいじ。 ・キル音チキチキがいい。 ・敵ユニットは最適武器があるので切り替えないと弾の無駄になります。 ・弾薬管理は慎重に。序盤~中盤はカツカツ。 ・サンドボックスモードでストレス解消にも。装備の使用感を確かめるのにもいい。 ・味方の車両はアホな挙動をする時があります。生暖かく指示しましょう。 研究ツリーは10時間もあれば埋まる。
The campaign is pretty bare bones right now, but the gameplay is fun. There's a demo to play to decide for yourself.
I really love the concept of the game definitely worth playing it, I suggest to start on easy mode so you can get the hang of it then move to a harder level cause the career mode gives you certain squads and once they all get killed its game over and you have to start over again to level up all your gear. Hope the developer keeps adding more fun things definitely can be even more greater than what it already is, great strategy game if you like more stealth battle
非常好的炮艇游戏,目前内容很少但是看得出来未来可期,玩了教学关非常有意思 急需改进的是地面小队的寻路机制,对游戏体验影响有点大了
A really fun and unique game about playing a next-gen air support platform. While the current quantity of content isn't too great, it does set a good base for future updates. The career mode, while simple, is decently challenging, with difficulty scaling to match your progress in the tech tree, and a resource economy that enables the feeling that each individual resource you gain is important, especially with how costly late game weapons can get to maintain. Though the difficulty can feel overwhelming later on in the career mode, by that time you should have already developed strategies and weapon loadouts to manage the various threats you get. The game also provides the ability to slow or speed up time, which can help manage how slow or painful some things get, mainly the weapons' traverse speeds across the map, or better lining up shots on infantry and vehicles.
erstmal das positive - gute Sounds - gute Grafik - macht an sich spaß - man muss relativ strategisch vorgehen joa das war es erstmal (1 stu. Spielzeit) negative -es wird schnell eintönig immer wieder das selbe reingehen sammeln aufgaben erfüllen Truppen auslöschen - es gibt Tutorial für die Steuerung aber für nichts weiter was Drohnen Ausbau angeht Ressourcen Verwaltung etc. - man hat nach paar runden die hälfte schon erforscht wenn es ein paar Updates gegeben hat aktualisiere ich - Fahrzeuge bleiben gefühlt am allen hängen und sind damit langsamer als Fußtruppen die Fahrzeuge selber können nicht mal über eine kleine brücke fahren ohne hängenzubleiben und das geht in die zeit wenn ich evakuieren will bevor Verstärkung kommt
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