
No brakes. No reverse. Just drift control. Master short precision courses, chase ghosts and leaderboards, build custom tracks, and turn messy attempts into clean time-attack runs.
Most likely between $285 and $2.8K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Drift Mania has sold an estimated approximately 166 copies on Steam, for about approximately $945 in gross revenue.
About approximately 166 copies on Steam (mid estimate), modeled from its 6 reviews — low confidence. Not a figure the developer has reported.
About approximately $945 gross, most likely between approximately $285 and approximately $2.8K — roughly approximately $628 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $359.6K | 14.2K | 87% | $1.24 | |
| approximately $473 | 21 | 71% | $0.99 | |
| — | 0 | — | — | |
| approximately $2.2M | 37.2K | 94% | $2.99 | |
| approximately $6.3M | 6.1K | 76% | $13.99 | |
| approximately $1.7M | 2.6K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $946 | 111 | 85% | $0.49 | |
| approximately $944 | 51 | 90% | $1.99 | |
| approximately $946 | 63 | 78% | $0.99 | |
| approximately $946 | 63 | 38% | $0.99 | |
| approximately $941 | 50 | 84% | $0.99 | |
| approximately $941 | 50 | 56% | $0.99 |