
Play cards! Kill monsters! Level Up! Dream Quest is a roguelike deckbuilding game inspired by the likes of Ascension, Magic: the Gathering, and Shandalar. Explore randomly generated levels as one of 13 classes in short, 30 minute, sessions.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
已经在IOS上全通了,确实好玩,如果画面能重制一下就好了。
卡牌rougelike的始祖,并不是浪得虚名的,大赞特赞!!!
its good ye
Very hard and probably not always winnable but the runs are super short with no unnecessary filler. Choices are much more impactful than in Slay the Spire or its spawn because you need to choose when to purchase cards and can look at all the cards available on a floor before making a choice. You can fight the monsters in an order of your choosing which does matter like in Desktop Dungeons. Having a tiny deck and poison seemed very strong in my winning run but that run also made me look at the game differently than before, so it is too early to say that the game is poorly balanced. There does seem to be support for playing mostly the basic attack cards for instance. The art and animations are hilariously bad but the monster icons on the map are easily distinguished, which is a good thing because many of them have abilities that can make them very dangerous depending on your build.
Great game. Much more tactical depth than it perhaps seems judging by the graphics, once you get past the initial levels. Very recommendable as a fairly quickly played card game, combining simple dungeon exploration with card battles against a variety of monster, each with their own deck.
It's hard for me to explain why Dream Quest works. It feels fairly convoluted to play at first but has a good core gameplay heavily focused on deck synergy which is always a good start for deckbuilding games. It is also a game with quite a few game mechanics like action points, spells and equipment, giving you many dimensions to build towards. But the most controversial part about the game is how polarizing the monsters are. A lot of them will hard counter some strategies and murder you without leaving you any fighting chance. That requires either a versatile deck or avoiding them if you can. It also makes game knowledge a very very important part of beating it which can be quite discouraging at times but also rewarding when you start figuring things out. I've been playing this game on and off for years and I'll probably continue to do so now that I have it on my Steam Deck. To this day, even after Slay the Spire and the huge boom of this market, I still think Dream Quest is a very unique and fun deckbuilding roguelike.
great game
Fun little flash game. Difficult and simple in all the best ways.
The art is in an alpha state but the gameplay is very good.
Its actually very well balanced and fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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