
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 7 → 7.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−84% | 49.1Kreviews | 88% | — | $4.7M |
| $29.99 | 18.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Açıkçası bu kadar keyif vereceğini tahmin etmiyordum. Direkt olarak ikinci oyunda o zaman şöyle oynarım falan diye düşünmeye başladım. 3 tane sınıf değiştirip öyle oynadım ve hepsi de aktı gitti. Finali giderek epikleşti ve yohamına dedirtti. MÜKEMMEL, MÜTHİŞ, ŞAHANE!
One of the best RPG i ever had
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.25/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.1Kratings |
| 84% |
| — |
| not modelled |
| $4.99−83% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bueno
É um RPG de ação japonês vestido de RPG ocidental que veio ao mundo prometendo nada e entregando tudo. A história do jogo é boa, mas contada de uma forma simples, e a história da DLC é incrível, mas contada de uma forma bem mais simples ainda. Mesmo assim tudo nesse jogo é tão gostosinho e viciante, a exploração, as mecânicas de combate, as habilidades de cada classe, as possibilidades, tudo é tão bom. E por incrível que pareça, por mais que eu tenha 184 horas desse jogo atualmente, eu provavelmente zerei ele a primeira vez com umas 8-10 horas. O restante foi só fazendo coisas secundárias, explorando, evoluindo os personagens, maximizando as vocações, etc... Eu lembro que quando zerei fiquei com uma sensação de ser um jogo tão, mas tão curtinho, e de fato ele é, e ainda assim tem conteúdo o bastante pra ficar jogando por centenas de horas. Vai uma dica: não começa esse jogo no difícil, vai no normal primeiro, confia. O difícil cê toma insta kill de qualquer inimigo inicial do jogo, então o começo pode ser bem frustrante se começar nessa dificuldade. Outra dica: esse jogo tem uns mods de qualidade de vida muito bons, da uma pesquisada que vale muito a pena. Não vai mudar nada no jogo de mecânicas ou gameplay, mas sim de iluminação, qualidade de resolução dos pngs do inventário e coisas assim, recomendo.
un gran juego que pude disfrutar fuera de ps3, si tienes una patata de pc como la mia, que te corre corre, un gran juego, honestamente no se como siempre lo deje despues de el puesto de soldados cerca de cassardis, me encanto y la cancion princiapal, "INTO FREE" es literalmente una de las razones por las que siempre habria el juego
Don't waste your time. This games ♥♥♥♥♥♥♥ save system is ♥♥♥♥. What a waste 100 hours of my life.
Görevleri yazanın tasarlayanın elini ayağını yalarım yarram gibi olmuş.
jogo bom da porra, o unico problema e que se falhar em uma missão, não pode repetir mais
我用最直白,最不绕弯了的话告诉你,不好玩,总结起来就是玩法太老了,跑图能跑半天,就打击感还好,我纯无聊玩完的
游戏机制很捞,上古卷轴5我能玩两遍不腻,这游戏恶心的我玩到一半玩不下去,动作和画面啥的看起来是比老滚5要好,但是玩法上落后太多了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $2.2M | 5.9K | 78% | $14.99 | |
| $671.8K | 4K | 68% | $6.99 | |
| $469.3M | 440K | 94% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 6K | 93% | $29.99 | |
| $4.7M | 9.4K | 76% | $21.99 | |
| $4.7M | 9.5K | 87% | $19.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 17.3K | 83% | $9.99 | |
| $4.7M | 11.8K | 88% | $19.99 |