
Unravel the mysteries of the past in DRAGON QUEST VII Reimagined! Gather your companions and travel beyond the shores of your small kingdom to discover why it is the only remaining island in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #19, worst KR #80 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2.9Kreviews | 89% | — | $3.2M |
| $74.99 | 5.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[長文慎入] 今日有款遊戲想介紹下,呢款遊戲由Square Enix同HexaDrive共同開發,繼3DS版本後,以現代技術開發製作嘅勇者鬥惡龍7第二個重製版本,「勇者鬥惡龍VII Reimagined」(以下簡稱勇者鬥惡龍為DQ)。坦白講玩完DQ123嘅HD-2D重製版後,得知下一部重製嘅作品唔係天空三部曲嘅456,反而係直接跳到去劇本篇幅最長、最受爭議嘅七代,老實講係有啲意外,基於六代嘅成功,令七代有住史無前例嘅期待,想當年七代一推出,評價相當兩極,鍾意嘅人話係神作,唔鍾意嘅人相當抗拒,如今DQ7終於以現代技術完全重製,未玩過原版嘅我又點可以錯過。 玩完之後,呢款遊戲真係好正,不論劇情定係角色都好吸引,傳統嘅回合製戰鬥系統配搭上轉職+兼職系統,感覺真係好好玩,收集地圖石板嘅過程都幾有趣,解謎部分相對簡單唔會話好困難,人偶風美術風格配搭上鳥山明嘅畫風真係好正,椙山浩一嘅唔少經典系列配樂都係咁好聽。今次嘅Reimagined將唔少原版被玩家詬病嘅內容都得以改進,遊戲節奏更明快、提示更清晰,更符合現代玩家嘅遊戲標準,玩呢款遊戲嘅各個部分,都可以充分感受到製作團隊嘅誠意,透過現代嘅技術令一種新玩家可以感受倒原版嘅魅力,呢款遊戲嘅整體表現我相當滿意,我自己都幾鍾意。 咁首先等我介紹下呢款遊戲嘅劇情啦,居住喺孤島「艾斯塔德島」嘅漁村少年,某日同摯友基法王子揾倒神奇地板嘅碎片,當佢哋將收集倒嘅碎片嵌入島上神殿嘅底座後,神秘嘅光芒引導佢哋前往全新嘅世界,每當佢哋拯救完一個世界或者解決嗰個世界嘅危機,返到原本嘅世界後,過去拯救嘅世界就會以新島嶼嘅形式出現,隨住劇情發展呢場只屬於幾個人嘅冒險之旅,逐漸被各種邪惡勢力介入,更一步一步揭露世界背後隱藏住嘅真相,咁到底漁村少年同佢其他同伴喺唔同世界中會遇到咩事?世界背後又埋藏住點樣嘅真相?如有興趣就自己買嚟體驗下啦。呢款遊戲嘅劇本我都幾鍾意,雖然DQ7都係勇者鬥魔王嘅故事,但敘事上對比其他系列作都算係幾特別,DQ7係以唔同嘅故事所組成,每個世界/島嶼都有個相對獨立完整嘅故事,每個島嶼嘅故事其實都幾短下,不過都無阻劇本嘅豐富度以及追看性,加上每個島嶼都有住唔同風格,玩嘅時候我總係會好期待下個島嶼會帶嚟點樣嘅故事。唔少系列粉絲都稱DQ7為系列最黑暗嘅劇本,DQ7嘅劇本確實相對現實同埋殘酷,每個島嶼故事嘅結尾未必有個好圓滿嘅結局,有機會係悲劇收場,呢點亦令DQ7同系列其他作品比較之下有住明顯嘅分別。遊戲前期唔同島嶼嘅嘅故事都看似毫無關連,遊戲中後期各種伏筆先將故事串連埋一齊,玩到最後故事嘅真相都令人幾驚喜。DQ7嘅一眾角色都充滿特色,加埋聲優們優秀嘅演繹真係冇得輸,玩嘅時候我都會好想知道佢哋嘅故事,例如漁村少年主角、追求自由嘅基法王子、漁村大小姐瑪莉貝兒、被狼撫養長大嘅狼少年賈波、立志完成族群使命嘅舞蹈家艾拉以及過去曾對抗魔王嘅老神兵梅爾文,至於本作嘅魔王歐爾格·德米勒戲份就唔算多,遊戲前期佢嘅事蹟就係靠文獻記載,不過憑住鮮明嘅個性以及獨特嘅造型,令佢成為DQ7其中一個最具代表性嘅角色。 而家等我介紹下呢款遊戲嘅玩法啦,喺呢片奇幻、未知嘅世界,玩家所操作嘅漁村少年一行角色需要從各地收集「石板碎片」,而收集足夠嘅石板碎片就可以嵌入神殿嘅底座,前往全新嘅世界,當解決嗰個世界嘅危機/問題,返到原本嘅世界後,石板中嘅世界就會以新島嶼嘅出現,而島嶼中嘅時間線就處於石板世界嘅未來,所以玩嘅時候我總係會好期待我喺過去(石板世界)嘅決定會導致點樣嘅未來出現,對比原版今次Reimagined收集石板碎片嘅流程可以話簡單得多,更有明確指示講到明塊碎片喺邊,基本上跟住主線流程就點到揾倒,各位玩過原版嘅玩家就唔使擔心。好易卡關去唔倒下一個世界。呢款遊戲嘅遇敵方式採用近年常見嘅明雷系統,喺進入戰鬥前先對敵人發動攻擊,就可以獲得戰鬥上嘅優勢,而當角色等級高於敵人等級,戰鬥前發動攻擊就可以直接擊殺敵人,今次Reimagined喺地圖上仲新增咗類似精英怪嘅敵人,只要打敗呢啲敵人就可以獲得怪物之心,為角色帶嚟唔同輔助效果。遊戲嘅戰鬥系統都係傳統嘅回合制戰鬥系統,不過玩家可以自行調配戰鬥嘅節奏速度,遊戲前期玩家就可以為角色轉職,當幾個特定嘅職業去到最高嘅級別,就可以轉職為高階職業,中後期角色更有兼職嘅出現,可以同時身兼兩個職業,令到玩家為角色技能搭配以及策略性層面上,有更多一層嘅思考空間。除咗戰鬥之外,呢款遊戲仲有少量解謎嘅部分等住玩家去挑戰,不過呢啲解謎嘅部分都相對簡單,唔會話好複雜。大家熟悉嘅小徽章依舊有得收集,今次仲有個幾貼心嘅設計,遊戲有一本小徽章手冊,講到明邊個區域會有徽章,等到玩家可以更易搵到。今次新增嘅翻牌遊戲「幸運面板」都幾好玩,不過個人都係鍾意賭場多啲。 今次Reimagined以現代技術完全重製,畫面真係靚咗好多,人偶風嘅美術風格結合鳥山明嘅畫風,真係有種耳目一新嘅感覺,而且製作團隊真係先製作咗主角群嘅人偶,加以掃描後先製作成我哋見到嘅遊戲角色,難怪遊戲中嘅角色都咁有質感。呢款遊戲每一張地圖都充滿特色,令人印象深刻,例如主角們嘅故鄉艾斯塔德島、鑽研機械科技嘅佛羅多城、提供轉職嘅達瑪神殿、女王帶領嘅沙漠王國、魔法之國馬德拉斯、利法族聚居嘅聖風之谷等等。DQ7採用俯視式半固定視角,初頭玩落真係唔慣,但慢慢玩落就會明白點解要咁樣設計。系列唔少熟悉嘅系列配樂都好正,重新演繹後仲係咁好聽。 總括嚟講,呢款遊戲真係好正,不論劇情定係角色都好吸引,傳統嘅回合製戰鬥系統配搭上轉職+兼職系統,感覺真係好好玩,收集地圖石板嘅過程都幾有趣,解謎部分相對簡單唔會話好困難,人偶風美術風格配搭上鳥山明嘅畫風真係好正,椙山浩一嘅唔少經典系列配樂都係咁好聽,呢款遊戲我相當推薦,DQ系列嘅粉絲唔好錯過。有鑑於七代重製版嘅表現咁成功,期望將來其他集數嘅重製版都可以用呢種方式重製啦。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Aug 5 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
KIEFER MI CABRA RAAAAAAAAAAAAH
テンポがよく楽しめました。
讨喜的画风这是最大的亮点,偶尔几个有趣的故事(佛多罗机器人的爱,基法的重逢与分别),当然还有最后bgm与闪烁的烟花触动你内心的柔软….但是这都不能说这是个好玩的游戏! 但是其他的全是裹脚布。过于传统的rpg。 尚可的音乐。意义不明的跑图(还有收集),一个地图可以古代、现代、四大精灵跑三遍以上。主城都要故意设置跑楼梯,人都要绕晕还有过程中无法开启的箱子,我算是知道八方1的盗贼紫箱子是从哪里来的了!还好八方2改了。 含糊其辞的战斗,只有最后魔王战有点意思,魅力到底是什么、武器为什么不一样、战斗顺序是什么,职业深度是什么,人物怎么成长?总之“自动战斗”已经是游戏最优解了,甚至不如八方1。 寡淡的剧情。其实其中几个人物都不错,然后大部分都点到即止,走马观花相继登场,加上流程模式化严重,剧情甚至不如八方1…. 总之战斗系统不够深入,剧情过于寡淡,缺乏哪怕一点点挑战,失去了日式rpg的好玩。唯一的就是画风和画质真的好啊。要是八方3有这种就好了。 ps 喜欢贾波,但是塑造得太浅薄了,悲
明雷的 JRPG 是好 JRPG,可传送的 JRPG 是好 JRPG,没有迷宫的 JRPG 是好 JRPG,剧情不拖沓的 JRPG 是好 JRPG,带有战斗加速的 JRPG 是好 JRPG,职业经验不共享的 JRPG 是坏 JRPG,人物刻画过于扁平的JRPG是坏JRPG,战斗难度过于简单的JRPG是坏JRPG。盖棺定论,只希望 11S 不会成为勇者斗恶龙系列不可逾越的高山。
原作に比べて綺麗にまとまった感はあるけど、それでもツッコミどころが多いのは残念な出来だった。 どこまでも他人事なシナリオの連続なのは変えようがないし、もうこれはどうしようもないんだろう。 転職システムも改善された……ように見えて、職業を変えると覚えた特技全部忘れるようになったせいで、最上位呪文使えるのに下位呪文使えないとか、ベホマズン使えるのにザオリク使えないとか、バカが考えたとしか思えないシステムになってたのも残念だった。 原作では鳴り物入りで導入された仲間への「話す」システムも大幅に劣化。 会話削りすぎで、シナリオのフラグまで壊してるところも見られたのが残念だった。 ていうか、普通会話削ったらフラグミス減るんじゃないのか? 何でミスが増えてるの? そんなわけでマイナス面が目立ったけれども、原作のダラダラ感がなくなってたのは評価。 主人公とマリベル? インピオっていいよね。 ドラクエでインピオ堪能したいなら、ドラクエ7って言えるかもしれんぞ。
After 26 years i finally beat it. I started off on PSX and got up to a little after alltrades abbey but then i started to get lost and fall off. then the 3ds ver seemed soo easy and the cartoon like theme and graphics didn't hit as well. the only reason i beat it this time is because of all the life change updates . but to be frank ,the pacing and the extra stories of the original , while may be long to it makes it feel a journey, in truth too long. Like you were actually exploring and moving across the world albeit slowly. And you have to recall everything , if you don't remember or dont play for weeks you may forget where you left off. After playing this , im working up to playing the 3ds or psx one next.
𝐆𝐚𝐦𝐞𝐩𝐥𝐚𝐲 ✦ boring and repetitive 𝐒𝐭𝐨𝐫𝐲 ✦ drama and misery 𝐕𝐢𝐬𝐮𝐚𝐥𝐬 ✦ excellent 𝐌𝐮𝐬𝐢𝐜 ✦ repetitive 𝐃𝐢𝐟𝐟𝐢𝐜𝐮𝐥𝐭𝐲 ✦ adjustable 𝐀𝐜𝐡𝐢𝐞𝐯𝐞𝐦𝐞𝐧𝐭𝐬 ✦ story based ❤ 5/10
PS版を遊んでから20年以上経つのかな? もう内容は断片的にしか覚えていなかったけれど、終わってみるとしっかりとドラクエ7だった。 色々と当時のほうが良くね?という部分もありつつ、こちら独自の魅力もあった。 総合的にみておすすめできる作品だと思う。 ある主要キャラクターのイベント追加については良い部分と悪い部分のトレードオフなので この味変もありかなーという印象。 ※普通のRPGファンであれば難易度はいばらの道を絶対におすすめする。 【良い点】 本筋のストーリー キャラクターグラフィック 過去ルーラ グレーテ姫以外のキャラクターボイス 職業のかけもち キーファ 【悪い点】 ストーリから消えた島 いばらの道以外を選択した場合の難易度 相変わらず回せないカメラ キーファ
温暖治愈,画风可爱。但玩了几个小时后就感觉有些重复了,看看后面如何吧
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 5.2K | 80% | $24.99 | |
| $3.2M | 4K | 95% | $49.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 5.6K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 5K | 78% | $29.99 | |
| $2.6M | 2K | 85% | $38.99 | |
| $1K | 3 | 100% | $16.09 | |
| $1.2M | 3.1K | 92% | $10.79 | |
| $234.9K | 1.4K | 73% | $7.99 | |
| $1.1M | 2.9K | 93% | $10.79 |