
Erik and his sister Mia dream of the day they can explore the world. One night they encounter a pair of otherworldly creatures, Porcus and Purrsula, and are whisked away to Draconia - a land full of treasures just waiting to be discovered.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 323reviews | 80% | — | $125.9K |
| $29.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Binding Arbiration Class Action Waiver
Recommending this solely on the fact that there is a party member available who is one of the killer samurai robots voiced by Pekora from Hololive. It constantly spouts off her greeting and other catch phrases, and also makes little weird Pekora noises. There is also a special party member that is voiced by Yuji Hori, the series creator. It says things in both Japanese and English, like "It's me, Mr. Hori," and "Welcome to my world."
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finding the last 50 treasures was hell. Hunting monsters with accessories without FPV or zoom in view was hell. The game was great for the first 70 hours. After that, boring as hell.
switch版は捨て値で売られていますがあちらはフレームレートが大きく落ちる場面があるのでちゃんとやりたい人はsteam版を買ってください 少なくともポ〇モンSVよりははるかにおもしろいです
[h1]名作とも駄作とも言えない中途半端なライン[/h1] 致命的に悪い部分はないが、万人受けする要素もあまりなく どんな層が楽しめるのかがわからないため 「おすすめできるか」という質問には「いいえ」と答えるしかない 基本的にはコツコツ繰り返すことを苦としない人でないと飽きる ストーリーもシステムも単調であり、大きく盛り上がることはないし、大きく悲観することも起こりにくい このため、何か大きな感動を求めている人には勧められない 逆に「ルールを守ってコツコツプレイ」が楽しいそうであれば苦にならないし、 アイテム発掘で経験値が手に入るので、戦闘が苦手であっても楽しめるようになっている その一方で、クライマックス部分の[spoiler]戦闘中に「アイテムをとれ」と言われるが、 今までやってきた「かすめとる」を行うとなぜかミスする 実際には近づいてボタン長押しという今までなかった操作を要求されている 操作自体は難しくないが、ルール通りに「かすめとる」を行うとミスするので困惑が勝る[/spoiler] クライマックスでこれが起こるのでモヤモヤしたままエンディングを迎えることになり、 ただでさえ単調なストーリーの後味が微妙なものになる このため「ルールを守ってコツコツプレイ」を好む層にも手放しで勧められない つまり「コツコツプレイ」が好きでないと勧められないが 「コツコツプレイ」好きにも勧められない作品という評価に落ち着いてしまう
Some of the best exploration of any game. All your monsters have their own exploration ability. If you have ANY attachment to Dragon Quest 11... tiny Erik and the exploration carry the game. Its a 7 or 8 in everything it does. But hidden stuff everywhere, and the means to get it by collecting monsters is a 10. Also has good vertical exploration and scale. Beat it on Switch, this is a MASSIVE step up performance and graphics obviously.
I just finished the game as I write this, oh the memories! Have you ever played an RPG game and collected every item you saw but never ended up using them because, "you never know, I might need it later" Then you end up finishing the game with way too many unused items? This game is basically that. The fighting isn't amazing, it's just enough to keep you awake, but the feeling of collecting shiny things and watching a number grow bigger is very satisfying and relaxing. This is a game for everyone, but for fans of the Dragon Quest franchise it's even better. Anytime I would go back to the base with treasures and reveal them, I would do that one pointing wojak meme: "I know that thing!" The monster vision to find treasures is such a fun idea. Get a bird and you'll have a view from above, great! Get a knight and you'll hardly see through his helmet, but you have a strong monster! I mean, finding treasures is very easy so it's never really an issue, but man, is that creative. The only negative thing I want to say though is that everything feels sooo slow. I mean, it is common in this franchise, but this game is making sure you get your 15-20 hours of gameplay. Every pickup is so slow! And one funny note: at the start of the game you get this tutorial about fighting other treasure hunters, where it teaches you that you can either take down all the enemy monsters or directly attack the flag and win. That being said, after this tutorial, you get one fight like that and never again did I see that game mode. Didn't like it nor dislike it, just thought it was funny to have this mode and never use it. I wonder if there was a PvP mode in mind when making it, but I doubt it. anyway, very good, I recommend if you like to collect things, monsters and items
Great game, while im confused why every game that is good, has to remove features from some games of the same series that are more..."bad" such as NO OUTFIT OR COSMETIC CHANGES? WTF? that being said, this game has so much content its crazy ridiculous. Theirs also a daily quest feature, so even if you beat the game you can come back and still have something to do even if you theoretically 100% everything. That being said, its like DQ monsters, except...open world, and with treasure. Its a creature collector and pirate simulation all in one, basically. Out of all the DQ games this one is probably my favorite so far, with DQ monsters coming in second. ive played a few of the JRPG DQ games and while not bad, just werent for me. This spinoff in particular for some reason tends to get a lot of bad rep, yet pushes some of the most content for a DQ spinoff. I think the biggest factor or hate that DQ tends to get is that everything is repetitive, that being said, this game has base building and a treasure room that lets you display your favorite treasures you come across, and a lot of monsters to collect each with different abilities and skill sets / colors. Story is OK, not good, not bad, as usually for DQ games, but you will definitely want to buy it for the gameplay purpose rather then a top tier story experience.
You get to use a deity dagger as a trowel.
:)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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