
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 15.75/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.8Kreviews | 86% | — | $69.8M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GOOOOOODDD GOKU GOOOODD
希望 能把對戰時間改成無限制 我們兄弟倆打到時間沒有了Q 超反和超快的對決
nb
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mu hueno
oque é essa jornada nova
Dedpite the game being one of the best fighting games ive ever played it has major issues like charging full game price for stuff that should be base game and control imput lag that will cost you matches so dont expect a fair game because if you ever get your back taken or trapped in a combo the game has a 50/50 chance itll use counters, also horrible inconsistncy with ablilites is super annoying too but i feel if they focus on patches and not just gutting our wallets for agian what should be base game i can see it being a top fighting game, but untill basic things like imput lag and combat tweks its lacking, so to sum it up DBSZ is a percet ♥♥♥♥ covered dimond
喜欢龙珠的必入 无脑入
pinche juego todo god
Juegazo si eres fan de Dragon Ball, aun que con el online algo muerto. Pero si te gusta Dragon Ball, y no te molesta jugar solo y a 60 FPS sin mods. Es un juegazo, y eso que yo no soy tan fanático de Dragon Ball y me ha encantado.
moneys
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325.5K | 340 | 62% | $34.99 | |
| — | 0 | — | — | |
| $0 | 32 | 88% | Free | |
| $3.4M | 8.5K | 88% | $17.99 | |
| $53.2K | 192 | 88% | $14.99 | |
| $1.2K | 4 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.6M | 58.1K | 80% | $39.99 | |
| $69.9M | 109.7K | 93% | $29.99 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 | |
| $68.9M | 178.5K | 97% | $29.99 |