
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 14 → 5.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−65% | 45.1Kreviews | 68% | — | $22.4M |
| $89.99 | 51.9Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good. Not as serious as the original
Нуууу очень неоднозначая игра за время ее прохождения я охреневал от того почему ее так хейтили, до того что хейтили мало, и так по кругу раза 3. Ее точно стоило пройти, игра неплохая, мне понравился основной сюжет, боевая система, графика, анимации но много очень спорных вещей, Например 1. Господи ну сколько же тут пустых разговоров, ужас с ума сойти, иногда тебе дают миссию ты должен фасттревнуться в другое место и просто попиздеть и эта вся миссия, и этого кала тут навалом. Незнаю может кому это зашло, но они совсем утратили меру какую то 2, Всякие гендерные штучки, ну тут скорее о людском двуличии, почему то балдур гейт где есть Астарион все прощают, а тут устроили культуры отмены, да тут есть повестка но не меньше чем ласт оф асе 2 той же балдурке, это такое время хз почему ей за это снижают баллы 3. Очень затянутый конец, блин твоя команда раза 4 с тобой прощается, и каждый раз ты думаешь ну все в последний бой, а нет, они опять прощаются, ломает весь кайф от финальной битвы, они утратил тот баланс что был в третьем масыче например 4. И какие то безликие фракции, мне понравились только стражи например, туда же и персонажей, они не плохие ну все какието в сердечко не западают Игра как я считаю на 6-7 , несправедливо засуженна, где дают готи год оф вару в которой хуже боевка, где есть ласт оф ас 2 с ее повесткой, и куча других игр, да это не та ориджинс, но драгон ага перестала быть драгон агой с второй части, она уже там была похожей на эту. Господи сделайте уже приквел про стражей, с грифонами и тд как же это вытянет сериию
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Jul 30 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $69.99 |
| 11.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bueno, me aburrió mucho. No encontré la escencia de los anteriores. Lamento haber gastado mi plata en esto.
could be better but not terrbile
Me parece un buen cierre de la saga; logra hilar muchas de las tramas que se venían manejando en entregas anteriores, algunas de forma más pulida y natural que otras, pero todas de forma satisfactoria en un sentido general. La jugabilidad es fácil, la dificultad puede variar según cómo la configures y la duración está bastante bien, mi primera run tranquila me tomó 102 horas, así que lo estuve disfrutando por un buen tiempo. Si eres fa de Dragon Age y quieres saber cómo concluye la historia que se estuvo cocinando por tantos años, lo recomiendo muchísimo (podrás o no estar de acuerdo con la resolución final según tus gustos, pero objetivamente hablando sí se da un cierre claro a la trama). En los aspectos que me parece que no quedaron tan pulidos está el sistema económico, la personalización de la base y las interacciones muy limitadas con los compañeros; el juego se centra más en que hagas lo que necesitas a hacer y no invita mucho a perder el tiempo tonteando, esto también va a agradar más o menos según cada persona, pero sí extrañé poder interactuar por lo menos con tu interés romántico sin tener que esperar un hito específico con historia y cinemática incluída (como en Origins, donde podías darle besitos en cualquier momento a Alistair).
This is a great capstone for the Dragon Age series, and brings the ending of Inquisition to a satisfying finale. The gameplay is stellar: you can tune the difficulty up to higher settings if you like action RPGs, because it can get pretty intense and feel very rewarding when you go through entire fights without getting hit, setting up combos, and making the most of directing your teammates and optimizing your build and gear. Or you can tune the difficulty down and breeze through the game for the story. The character customization is also top-notch, though you can't switch classes—you're locked in with the class you choose at the start. (You can immediately customize appearance and gear for stats separately, and the game features excellent fantasy fashion. A huge win for us Fashion Souls players.) Being stuck with a single class is not to the game's detriment, though. There's a learning curve to understanding and exploiting game mechanics like combos, teamwork, stagger bars, synergies, and stacking buffs/debuffs. You can, for example, play high-risk-high-reward builds, or play it safe. You can min-max, or try to be more balanced in your tactics and builds. The game gives you a lot of options. You can always reset your skill points and experiment with different builds, and the game offers a lot of variety and interesting specializations for all three classes. And it's just very fun to figure out a setup that works, and best enemies you're underleveled for! I also appreciate how this game respects your time as a player. The achievements are not locked behind making you re-play it a dozen times to see multiple romances or outcomes, it encourages you to stick with your choices, good and bad, and see the story through. Many of your decisions come into fruition very late in the game, but they offer satisfying payoffs, and don't pus them into hypothetical sequels—something that has often bothered me in previous Bioware RPGs. This game is great for role-playing purists. People saying the writing in this game is bad are dead wrong. The line-by-line dialogue is great, with some real bangers dropped, especially in the second half of the game. That even goes for ambient dialogue and Codex notes you can read in between the action, if you're interested. It's worth finding 100% of the Codex, even if there's no achievement attached, because it adds so much to the world and characters. The characters are charming, their story arcs are deeply intertwined and compelling, and the pacing of the game is outstanding, where it juggles the action and exploration with its quest beats effortlessly. The villains are a bit cartoonish, but ultimately understandable if you read between the lines and explore deeply enough, and offer up spectacular and satisfying boss fights in turn. And they feel like a fitting escalation from the villains of previous games. Don't listen to the haters on this one. If you enjoyed all three previous Dragon Age games, you owe it to yourself to play this one through to the ending at least once.
te amo dragon age
Muito bom o jogo, acredito que as notas baixas são dos que jogaram o anterior e vieram para esse. Eu nao joguei, estou curtindo muito, historia excelente, personagens interessantes, e o combate é bem divertido, efeitos muitos bons, o gráfico esta muito bonito e rodou muito bem no meu PC. Bastante desafiador. Ficar alguns minutos em combate com dragão e etc... não é facil...
♥♥♥♥♥♥♥ love complaining
A história do jogo é bem envolvente e o jogo em si é bem bonito. O jogo é pesado, mas dá pra jogar em uma GTX1080ti com gráficos e texturas altas porém travando o jogo em 50fps acaba não tendo quedas nenhuma e o jogo fica bem estável. Como jogo em um TV fullhd 32 polegas 60hz. Travar em 50fps e deixar as texturas e outras opções em alto e médio para mim valeu a pena. A jogabilidade é bem bacana e as evolução das armas também. Bom jogo!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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