
Command military Special Ops Teams in gripping tactical combat against a Middle East-based terrorist network. Sequel to RockPaperShotgun's "Best Tactics Game of 2014".
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
“Charge set”, my Alpha Team leader said.
Not knowing what lay in wait for us behind the door, I commanded, “Burn it” into the radio.
“Burning”, he replied. Sliding his finger into the pull ring of the ignition system, he pushed the pin in, turned it a quarter turn, and pulled.
The night was no longer silent as the sound of shredding timber filled the night. Windows shattered and pieces of glass fell to the ground. The walls around me shook. Where a door once stood, only smoke remained. Like water bursting forth from a dam, men flowed into the unknown.
--- from “Violence of Action” by Marty Skovlund

The sequel to the hit tactics game Door Kickers, Task Force North brings you the best portrayal of modern Close Quarters Combat and Tactics in a video game.
Control Special Operation Units in daring raids to rescue hostages, neutralize and capture terrorists in the fictional country of Nowheraki, Middle East.

Top-down tactics with Real Time gameplay but pause-at-will allows you to think, rethink, and still bite your nails as the action happens. And there's no turns, hexes or action points to manage.
The game models deadly threats and techs: suicide bombers, IEDs and Rocket-Propelled Grenades - but gives you tools to dominate: Light Machine Guns for suppressive fire, Night Vision Goggles to own the night and wall breaching charges to open new entry points.
Destructible environment lets you progress through the non-linear levels. If something stands in your way, tear it down! Any strategy is viable.
You can even choose the unit to deploy for any mission:
U.S. Army Rangers - firepower, numbers and skilled, coordinated violence.
CIA Special Activities Division - small unit of Covert Operators, able to go undercover but also deliver surgical strikes when needed.
Nowheraki SWAT - grit, improvised tech and gear borrowed from their US advisors.
It's NOT just skins and weapons, but distinct playing style, abilities and unit doctrines.
Should there be more units? Tell us what YOU think!

Play unique, hand crafted Operations or endless, procedural generated Tours of Duty. Each has their own challenges and rewards. For the bravest, mix it with the optional Iron Man Mode: troopers lost during campaign missions are gone forever.
Dead stays dead*, but memories are forever!
*only in Iron Man mode.

Online Co-Op Multiplayer is available, for up to 4 players. Each player brings his own Squad but you must work together to complete your mission. Choose your gear, draw your plans, strategize and combine your tactical prowess! In the end, you win or lose together.

Door Kickers 2 comes with over 90 handcrafted missions, plus Handcrafted and Generated Campaigns, Random Mission Generator and a Full-blown Mission & Level Editor to create your own content.
And you can share it with the world, or enjoy what others have built: The Steam Workshop already hosts over 7000 missions and is now open for Custom Units, Total Conversions and all sorts of wild stuff our modders are famous for.

With full SteamDeck compatibility and custom touch screen controls, you can play Door Kickers 2 anywhere! Enjoy unparalleled strategical freedom both ingame and in real life!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
simplt the best
game made by heaven itself
火力压制这一块
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏绝对是好的,尤其是对俯视角、CQB感兴趣的人而言,创意工坊也增加了它的寿命。但是我不是想说游戏本身,而是想说说创意工坊上的千奇百怪的小队,其实大部分可以分为两个极端(不排除少数确实有做的好的),要么数值怪,纯堆各种数值,瞄准时间、暴击率等都拉满,敌人你还没看见你的队员第一枪就已经开了。要么就是搞一些真实(?)又酷不拉几的装备和枪,然后数值可谓是看上去特别于总不同,这个枪某个距离瞄准快一点,暴击率低一点,那个枪同样距离换成瞄准慢一点,暴击率高一点。第一眼看上去貌似很高级很厉害很多变很真实的样子?可是有时候你的队员甚至没卡枪管,和叛军同时看见同时瞄准,同时枪口对准对方,那还真就得看运气了,即使作战条令都点满,你还是能看见他们做一些迷惑的事,导致受伤、阵亡,让你血压上来。叛军都这样了还说啥SSI?你一枪还没开SSI当路边一条给你踹死了,尤其是拿着P90的,瞄准速度贼拉快。反观原版就挺好的,将步枪作战条令点满的情况下不存在打不过SSI,即使没有道具与花里胡哨的装备,可谓确实有些恐怖。90°甩枪见过没……总之,我不是说那些模组不好,挺好挺新颖的,但是玩久了你就会说“不是哥们?**部队开枪没个叛军快???”“这都打不过???”然后默默换回原版。
Fun game to run on ♥♥♥♥♥♥♥ laptop
小时候在手机上玩破解的一代,现在入正二代,神了
Başlangıçta sudan çıkmış balığa dönüceksiniz ama sonrada çok seveceğiniz bir oyun. Eğer milsim konseptli oyunları seviyorsanız meskun mahal çatışma odaklı bu oyun size göre, oyunda sahada olan her personelin perspektifinden tutun; ne zaman koşucağını ve koşmayı bırakacağını, nerede ne zaman nereye bakacağını ayarladığınız bir oyun. Eğer "abi ben direkt cag olucam, hemen böyle özel kuvvetler" takılmak istiyorum diyorsanız, yapmayın çünkü daha oyunun kendisine alışmadan modlara geçmek çok mantıklı değil. Ben incelemeye PC özelliklerini ekledim, eğer gözükmüyorsa 32GB DDR5 RAM var benim bilgisayarımda, RX560 gibi ortalamanın altında bir ekran kartında çalışıyorsa, bu oyun low grafiklerde, ortalama bir oyuncu bilgisayarın çok rahat oynanır.
i choose prefire corner, yessir, roll d20
GG fun kicking doors and taking names!
macht bisher viel Spaß
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 10.1K | 94% | $19.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $9.1M | 5.6K | 60% | $44.99 | |
| $1.9M | 5.6K | 87% | $13.99 | |
| $1.6M | 5.2K | 87% | $9.99 | |
| $780.5K | 688 | 58% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.4M | 12K | 87% | $39.99 | |
| $12.4M | 17.1K | 63% | $39.99 | |
| $12.4M | 25K | 91% | $24.99 | |
| $12.3M | 13.3K | 90% | $49.99 | |
| $12.3M | 54.3K | 95% | $9.99 | |
| $12.5M | 15.1K | 88% | $29.99 |